Player Matchup

Izanami
Izanami
BNK BlindAF
Izanami
Level 69
God Stats
0W - 1L
1,683 SR
Queue Stats
15W - 32L
1,328 Elo+
Solo
Cthulhu
Cthulhu
XAirPodHeadX
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,302 Elo+
Party 2
Merlin
Merlin
killercam_wam999
Merlin
Level 109
God Stats
8W - 8L
1,558 SR
Queue Stats
166W - 161L
1,393 Elo+
Party 2
Team Averages
Level 66
1,580 SR
1,341 Elo+

VS

Team Averages
Level 69
1,550 SR
1,260 Elo+
Izanami
Izanami
DripLegendz-
Izanami
Level 63
God Stats
10W - 16L
1,574 SR
Queue Stats
68W - 88L
1,189 Elo+
Party 1
Arachne
Arachne
JuztJ-
Arachne
Level 38
God Stats
6W - 5L
1,780 SR
Queue Stats
64W - 87L
1,189 Elo+
Party 1
Bacchus
Bacchus
Zekaym
Bacchus
Level 106
God Stats
7W - 7L
1,296 SR
Queue Stats
458W - 630L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BNK BlindAF
Izanami
10
0 / 4 / 0
6,769
615
6,140
8,067
2,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
XAirPodHeadX
Cthulhu
9
0 / 6 / 0
6,487
590
4,925
11,329
4,096
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 0
7,974
725
6,882
8,942
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DripLegendz-
Izanami
14
6 / 1 / 5
9,014
819
8,111
7,080
2,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
JuztJ-
Arachne
14
6 / 0 / 8
9,013
819
8,000
7,454
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Zekaym
Bacchus
14
4 / 0 / 9
9,206
837
8,391
10,326
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
16
16
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
BNK BlindAF
Izanami
0
4
0
0
W
Izanami
DripLegendz-
Izanami
6
1
5
8.5
W
Arachne
JuztJ-
Arachne
6
0
8
10
L
Cthulhu
XAirPodHeadX
Cthulhu
0
6
0
0
W
Bacchus
Zekaym
Bacchus
4
0
9
8.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
24,502
28,338
Taken
24,860
9,376
Mitigated
17,378
1,094
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BNK BlindAF
Izanami
6,140
3,325
42
66
8,067
2,534
59
3,953
4,114
0
22,381
W
Izanami
DripLegendz-
Izanami
8,111
4,520
0
1,345
7,080
2,575
912
3,255
3,825
0
42,245
W
Arachne
JuztJ-
Arachne
8,000
5,933
0
1,137
7,454
2,840
635
4,160
3,294
0
18,662
L
Cthulhu
XAirPodHeadX
Cthulhu
4,925
526
189
254
11,329
4,096
0
2,935
8,394
17,288
0
W
Bacchus
Zekaym
Bacchus
8,391
1,394
0
2,409
10,326
11,963
122
4,870
5,456
23,163
0
L
6,882
280
266
277
8,942
2,746
0
1,883
7,059
34,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,230
Gold Earned
27,233
138
Minions Killed
133
4
Camps Cleared
7
555,400
Distance Traveled
689,676
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,769
615
45
4
1
189,353
3
W
Izanami
9,014
819
79
7
5
208,568
2
W
Arachne
9,013
819
29
3
2
244,455
6
L
Cthulhu
6,487
590
19
2
1
198,596
0
W
Bacchus
9,206
837
25
2
0
236,653
1
L
Merlin
7,974
725
74
7
2
167,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role