Player Matchup

Cernunnos
Cernunnos
FiveSh0rt
Cernunnos
Level 114
God Stats
2W - 2L
1,143 SR
Queue Stats
132W - 166L
1,403 Elo+
Solo
Sylvanus
Sylvanus
LeManWithAPlan
Sylvanus
Level 28
God Stats
19W - 28L
1,587 SR
Queue Stats
96W - 177L
1,366 Elo+
Party 2
Hel
Hel
MorsFalce
Hel
Level 83
God Stats
2W - 1L
1,463 SR
Queue Stats
34W - 60L
1,378 Elo+
Party 2
Chang'e
Chang'e
QueenWakaWaka
Chang'e
Level 54
God Stats
22W - 23L
1,519 SR
Queue Stats
189W - 284L
1,434 Elo+
Party 2
Bakasura
Bakasura
ScientistGrammo
Bakasura
Level 5
God Stats
8W - 3L
1,618 SR
Queue Stats
8W - 3L
1,562 Elo+
Party 2
Team Averages
Level 57
1,466 SR
1,429 Elo+

VS

Team Averages
Level 68
1,464 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CraterMaker007
King Arthur
Level 74
God Stats
8W - 11L
1,467 SR
Queue Stats
247W - 234L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Quigz579
Heimdallr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
Xorath97
Vulcan
Level 16
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
lNecridl
Xing Tian
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FiveSh0rt
Cernunnos
6
0 / 0 / 0
3,732
622
1,837
1,710
374
Sylvanus
6
1 / 0 / 0
3,955
659
1,808
3,810
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,822
637
825
2,237
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
5
0 / 0 / 0
3,770
628
171
1,353
450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
8
4 / 0 / 1
4,889
815
3,010
4,921
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 1 / 0
3,398
566
675
3,867
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
CraterMaker007
King Arthur
5
0 / 4 / 0
3,343
557
2,407
3,879
984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Quigz579
Heimdallr
5
0 / 0 / 0
3,494
582
1,885
2,868
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Xorath97
Vulcan
6
1 / 0 / 0
3,771
629
1,122
1,231
360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
lNecridl
Xing Tian
3
0 / 0 / 0
3,066
511
277
1,678
754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
5
Kills
1
1
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
King Arthur
CraterMaker007
King Arthur
0
4
0
0
W
Cernunnos
FiveSh0rt
Cernunnos
0
0
0
0
W
Sylvanus
1
0
0
1
W
0
1
0
0
W
Chang'e
0
0
0
0
L
Heimdallr
Quigz579
Heimdallr
0
0
0
0
W
Bakasura
4
0
1
4.5
L
Vulcan
Xorath97
Vulcan
1
0
0
1
L
Xing Tian
lNecridl
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,651
Damage
6,366
14,031
Taken
13,523
4,435
Mitigated
3,638
7,737
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
675
252
0
1,453
3,867
855
0
556
3,196
0
9,511
L
King Arthur
CraterMaker007
King Arthur
2,407
917
0
323
3,879
984
0
142
3,414
0
12,151
W
Cernunnos
FiveSh0rt
Cernunnos
1,837
527
0
596
1,710
374
108
0
1,710
0
19,932
W
Sylvanus
1,808
737
207
1,790
3,810
1,586
0
543
3,267
10,663
4,800
W
825
0
55
434
2,237
491
136
772
1,465
15,293
0
W
Chang'e
171
61
885
645
1,353
450
0
84
1,269
4,060
0
L
Heimdallr
Quigz579
Heimdallr
1,885
1,335
0
1,915
2,868
685
0
357
2,511
0
14,457
W
Bakasura
3,010
2,479
0
3,125
4,921
1,534
0
0
4,921
0
13,841
L
Vulcan
Xorath97
Vulcan
1,122
377
0
0
1,231
360
0
919
312
12,475
0
L
Xing Tian
lNecridl
Xing Tian
277
0
0
520
1,678
754
0
525
1,153
2,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,168
Gold Earned
17,072
160
Minions Killed
107
0
Camps Cleared
0
650,585
Distance Traveled
530,394
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,398
566
27
5
0
133,116
0
L
King Arthur
3,343
557
17
3
0
115,551
1
W
Cernunnos
3,732
622
44
7
0
116,018
3
W
Sylvanus
3,955
659
31
5
0
135,411
1
W
Hel
3,822
637
29
5
0
120,667
2
W
Chang'e
3,770
628
6
1
0
122,120
0
L
Heimdallr
3,494
582
36
6
0
97,912
0
W
Bakasura
4,889
815
50
8
0
156,369
0
L
Vulcan
3,771
629
26
4
0
121,109
0
L
Xing Tian
3,066
511
1
0
0
62,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role