Player Matchup

Shiva
Shiva
HANDS_rcd
Shiva
Level 127
God Stats
3W - 3L
1,588 SR
Queue Stats
99W - 94L
1,486 Elo+
Party 3
Nu Wa
Nu Wa
Jokerslayer2001
Nu Wa
Level 29
God Stats
3W - 6L
1,406 SR
Queue Stats
34W - 38L
1,324 Elo+
Party 3
Thanatos
Thanatos
SolutedCFW
Thanatos
Level 56
God Stats
11W - 11L
1,547 SR
Queue Stats
80W - 84L
1,458 Elo+
Party 3
Aphrodite
Aphrodite
TheNekokid
Aphrodite
Level 26
God Stats
12W - 8L
1,502 SR
Queue Stats
16W - 18L
1,438 Elo+
Party 3
Anhur
Anhur
valentine1028_
Anhur
Level 47
God Stats
3W - 2L
1,445 SR
Queue Stats
63W - 52L
1,471 Elo+
Party 3
Team Averages
Level 57
1,498 SR
1,435 Elo+

VS

Team Averages
Level 89
1,375 SR
1,426 Elo+
Bacchus
Bacchus
ChrisRedfield03
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,421 Elo+
Party 1
Chang'e
Chang'e
Imusih
Chang'e
Level 107
God Stats
0W - 2L
1,333 SR
Queue Stats
65W - 58L
1,393 Elo+
Party 1
Arachne
Arachne
JigglyJoeJr12
Arachne
Level 97
God Stats
2W - 2L
1,318 SR
Queue Stats
251W - 242L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
SlimBug13
Gilgamesh
Level 103
God Stats
1W - 4L
1,330 SR
Queue Stats
346W - 361L
1,453 Elo+
Party 2
Artemis
Artemis
VocalicTurtle52
Artemis
Level 33
God Stats
14W - 23L
1,396 SR
Queue Stats
36W - 43L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HANDS_rcd
Shiva
20
9 / 1 / 5
15,284
588
22,526
25,790
43,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 3 / 6
12,816
493
14,471
9,695
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SolutedCFW
Thanatos
19
4 / 5 / 2
12,994
500
7,080
19,479
10,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
TheNekokid
Aphrodite
18
1 / 2 / 7
11,592
446
3,456
15,725
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 5
13,925
536
15,939
22,502
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 1
6,660
256
0
2,304
360
Chang'e
Imusih
Chang'e
3
0 / 0 / 1
6,680
257
0
2,883
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
20
8 / 0 / 2
13,887
534
13,456
25,524
10,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SlimBug13
Gilgamesh
18
5 / 12 / 4
12,131
467
16,635
30,879
25,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 12 / 4
10,091
388
16,486
20,908
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
24
Kills
14
14
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Shiva
HANDS_rcd
Shiva
9
1
5
11.5
L
Chang'e
Imusih
Chang'e
0
0
1
0.5
L
Arachne
8
0
2
9
W
4
3
6
2.33
L
Gilgamesh
SlimBug13
Gilgamesh
5
12
4
0.58
W
Thanatos
SolutedCFW
Thanatos
4
5
2
1
W
Aphrodite
TheNekokid
Aphrodite
1
2
7
2.25
L
1
12
4
0.25
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,472
Damage
46,577
93,191
Taken
82,498
72,725
Mitigated
41,936
50,900
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,304
360
0
1,858
326
0
0
W
Shiva
HANDS_rcd
Shiva
22,526
5,765
1,574
6,367
25,790
43,891
3,151
0
25,790
5,837
111,277
L
Chang'e
Imusih
Chang'e
0
0
0
0
2,883
362
0
1,850
913
0
0
L
Arachne
13,456
9,669
0
8,855
25,524
10,648
976
4,564
20,734
0
123,715
W
14,471
3,117
168
1,507
9,695
3,568
2,789
0
9,695
63,131
0
L
Gilgamesh
SlimBug13
Gilgamesh
16,635
6,065
0
5,912
30,879
25,465
1,309
6,405
24,247
0
79,642
W
Thanatos
SolutedCFW
Thanatos
7,080
2,182
413
15,355
19,479
10,935
285
0
18,599
0
93,996
W
Aphrodite
TheNekokid
Aphrodite
3,456
250
8,640
10,368
15,725
5,373
1,822
0
15,725
50,347
3,871
L
16,486
6,846
0
3,963
20,908
5,101
1,736
3,637
17,146
0
67,740
W
15,939
6,918
0
6,508
22,502
8,958
5,379
0
22,502
0
134,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,611
Gold Earned
49,449
715
Minions Killed
423
0
Camps Cleared
0
2,418,568
Distance Traveled
1,390,640
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,660
256
0
0
0
0
0
W
Shiva
15,284
588
191
7
0
538,416
1
L
Chang'e
6,680
257
0
0
0
10,169
0
L
Arachne
13,887
534
191
7
0
587,104
2
W
Nu Wa
12,816
493
116
4
0
458,276
5
L
Gilgamesh
12,131
467
138
5
0
419,098
0
W
Thanatos
12,994
500
134
5
0
460,011
0
W
Aphrodite
11,592
446
96
4
0
499,821
1
L
Artemis
10,091
388
94
4
0
374,269
0
W
Anhur
13,925
536
178
7
0
462,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role