Player Matchup

Odin
Odin
HazardousPhoenix
Odin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,835 Elo+
Party 2
Janus
Janus
Jmorris
Janus
Level 25
God Stats
1W - 2L
1,761 SR
Queue Stats
1W - 4L
1,773 Elo+
Party 2
Chang'e
Chang'e
Tal0sGaming
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 69
1,587 SR
1,703 Elo+

VS

Team Averages
Level 158
1,550 SR
1,615 Elo+
Hel
Hel
MsPhoenix420
Hel
Level 160
God Stats
2W - 2L
1,480 SR
Queue Stats
82W - 74L
1,599 Elo+
Party 1
Odin
Odin
SoulZero13
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 156L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
iEclipseSZN
Jing Wei
Level 155
God Stats
5W - 4L
1,669 SR
Queue Stats
378W - 193L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,625
663
6,005
11,769
6,290
Janus
Jmorris
Janus
12
2 / 4 / 2
7,319
732
5,181
7,813
2,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Tal0sGaming
Chang'e
11
2 / 6 / 2
7,233
723
5,554
9,173
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 8
8,912
891
7,749
8,447
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 12
8,804
880
4,731
8,803
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
iEclipseSZN
Jing Wei
13
6 / 1 / 9
8,789
879
11,095
7,220
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
16
16
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Janus
Jmorris
Janus
2
4
2
0.75
W
7
3
8
3.67
W
3
0
12
9
L
Chang'e
Tal0sGaming
Chang'e
2
6
2
0.5
W
Jing Wei
iEclipseSZN
Jing Wei
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,740
Damage
23,575
28,755
Taken
24,470
11,127
Mitigated
12,822
6,741
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,005
1,564
0
1,003
11,769
6,290
0
4,116
7,653
0
20,050
L
Janus
Jmorris
Janus
5,181
435
72
1,427
7,813
2,156
0
1,211
6,602
24,416
0
W
7,749
803
3,062
4,317
8,447
3,239
586
4,201
4,246
24,652
0
W
4,731
659
0
2,795
8,803
6,892
146
3,306
5,497
0
13,255
L
Chang'e
Tal0sGaming
Chang'e
5,554
560
2,239
2,000
9,173
2,681
0
2,721
6,452
15,067
0
W
Jing Wei
iEclipseSZN
Jing Wei
11,095
9,235
0
2,076
7,220
2,691
1,915
3,715
3,505
0
34,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
26,505
88
Minions Killed
106
2
Camps Cleared
7
549,463
Distance Traveled
632,636
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,625
663
39
4
1
188,837
3
L
Janus
7,319
732
28
3
1
180,830
1
W
Hel
8,912
891
40
4
3
189,802
0
W
Odin
8,804
880
18
2
0
232,508
1
L
Chang'e
7,233
723
21
2
0
179,796
0
W
Jing Wei
8,789
879
48
5
4
210,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role