Player Matchup

Fenrir
Fenrir
Artorias Abysss
Fenrir
Level 160
God Stats
78W - 48L
1,662 SR
Queue Stats
356W - 284L
1,644 Elo+
Party 1
Yu Huang
Yu Huang
Cwnt Hater
Yu Huang
Level 158
God Stats
10W - 10L
1,670 SR
Queue Stats
308W - 246L
1,663 Elo+
Solo
Cthulhu
Cthulhu
batmanbeyond29
Cthulhu
Level 159
God Stats
18W - 16L
1,553 SR
Queue Stats
368W - 306L
1,628 Elo+
Party 1
Team Averages
Level 159
1,628 SR
1,645 Elo+

VS

Team Averages
Level 145
1,780 SR
1,774 Elo+
Mulan
Mulan
BO0O0O0O0O0O0O0M
Mulan
Level 146
God Stats
13W - 2L
2,054 SR
Queue Stats
104W - 36L
1,879 Elo+
Party 2
Danzaburou
Danzaburou
Onyx Hawk2424
Danzaburou
Level 129
God Stats
4W - 0L
1,789 SR
Queue Stats
31W - 21L
1,647 Elo+
Party 2
Anubis
Anubis
xXKuzenboXx
Anubis
Level 160
God Stats
5W - 2L
1,496 SR
Queue Stats
139W - 56L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,854
657
5,835
20,982
12,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Cwnt Hater
Yu Huang
14
2 / 6 / 4
9,910
661
13,908
12,871
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 0
9,740
649
10,450
13,480
10,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
11,825
788
13,375
14,204
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Onyx Hawk2424
Danzaburou
15
5 / 3 / 5
10,971
731
10,062
10,171
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
5 / 3 / 10
11,540
769
15,412
14,692
7,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
16
16
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
6
1
8
10
L
Yu Huang
Cwnt Hater
Yu Huang
2
6
4
0.67
W
Danzaburou
Onyx Hawk2424
Danzaburou
5
3
5
2.5
L
3
4
0
0.75
W
Anubis
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
38,849
47,333
Taken
39,067
25,801
Mitigated
27,329
5,395
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,835
1,981
0
2,773
20,982
12,287
0
7,185
13,797
0
23,206
W
13,375
1,753
0
2,951
14,204
16,460
348
7,767
6,437
0
20,579
L
Yu Huang
Cwnt Hater
Yu Huang
13,908
354
0
1,759
12,871
3,432
0
4,789
8,082
33,802
0
W
Danzaburou
Onyx Hawk2424
Danzaburou
10,062
4,361
0
1,817
10,171
3,311
797
8,515
1,656
0
42,390
L
10,450
213
59
804
13,480
10,082
0
3,726
9,754
31,899
0
W
Anubis
15,412
849
0
7,996
14,692
7,558
1,302
8,447
6,245
56,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
34,336
115
Minions Killed
172
3
Camps Cleared
9
739,367
Distance Traveled
794,021
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,854
657
44
3
1
265,635
3
W
Mulan
11,825
788
16
1
0
280,043
5
L
Yu Huang
9,910
661
30
2
2
229,361
1
W
Danzaburou
10,971
731
69
5
7
255,973
2
L
Cthulhu
9,740
649
41
3
0
244,371
0
W
Anubis
11,540
769
87
6
2
258,005
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role