Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ComandoScuba
Neith
Level 143
God Stats
39W - 45L
1,547 SR
Queue Stats
50W - 71L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ComfyRevy
Tsukuyomi
Level 124
God Stats
6W - 5L
1,694 SR
Queue Stats
135W - 131L
1,635 Elo+
Party 3
Ullr
Ullr
DatBoiRysn
Ullr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 108L
1,530 Elo+
Party 3
Atlas
Atlas
cristianhash
Atlas
Level 141
God Stats
4W - 3L
1,637 SR
Queue Stats
60W - 107L
1,425 Elo+
Party 1
Team Averages
Level 133
1,576 SR
1,519 Elo+

VS

Team Averages
Level 78
1,567 SR
1,502 Elo+
Chaac
Chaac
Ayzev
Chaac
Level 119
God Stats
7W - 3L
1,676 SR
Queue Stats
87W - 65L
1,617 Elo+
Party 2
Cerberus
Cerberus
GB Onslaught
Cerberus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
GB Shockwave
Discordia
Level 111
God Stats
1W - 3L
1,625 SR
Queue Stats
16W - 20L
1,419 Elo+
Party 2
Rama
Rama
SolsticeXII
Rama
Level 14
God Stats
1W - 2L
1,466 SR
Queue Stats
2W - 5L
1,442 Elo+
Party 2
Ravana
Ravana
Zeck1905
Ravana
Level 71
God Stats
9W - 16L
1,569 SR
Queue Stats
128W - 122L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 0 / 9
8,461
846
7,830
2,966
1,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 8
8,356
836
8,374
6,990
2,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
ComfyRevy
Tsukuyomi
15
5 / 2 / 4
8,526
853
7,694
9,412
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 0 / 7
8,437
844
11,294
10,268
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 8
7,605
761
8,700
9,134
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ayzev
Chaac
14
4 / 4 / 2
7,537
754
8,596
15,912
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
GB Onslaught
Cerberus
12
0 / 6 / 4
6,886
689
4,275
15,114
12,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
GB Shockwave
Discordia
13
1 / 5 / 2
7,117
712
6,135
6,792
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 1
6,771
677
5,556
9,777
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Zeck1905
Ravana
12
1 / 6 / 2
6,818
682
5,094
9,960
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
6
6
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
9
9.5
L
Chaac
Ayzev
Chaac
4
4
2
1.25
W
4
2
8
4
W
Tsukuyomi
ComfyRevy
Tsukuyomi
5
2
4
3.5
W
7
0
7
10.5
L
Cerberus
GB Onslaught
Cerberus
0
6
4
0.33
L
Discordia
GB Shockwave
Discordia
1
5
2
0.4
L
0
2
1
0.25
L
Ravana
Zeck1905
Ravana
1
6
2
0.33
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
29,656
38,770
Taken
57,555
20,429
Mitigated
31,651
7,246
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,830
0
0
628
2,966
1,142
0
338
2,556
22,595
0
L
Chaac
Ayzev
Chaac
8,596
611
136
5,775
15,912
10,139
0
6,133
9,572
0
19,588
W
8,374
1,759
0
1,009
6,990
2,537
608
1,861
4,921
0
22,477
W
Tsukuyomi
ComfyRevy
Tsukuyomi
7,694
869
0
3,129
9,412
4,741
214
977
8,363
0
30,589
W
11,294
6,745
0
1,635
10,268
3,846
906
3,029
6,931
0
24,711
L
Cerberus
GB Onslaught
Cerberus
4,275
178
593
1,674
15,114
12,104
100
4,093
10,889
13,698
0
L
Discordia
GB Shockwave
Discordia
6,135
38
0
250
6,792
2,251
0
1,079
5,672
18,692
0
L
5,556
3,683
0
2,481
9,777
3,274
605
1,783
7,848
0
23,840
L
Ravana
Zeck1905
Ravana
5,094
2,505
0
1,679
9,960
3,883
0
3,442
6,451
0
14,052
W
8,700
3,773
0
845
9,134
8,163
0
4,205
4,773
16,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
35,129
172
Minions Killed
136
0
Camps Cleared
0
1,105,324
Distance Traveled
978,864
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,461
846
48
5
0
241,793
1
L
Chaac
7,537
754
16
2
0
217,349
0
W
Neith
8,356
836
36
4
0
216,271
3
W
Tsukuyomi
8,526
853
49
5
0
251,248
1
W
Ullr
8,437
844
31
3
0
210,283
0
L
Cerberus
6,886
689
22
2
0
193,125
0
L
Discordia
7,117
712
34
3
0
192,373
1
L
Rama
6,771
677
41
4
0
195,361
1
L
Ravana
6,818
682
23
2
0
180,656
4
W
Atlas
7,605
761
8
1
0
185,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role