Player Matchup

Yemoja
Yemoja
NezukoKimetsu
Yemoja
Level 83
God Stats
13W - 8L
1,621 SR
Queue Stats
223W - 214L
1,470 Elo+
Party 3
Mulan
Mulan
Nicktopolus
Mulan
Level 27
God Stats
18W - 18L
1,601 SR
Queue Stats
67W - 64L
1,539 Elo+
Party 1
Izanami
Izanami
Ponader
Izanami
Level 41
God Stats
0W - 2L
1,169 SR
Queue Stats
28W - 44L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
Thadra
Zhong Kui
Level 89
God Stats
2W - 1L
1,882 SR
Queue Stats
210W - 204L
1,568 Elo+
Party 1
Fenrir
Fenrir
squantanimo
Fenrir
Level 27
God Stats
2W - 3L
1,554 SR
Queue Stats
53W - 46L
1,536 Elo+
Party 3
Team Averages
Level 53
1,565 SR
1,533 Elo+

VS

Team Averages
Level 86
1,417 SR
1,552 Elo+
Loki
Loki
 
Loki
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DerpScerp
Erlang Shen
Level 126
God Stats
1W - 5L
1,187 SR
Queue Stats
585W - 493L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GuumyBear
Ah Muzen Cab
Level 106
God Stats
73W - 51L
1,432 SR
Queue Stats
357W - 287L
1,531 Elo+
Party 2
Ymir
Ymir
JakeFL
Ymir
Level 26
God Stats
18W - 12L
1,500 SR
Queue Stats
602W - 467L
1,571 Elo+
Party 2
Yu Huang
Yu Huang
SleeperOfRlyeh
Yu Huang
Level 127
God Stats
4W - 7L
1,468 SR
Queue Stats
710W - 586L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,226
425
2,956
9,502
6,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
7,988
470
7,963
12,898
9,739
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Ponader
Izanami
15
0 / 1 / 2
8,755
515
3,798
7,356
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Thadra
Zhong Kui
13
1 / 4 / 1
7,892
464
7,773
12,529
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
3 / 4 / 1
8,675
510
7,671
16,123
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 0 / 4
8,606
506
7,910
8,954
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
DerpScerp
Erlang Shen
17
1 / 1 / 4
10,199
600
8,554
15,435
12,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
GuumyBear
Ah Muzen Cab
17
5 / 1 / 3
10,204
600
9,138
8,000
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
JakeFL
Ymir
14
3 / 2 / 6
9,066
533
3,786
12,972
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
17
4 / 0 / 6
10,028
590
12,243
7,725
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
16
16
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
4
5
W
Erlang Shen
DerpScerp
Erlang Shen
1
1
4
3
W
Ah Muzen Cab
GuumyBear
Ah Muzen Cab
5
1
3
6.5
W
Ymir
JakeFL
Ymir
3
2
6
3
L
0
4
2
0.25
L
0
3
2
0.33
L
Izanami
Ponader
Izanami
0
1
2
1
W
Yu Huang
4
0
6
7
L
Zhong Kui
Thadra
Zhong Kui
1
4
1
0.38
L
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
41,631
58,408
Taken
53,086
31,638
Mitigated
32,648
23,026
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,910
1,262
0
3,302
8,954
2,994
0
1,817
7,006
0
53,676
W
Erlang Shen
DerpScerp
Erlang Shen
8,554
4,416
0
7,079
15,435
12,096
0
1,926
13,397
0
74,100
W
Ah Muzen Cab
GuumyBear
Ah Muzen Cab
9,138
3,903
0
5,114
8,000
3,301
4,635
588
7,382
0
83,720
W
Ymir
JakeFL
Ymir
3,786
1,002
0
2,475
12,972
11,132
0
3,175
9,689
21,645
4,377
L
2,956
814
3,293
1,598
9,502
6,366
0
4,093
5,409
20,377
0
L
7,963
1,081
0
4,381
12,898
9,739
0
2,279
10,619
0
51,970
L
Izanami
Ponader
Izanami
3,798
2,821
0
3,051
7,356
1,953
0
933
6,423
0
61,243
W
Yu Huang
12,243
700
100
1,648
7,725
3,125
114
2,548
4,883
78,753
0
L
Zhong Kui
Thadra
Zhong Kui
7,773
960
0
3,817
12,529
7,805
110
4,570
7,959
46,976
0
L
Fenrir
7,671
2,161
0
6,886
16,123
5,775
0
3,730
12,393
0
62,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
48,103
557
Minions Killed
568
0
Camps Cleared
0
1,635,410
Distance Traveled
1,822,247
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,606
506
79
5
0
416,925
6
W
Erlang Shen
10,199
600
160
9
0
372,088
2
W
Ah Muzen Cab
10,204
600
146
9
0
346,956
7
W
Ymir
9,066
533
32
2
0
335,278
6
L
Yemoja
7,226
425
32
2
0
293,534
7
L
Mulan
7,988
470
129
8
0
327,767
4
L
Izanami
8,755
515
166
10
0
331,485
8
W
Yu Huang
10,028
590
151
9
0
351,000
2
L
Zhong Kui
7,892
464
117
7
0
331,092
5
L
Fenrir
8,675
510
113
7
0
351,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role