Player Matchup

Set
Set
 
Set
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ItsJoeyPants
Arachne
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 204L
1,559 Elo+
Party 1
Atlas
Atlas
MinuteRachrex
Atlas
Level 68
God Stats
7W - 9L
1,557 SR
Queue Stats
47W - 42L
1,544 Elo+
Party 1
Janus
Janus
Rookie501
Janus
Level 156
God Stats
4W - 10L
1,533 SR
Queue Stats
222W - 211L
1,559 Elo+
Party 1
Chaac
Chaac
SunWardJam88
Chaac
Level 27
God Stats
3W - 1L
1,702 SR
Queue Stats
7W - 6L
1,546 Elo+
Party 1
Team Averages
Level 88
1,558 SR
1,542 Elo+

VS

Team Averages
Level 84
1,518 SR
1,490 Elo+
Ao Kuang
Ao Kuang
FoF Jr
Ao Kuang
Level 95
God Stats
43W - 32L
1,597 SR
Queue Stats
119W - 106L
1,579 Elo+
Party 2
Cupid
Cupid
HotTomatoSoup4u
Cupid
Level 146
God Stats
3W - 0L
1,751 SR
Queue Stats
410W - 427L
1,573 Elo+
Party 2
Kali
Kali
Hyp3r_090
Kali
Level 44
God Stats
10W - 9L
1,438 SR
Queue Stats
201W - 224L
1,402 Elo+
Solo
Hades
Hades
PagelFamilyOf4
Hades
Level 98
God Stats
3W - 2L
1,306 SR
Queue Stats
197W - 189L
1,514 Elo+
Party 2
Eset
Eset
PinkLettuce8598
Eset
Level 37
God Stats
16W - 11L
1,498 SR
Queue Stats
151W - 154L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 2 / 1
4,776
478
1,940
5,747
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ItsJoeyPants
Arachne
9
3 / 1 / 1
5,443
544
3,418
6,561
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 3
4,785
479
2,902
6,927
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Rookie501
Janus
10
3 / 0 / 2
6,107
611
8,069
3,142
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 3 / 1
4,531
453
2,861
5,944
3,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FoF Jr
Ao Kuang
10
2 / 1 / 0
5,890
589
4,662
6,164
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 2
5,879
588
4,774
6,717
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
9
1 / 0 / 2
5,405
541
3,409
6,570
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
5,553
555
3,003
7,545
3,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,427
543
2,056
5,361
2,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
6
6
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
1
0.25
W
Ao Kuang
FoF Jr
Ao Kuang
2
1
0
2
W
1
0
2
2
W
Kali
1
0
2
2
L
Arachne
ItsJoeyPants
Arachne
3
1
1
3.5
L
0
0
3
1.5
W
1
3
1
0.5
W
1
2
1
0.75
L
Janus
Rookie501
Janus
3
0
2
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
17,904
28,321
Taken
32,357
12,756
Mitigated
11,505
7,530
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,940
609
0
2,639
5,747
2,688
0
4,055
1,692
0
15,998
W
Ao Kuang
FoF Jr
Ao Kuang
4,662
876
0
3,624
6,164
1,830
762
1,147
4,812
27,779
0
W
4,774
3,480
101
4,505
6,717
1,848
0
673
6,044
0
41,226
W
Kali
3,409
1,420
0
1,930
6,570
2,016
0
2,625
3,945
0
31,774
L
Arachne
ItsJoeyPants
Arachne
3,418
2,344
0
1,336
6,561
2,026
0
1,755
4,806
0
21,959
L
2,902
955
0
1,532
6,927
3,196
0
2,002
4,925
11,077
0
W
3,003
314
148
3,414
7,545
3,620
0
3,371
4,174
31,265
0
W
2,056
337
1,025
813
5,361
2,191
0
3,155
2,206
10,368
0
L
Janus
Rookie501
Janus
8,069
440
0
741
3,142
931
0
1,417
1,725
41,053
0
L
2,861
336
186
1,096
5,944
3,915
0
492
5,452
0
18,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
28,154
212
Minions Killed
289
0
Camps Cleared
0
989,640
Distance Traveled
933,014
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,776
478
38
4
0
202,478
3
W
Ao Kuang
5,890
589
47
5
0
191,065
2
W
Cupid
5,879
588
77
8
0
152,544
2
W
Kali
5,405
541
74
7
0
229,903
3
L
Arachne
5,443
544
49
5
0
206,609
0
L
Atlas
4,785
479
18
2
0
187,108
1
W
Hades
5,553
555
69
7
0
178,622
4
W
Eset
5,427
543
22
2
0
180,880
0
L
Janus
6,107
611
66
7
0
213,950
3
L
Chaac
4,531
453
41
4
0
179,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role