Player Matchup

Baron Samedi
Baron Samedi
Numb Dutz
Baron Samedi
Level 120
God Stats
0W - 4L
1,414 SR
Queue Stats
54W - 57L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
WintryBow34444
Gilgamesh
Level 66
God Stats
4W - 6L
1,662 SR
Queue Stats
195W - 289L
1,308 Elo+
Solo
Arachne
Arachne
peace4_Icalamity
Arachne
Level 48
God Stats
3W - 1L
1,796 SR
Queue Stats
153W - 215L
1,390 Elo+
Solo
Team Averages
Level 78
1,624 SR
1,372 Elo+

VS

Team Averages
Level 71
1,313 SR
1,224 Elo+
Achilles
Achilles
Am_Cesar
Achilles
Level 62
God Stats
5W - 6L
1,332 SR
Queue Stats
9W - 17L
1,207 Elo+
Party 1
Nu Wa
Nu Wa
GaymerByDesign
Nu Wa
Level 126
God Stats
51W - 49L
1,214 SR
Queue Stats
137W - 192L
1,258 Elo+
Solo
Izanami
Izanami
warrior0457871
Izanami
Level 24
God Stats
5W - 6L
1,392 SR
Queue Stats
9W - 17L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Numb Dutz
Baron Samedi
9
1 / 2 / 2
5,596
700
2,430
4,229
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WintryBow34444
Gilgamesh
10
1 / 3 / 2
6,092
762
3,855
5,471
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 1
5,165
646
1,451
5,064
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Am_Cesar
Achilles
10
3 / 1 / 4
6,809
851
4,844
5,879
3,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 5
6,581
823
5,080
2,418
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 4
6,018
752
1,631
3,529
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Am_Cesar
Achilles
3
1
4
5
W
3
0
5
5.5
L
Baron Samedi
Numb Dutz
Baron Samedi
1
2
2
1
L
Gilgamesh
WintryBow34444
Gilgamesh
1
3
2
0.67
L
1
3
1
0.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,736
Damage
11,555
14,764
Taken
11,826
6,725
Mitigated
5,916
1,700
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Am_Cesar
Achilles
4,844
1,260
317
1,345
5,879
3,941
764
1,303
4,576
0
18,021
W
5,080
1,524
0
500
2,418
721
0
772
1,646
17,368
0
L
Baron Samedi
Numb Dutz
Baron Samedi
2,430
380
441
1,071
4,229
1,299
0
958
3,163
19,245
0
L
Gilgamesh
WintryBow34444
Gilgamesh
3,855
1,329
0
123
5,471
4,034
0
1,685
3,622
0
16,402
L
1,451
891
0
65
5,064
1,392
0
2,437
2,361
0
3,539
W
1,631
795
120
276
3,529
1,254
878
735
2,794
0
4,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,853
Gold Earned
19,408
77
Minions Killed
66
5
Camps Cleared
3
366,390
Distance Traveled
396,456
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,809
851
23
3
2
152,606
3
W
Nu Wa
6,581
823
34
4
1
153,851
2
L
Baron Samedi
5,596
700
34
4
2
128,110
2
L
Gilgamesh
6,092
762
37
5
2
137,546
0
L
Arachne
5,165
646
6
1
1
100,734
1
W
Izanami
6,018
752
9
1
0
89,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role