Player Matchup

Thanatos
Thanatos
GameAlot37
Thanatos
Level 103
God Stats
14W - 15L
1,505 SR
Queue Stats
203W - 173L
1,486 Elo+
Party 3
Cupid
Cupid
IkerVS
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,349 Elo+
Party 1
Vulcan
Vulcan
Redpuma989
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 3
Loki
Loki
Trilogy2k
Loki
Level 31
God Stats
1W - 4L
1,276 SR
Queue Stats
190W - 226L
1,554 Elo+
Solo
Geb
Geb
palasbebes
Geb
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,473 Elo+
Party 1
Team Averages
Level 65
1,456 SR
1,471 Elo+

VS

Team Averages
Level 68
1,450 SR
1,427 Elo+
Ra
Ra
BigHitBandit
Ra
Level 37
God Stats
2W - 2L
1,376 SR
Queue Stats
18W - 33L
1,310 Elo+
Solo
Chaac
Chaac
Cholugo12
Chaac
Level 127
God Stats
4W - 1L
1,473 SR
Queue Stats
117W - 107L
1,479 Elo+
Party 2
Neith
Neith
RobinMX
Neith
Level 28
God Stats
6W - 13L
1,251 SR
Queue Stats
71W - 81L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
RyxeOnTop
Xing Tian
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 97L
1,378 Elo+
Party 4
Arachne
Arachne
Vash123
Arachne
Level 109
God Stats
1W - 0L
1,650 SR
Queue Stats
6W - 7L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GameAlot37
Thanatos
16
6 / 5 / 0
10,134
507
7,948
16,470
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
IkerVS
Cupid
13
2 / 6 / 2
9,007
450
8,076
16,966
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Redpuma989
Vulcan
12
0 / 10 / 2
8,028
401
9,444
13,273
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
10
1 / 9 / 1
7,456
373
4,001
15,504
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 4
8,645
432
10,160
18,057
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
10,801
540
8,847
8,672
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Cholugo12
Chaac
17
4 / 3 / 10
10,987
549
9,945
16,409
17,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
RobinMX
Neith
17
6 / 3 / 6
10,942
547
13,181
13,285
5,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
RyxeOnTop
Xing Tian
14
2 / 1 / 17
9,976
499
5,915
17,942
20,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Vash123
Arachne
20
17 / 0 / 11
12,891
645
22,009
18,232
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
9
Kills
34
34
Deaths
9
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Chaac
Cholugo12
Chaac
4
3
10
3
L
Thanatos
GameAlot37
Thanatos
6
5
0
1.2
L
Cupid
IkerVS
Cupid
2
6
2
0.5
L
Vulcan
Redpuma989
Vulcan
0
10
2
0.1
W
Neith
RobinMX
Neith
6
3
6
3
W
Xing Tian
RyxeOnTop
Xing Tian
2
1
17
10.5
L
Loki
1
9
1
0.17
W
Arachne
Vash123
Arachne
17
0
11
22.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
59,897
80,270
Taken
74,540
39,460
Mitigated
55,296
22,037
Healing
24,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,847
306
2,085
3,021
8,672
3,642
1,044
3,834
4,838
69,004
0
W
Chaac
Cholugo12
Chaac
9,945
1,280
0
4,612
16,409
17,964
1,790
2,240
14,169
0
61,869
L
Thanatos
GameAlot37
Thanatos
7,948
2,914
0
11,253
16,470
6,339
0
344
15,778
0
58,546
L
Cupid
IkerVS
Cupid
8,076
4,370
308
3,229
16,966
5,160
0
3,740
13,066
0
43,958
L
Vulcan
Redpuma989
Vulcan
9,444
1,011
0
1,202
13,273
4,495
231
3,483
9,289
46,938
0
W
Neith
RobinMX
Neith
13,181
8,896
0
5,988
13,285
5,256
4,232
4,062
9,223
0
65,941
W
Xing Tian
RyxeOnTop
Xing Tian
5,915
533
0
2,253
17,942
20,138
258
4,807
13,135
24,297
0
L
Loki
4,001
510
0
2,687
15,504
4,349
0
2,303
13,050
0
36,198
W
Arachne
Vash123
Arachne
22,009
12,179
0
6,401
18,232
8,296
911
4,661
13,571
0
109,035
L
10,160
867
295
3,063
18,057
19,117
0
4,233
13,624
38,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
55,597
407
Minions Killed
546
0
Camps Cleared
0
1,873,651
Distance Traveled
2,138,482
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,801
540
144
7
0
414,958
2
W
Chaac
10,987
549
129
6
0
426,837
1
L
Thanatos
10,134
507
126
6
0
402,947
5
L
Cupid
9,007
450
93
5
0
365,960
1
L
Vulcan
8,028
401
73
4
0
340,590
3
W
Neith
10,942
547
114
6
0
382,418
1
W
Xing Tian
9,976
499
29
1
0
426,839
3
L
Loki
7,456
373
71
4
0
359,936
0
W
Arachne
12,891
645
130
7
0
487,430
8
L
Geb
8,645
432
44
2
0
404,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role