Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
H0L0gRaPHiiC
King Arthur
Level 160
God Stats
2W - 10L
1,238 SR
Queue Stats
935W - 1,007L
1,403 Elo+
Solo
Thoth
Thoth
Happy Caffe
Thoth
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,586 Elo+
Solo
Ne Zha
Ne Zha
Illusion2600
Ne Zha
Level 136
God Stats
4W - 2L
1,558 SR
Queue Stats
157W - 144L
1,490 Elo+
Party 2
Horus
Horus
ItzSanky
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,418 Elo+
Party 2
Team Averages
Level 117
1,459 SR
1,479 Elo+

VS

Team Averages
Level 82
1,545 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
Fatekiller28
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,500 Elo+
Party 1
Terra
Terra
Hebikit
Terra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Raijin
Raijin
InhumanTypeH
Raijin
Level 145
God Stats
2W - 2L
1,725 SR
Queue Stats
94W - 108L
1,426 Elo+
Solo
Osiris
Osiris
ZeroShadowX66
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,634 Elo+
Party 1
Fafnir
Fafnir
furry999
Fafnir
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 142L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
5 / 2 / 22
9,112
1,012
5,538
10,616
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
H0L0gRaPHiiC
King Arthur
15
4 / 2 / 23
8,659
962
11,704
15,304
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
5 / 1 / 25
9,455
1,051
14,147
4,345
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
12 / 3 / 18
10,056
1,117
14,249
9,837
4,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Horus
ItzSanky
Horus
16
7 / 1 / 22
9,548
1,061
7,650
13,710
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fatekiller28
Cu Chulainn
10
0 / 9 / 4
6,288
699
3,537
12,589
7,881
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Hebikit
Terra
10
0 / 8 / 6
6,270
697
1,860
11,964
9,915
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
16
8 / 4 / 1
9,301
1,033
14,775
8,275
3,065
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 5
6,506
723
4,543
14,216
16,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
furry999
Fafnir
13
1 / 5 / 6
7,161
796
11,554
11,872
9,215
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
31
33
Kills
9
9
Deaths
33
110
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
2
22
8
L
Cu Chulainn
Fatekiller28
Cu Chulainn
0
9
4
0.22
W
King Arthur
H0L0gRaPHiiC
King Arthur
4
2
23
7.75
W
5
1
25
17.5
L
Terra
Hebikit
Terra
0
8
6
0.38
W
Ne Zha
12
3
18
7
L
Raijin
8
4
1
2.13
W
Horus
ItzSanky
Horus
7
1
22
18
L
0
7
5
0.36
L
Fafnir
furry999
Fafnir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,288
Damage
36,269
53,812
Taken
58,916
48,993
Mitigated
46,292
26,932
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,538
560
1,438
3,017
10,616
10,754
250
4,936
5,680
10,155
0
L
Cu Chulainn
Fatekiller28
Cu Chulainn
3,537
1,143
0
52
12,589
7,881
51
3,603
8,892
309
6,728
W
King Arthur
H0L0gRaPHiiC
King Arthur
11,704
1,293
902
5,890
15,304
14,041
430
7,792
7,512
0
20,124
W
14,147
2,677
710
902
4,345
1,995
2,373
2,360
1,985
32,291
0
L
Terra
Hebikit
Terra
1,860
557
2,550
1,438
11,964
9,915
0
6,215
5,404
3,431
0
W
Ne Zha
14,249
3,953
473
2,820
9,837
4,929
925
5,981
3,856
0
25,604
L
Raijin
14,775
1,692
212
963
8,275
3,065
253
1,261
6,904
34,911
0
W
Horus
ItzSanky
Horus
7,650
3,595
5,142
5,638
13,710
17,274
745
7,363
6,347
0
13,959
L
4,543
1,950
409
807
14,216
16,216
0
5,501
8,410
0
7,177
L
Fafnir
furry999
Fafnir
11,554
2,483
994
2,474
11,872
9,215
172
3,105
8,587
16,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
35,526
94
Minions Killed
71
0
Camps Cleared
0
903,577
Distance Traveled
650,066
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,112
1,012
8
1
0
194,982
0
L
Cu Chulainn
6,288
699
6
1
0
123,004
0
W
King Arthur
8,659
962
15
2
0
172,873
1
W
Thoth
9,455
1,051
43
5
0
167,884
0
L
Terra
6,270
697
2
0
0
118,291
0
W
Ne Zha
10,056
1,117
16
2
0
180,069
0
L
Raijin
9,301
1,033
43
5
0
147,397
0
W
Horus
9,548
1,061
12
1
0
187,769
0
L
Osiris
6,506
723
8
1
0
128,465
0
L
Fafnir
7,161
796
12
1
0
132,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role