Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BillyG75093
Anhur
Level 68
God Stats
8W - 9L
1,516 SR
Queue Stats
137W - 140L
1,517 Elo+
Party 1
Fafnir
Fafnir
HollowedSage99
Fafnir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 81L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Joke39
Nu Wa
Level 87
God Stats
13W - 18L
1,462 SR
Queue Stats
283W - 277L
1,517 Elo+
Party 1
King Arthur
King Arthur
ZoroxAdc
King Arthur
Level 90
God Stats
5W - 9L
1,386 SR
Queue Stats
114W - 101L
1,446 Elo+
Solo
Team Averages
Level 100
1,473 SR
1,488 Elo+

VS

Team Averages
Level 82
1,523 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LordFriendly
Thoth
Level 60
God Stats
4W - 5L
1,296 SR
Queue Stats
97W - 122L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
MESP3R
Nu Wa
Level 109
God Stats
3W - 1L
1,785 SR
Queue Stats
288W - 192L
1,517 Elo+
Party 2
Tyr
Tyr
PutTheBlameOnMe
Tyr
Level 41
God Stats
2W - 0L
1,532 SR
Queue Stats
24W - 12L
1,621 Elo+
Party 3
Susano
Susano
iSeven_lX
Susano
Level 54
God Stats
11W - 14L
1,501 SR
Queue Stats
160W - 145L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 3 / 3
8,253
550
7,268
12,594
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 2
7,766
518
2,975
11,573
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
7,576
505
2,855
10,851
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Joke39
Nu Wa
13
3 / 2 / 4
8,173
545
9,899
5,430
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ZoroxAdc
King Arthur
13
1 / 5 / 2
7,583
506
6,255
14,246
9,760
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
6 / 2 / 0
9,706
647
7,268
8,491
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 1 / 4
7,207
480
4,276
5,745
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MESP3R
Nu Wa
14
5 / 4 / 4
8,894
593
11,909
8,808
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 3
7,943
530
8,996
12,075
6,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
iSeven_lX
Susano
13
2 / 2 / 2
7,573
505
3,472
10,568
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
18
18
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
3
3
2.17
W
Hou Yi
 
Hou Yi
6
2
0
3
L
0
6
2
0.17
L
1
2
2
1
L
Nu Wa
Joke39
Nu Wa
3
2
4
2.5
W
1
1
4
3
W
Nu Wa
MESP3R
Nu Wa
5
4
4
1.75
W
4
1
3
5.5
L
King Arthur
ZoroxAdc
King Arthur
1
5
2
0.4
W
Susano
iSeven_lX
Susano
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,252
Damage
35,921
54,694
Taken
45,687
29,564
Mitigated
16,294
9,946
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,268
1,608
0
1,083
12,594
6,251
0
3,315
9,116
0
40,792
W
Hou Yi
 
Hou Yi
7,268
3,408
0
4,529
8,491
2,601
800
2,042
6,449
0
69,044
L
2,975
1,668
0
2,939
11,573
2,876
0
1,051
10,422
0
52,667
L
2,855
652
273
3,151
10,851
9,132
0
2,696
8,063
20,095
0
L
Nu Wa
Joke39
Nu Wa
9,899
1,779
0
714
5,430
1,545
426
1,477
3,871
53,829
0
W
4,276
196
0
862
5,745
1,720
0
2,213
3,532
40,587
0
W
Nu Wa
MESP3R
Nu Wa
11,909
3,049
0
1,539
8,808
2,725
0
819
7,989
55,694
0
W
8,996
2,131
0
3,805
12,075
6,023
0
5,140
6,935
0
41,663
L
King Arthur
ZoroxAdc
King Arthur
6,255
797
0
1,786
14,246
9,760
0
6,910
7,037
0
47,184
W
Susano
iSeven_lX
Susano
3,472
427
0
3,652
10,568
3,225
0
2,540
8,028
0
44,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,351
Gold Earned
41,323
414
Minions Killed
464
0
Camps Cleared
0
1,372,899
Distance Traveled
1,518,217
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,253
550
78
5
0
312,443
1
W
Hou Yi
9,706
647
125
8
0
273,374
3
L
Anhur
7,766
518
104
7
0
240,219
2
L
Fafnir
7,576
505
45
3
0
266,453
4
L
Nu Wa
8,173
545
95
6
0
291,134
2
W
Thoth
7,207
480
73
5
0
313,616
1
W
Nu Wa
8,894
593
100
7
0
268,014
3
W
Tyr
7,943
530
76
5
0
324,877
4
L
King Arthur
7,583
506
92
6
0
262,650
4
W
Susano
7,573
505
90
6
0
338,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role