Player Matchup

Medusa
Medusa
Mindnesss
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,764 Elo+
Party 2
Tyr
Tyr
Rihanno
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,580 Elo+
Party 2
Nemesis
Nemesis
TenenteVaz
Nemesis
Level 136
God Stats
6W - 5L
1,355 SR
Queue Stats
90W - 89L
1,474 Elo+
Party 1
Ullr
Ullr
Th3Cr4zyB0y
Ullr
Level 34
God Stats
91W - 109L
1,530 SR
Queue Stats
180W - 224L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
Vinidelas8427
Sylvanus
Level 46
God Stats
27W - 22L
1,516 SR
Queue Stats
166W - 208L
1,428 Elo+
Party 1
Team Averages
Level 70
1,480 SR
1,541 Elo+

VS

Team Averages
Level 85
1,493 SR
1,501 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MelloTheKiller
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Nemesis
Nemesis
Sem nome3177
Nemesis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 3
King Arthur
King Arthur
brunin2270110722
King Arthur
Level 81
God Stats
2W - 1L
1,791 SR
Queue Stats
16W - 23L
1,475 Elo+
Party 3
Cerberus
Cerberus
danholiver
Cerberus
Level 148
God Stats
0W - 2L
1,176 SR
Queue Stats
124W - 123L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mindnesss
Medusa
14
7 / 1 / 7
8,786
586
11,248
7,399
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
12
4 / 1 / 12
8,445
563
9,030
11,223
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TenenteVaz
Nemesis
13
4 / 1 / 9
8,172
545
7,721
7,786
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 2 / 2
9,521
635
12,712
6,937
2,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Vinidelas8427
Sylvanus
13
2 / 4 / 5
8,388
559
5,662
8,361
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 6 / 2
7,375
492
4,431
7,505
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MelloTheKiller
Danzaburou
10
1 / 5 / 2
6,524
435
4,391
9,878
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Sem nome3177
Nemesis
9
0 / 5 / 2
5,835
389
2,859
12,165
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
brunin2270110722
King Arthur
14
6 / 6 / 0
8,723
582
6,496
13,857
7,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
danholiver
Cerberus
9
1 / 7 / 3
7,007
467
3,639
16,568
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
29
Kills
9
9
Deaths
29
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
2
0.33
L
Danzaburou
MelloTheKiller
Danzaburou
1
5
2
0.4
W
Medusa
Mindnesss
Medusa
7
1
7
10.5
W
Tyr
4
1
12
10
L
Nemesis
Sem nome3177
Nemesis
0
5
2
0.2
W
Nemesis
TenenteVaz
Nemesis
4
1
9
8.5
W
12
2
2
6.5
W
Sylvanus
Vinidelas8427
Sylvanus
2
4
5
1.13
L
King Arthur
brunin2270110722
King Arthur
6
6
0
1
L
Cerberus
danholiver
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,373
Damage
21,816
41,706
Taken
59,973
21,115
Mitigated
22,716
9,824
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,431
90
0
259
7,505
2,716
0
431
7,074
50,131
0
L
Danzaburou
MelloTheKiller
Danzaburou
4,391
2,049
0
1,570
9,878
2,338
0
0
9,878
0
22,239
W
Medusa
Mindnesss
Medusa
11,248
5,769
0
1,997
7,399
2,390
922
2,108
5,291
0
51,458
W
Tyr
9,030
1,466
0
3,024
11,223
6,111
0
2,444
8,779
0
21,986
L
Nemesis
Sem nome3177
Nemesis
2,859
786
0
2,438
12,165
3,448
0
331
11,834
0
21,831
W
Nemesis
TenenteVaz
Nemesis
7,721
2,841
0
1,592
7,786
3,931
0
364
7,422
0
46,286
W
12,712
5,956
0
1,072
6,937
2,693
1,185
2,088
4,849
0
64,806
W
Sylvanus
Vinidelas8427
Sylvanus
5,662
2,141
315
1,824
8,361
5,990
523
1,066
7,295
30,055
9,390
L
King Arthur
brunin2270110722
King Arthur
6,496
1,713
0
1,092
13,857
7,332
0
3,178
10,679
0
44,765
L
Cerberus
danholiver
Cerberus
3,639
72
1,267
3,008
16,568
6,882
0
757
15,811
18,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
35,464
363
Minions Killed
349
0
Camps Cleared
0
1,449,788
Distance Traveled
1,317,994
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,375
492
104
7
0
249,889
5
L
Danzaburou
6,524
435
47
3
0
234,823
2
W
Medusa
8,786
586
92
6
0
291,001
3
W
Tyr
8,445
563
18
1
0
299,284
6
L
Nemesis
5,835
389
45
3
0
324,703
4
W
Nemesis
8,172
545
63
4
0
311,544
1
W
Ullr
9,521
635
113
8
0
298,937
3
W
Sylvanus
8,388
559
77
5
0
249,022
0
L
King Arthur
8,723
582
106
7
0
262,554
2
L
Cerberus
7,007
467
47
3
0
246,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role