Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ByCyruXx
Mulan
Level 105
God Stats
6W - 4L
1,739 SR
Queue Stats
247W - 223L
1,520 Elo+
Solo
Anhur
Anhur
KuroSenshi
Anhur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,506 Elo+
Party 1
King Arthur
King Arthur
Stormixia
King Arthur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,623 Elo+
Party 1
Hachiman
Hachiman
Tony6702
Hachiman
Level 109
God Stats
3W - 2L
1,551 SR
Queue Stats
220W - 209L
1,509 Elo+
Solo
Team Averages
Level 106
1,558 SR
1,531 Elo+

VS

Team Averages
Level 96
1,492 SR
1,571 Elo+
Fafnir
Fafnir
AKA Mr Hitmark
Fafnir
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 116L
1,598 Elo+
Solo
Raijin
Raijin
LiftdLI420
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 113L
1,581 Elo+
Solo
Ah Puch
Ah Puch
RB4202690
Ah Puch
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,666 Elo+
Solo
Agni
Agni
WhitestMass
Agni
Level 121
God Stats
2W - 3L
1,721 SR
Queue Stats
207W - 246L
1,498 Elo+
Solo
Cupid
Cupid
guukman
Cupid
Level 79
God Stats
6W - 7L
1,238 SR
Queue Stats
577W - 569L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 5 / 7
7,726
702
7,283
9,740
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
ByCyruXx
Mulan
15
3 / 4 / 17
9,505
864
8,231
17,766
11,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
18
11 / 2 / 12
10,758
978
13,895
9,955
4,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Stormixia
King Arthur
17
9 / 4 / 12
10,111
919
13,147
14,963
17,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Tony6702
Hachiman
16
2 / 3 / 14
9,323
848
10,360
11,923
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
9,474
861
6,578
15,361
25,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
LiftdLI420
Raijin
14
4 / 6 / 5
9,196
836
10,462
9,223
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
RB4202690
Ah Puch
17
6 / 6 / 4
10,516
956
17,210
13,150
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 4
8,226
748
6,359
9,365
3,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
guukman
Cupid
17
1 / 5 / 12
9,016
820
6,450
11,702
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
27
Kills
17
18
Deaths
27
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
5
7
1.1
L
3
3
8
2.33
W
Mulan
ByCyruXx
Mulan
3
4
17
2.88
W
Anhur
11
2
12
8.5
L
Raijin
LiftdLI420
Raijin
4
6
5
1.08
L
Ah Puch
RB4202690
Ah Puch
6
6
4
1.33
W
King Arthur
Stormixia
King Arthur
9
4
12
3.75
W
Hachiman
Tony6702
Hachiman
2
3
14
3
L
3
7
4
0.71
L
Cupid
guukman
Cupid
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,916
Damage
47,059
64,347
Taken
58,801
44,329
Mitigated
43,404
27,418
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,283
408
4,931
2,418
9,740
4,735
31
6,766
2,974
12,628
0
L
6,578
2,495
361
2,641
15,361
25,292
396
1,656
13,705
9,346
0
W
Mulan
ByCyruXx
Mulan
8,231
884
2,348
5,418
17,766
11,991
533
12,045
5,721
0
12,943
W
Anhur
13,895
7,801
1,579
2,645
9,955
4,599
1,271
6,566
3,389
0
22,989
L
Raijin
LiftdLI420
Raijin
10,462
1,095
9
759
9,223
3,748
0
835
8,388
16,724
0
L
Ah Puch
RB4202690
Ah Puch
17,210
47
1,118
3,830
13,150
5,648
430
2,572
10,578
35,330
0
W
King Arthur
Stormixia
King Arthur
13,147
1,324
538
2,498
14,963
17,773
152
7,241
7,722
0
21,875
W
Hachiman
Tony6702
Hachiman
10,360
4,874
1,920
3,123
11,923
5,231
1,460
7,991
3,932
0
30,828
L
6,359
686
784
584
9,365
3,375
400
1,323
8,042
11,836
0
L
Cupid
guukman
Cupid
6,450
4,759
1,459
2,810
11,702
5,341
1,381
897
10,805
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
46,428
111
Minions Killed
100
0
Camps Cleared
0
1,004,336
Distance Traveled
877,957
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,726
702
14
1
0
194,120
1
L
Fafnir
9,474
861
8
1
0
190,572
0
W
Mulan
9,505
864
13
1
0
210,518
1
W
Anhur
10,758
978
29
3
0
196,436
0
L
Raijin
9,196
836
17
2
0
155,287
0
L
Ah Puch
10,516
956
45
4
0
177,455
1
W
King Arthur
10,111
919
18
2
0
210,820
0
W
Hachiman
9,323
848
37
3
0
192,442
0
L
Agni
8,226
748
13
1
0
182,314
1
L
Cupid
9,016
820
17
2
0
172,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role