Player Matchup

Hun Batz
Hun Batz
Platinum II
Au-DDecoy
Hun Batz
Platinum II
Level 118
God Stats
22W - 10L
1,961 SR
Queue Stats
586W - 578L
1,913 MMR
Solo
Sol
Sol
Diamond V
Eder_34_3
Sol
Diamond V
Level 159
God Stats
1W - 6L
1,072 SR
Queue Stats
257W - 249L
2,064 MMR
Solo
Raijin
Raijin
Platinum I
Ezzdien
Raijin
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 262L
2,171 MMR
Solo
Achilles
Achilles
Platinum I
MomDadlmgay
Achilles
Platinum I
Level 160
God Stats
102W - 100L
1,683 SR
Queue Stats
463W - 468L
1,897 MMR
Solo
Hercules
Hercules
Platinum I
jeanluca1998
Hercules
Platinum I
Level 143
God Stats
3W - 4L
1,633 SR
Queue Stats
268W - 268L
1,924 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,570 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,568 SR
1,817 MMR
Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
BIGBOYCREETZ
Kumbhakarna
Diamond IV
Level 148
God Stats
22W - 32L
1,694 SR
Queue Stats
546W - 545L
2,158 MMR
Solo
Bakasura
Bakasura
Masters
Crunchy1
Bakasura
Masters
Level 158
God Stats
7W - 11L
1,424 SR
Queue Stats
195W - 177L
2,522 MMR
Party 1
Poseidon
Poseidon
Bronze I
MrO_Donnell
Poseidon
Bronze I
Level 66
God Stats
8W - 15L
1,331 SR
Queue Stats
131W - 142L
439 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
ctrlaltdi
Heimdallr
Diamond IV
Level 138
God Stats
8W - 1L
1,892 SR
Queue Stats
34W - 12L
2,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Au-DDecoy
Hun Batz
13
4 / 4 / 1
7,773
555
4,576
10,644
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 1
6,748
482
5,389
11,419
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Ezzdien
Raijin
12
2 / 4 / 1
7,025
502
6,140
9,360
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MomDadlmgay
Achilles
13
2 / 3 / 1
8,314
594
5,622
12,857
8,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
jeanluca1998
Hercules
10
0 / 3 / 3
6,597
471
6,434
13,484
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
CliodhnaFenrirBaron SamediShiva

VS

Bans
GebLokiCabrakanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 3
8,990
642
8,991
9,385
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
BIGBOYCREETZ
Kumbhakarna
12
3 / 1 / 5
7,929
566
1,801
8,779
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Crunchy1
Bakasura
16
10 / 1 / 3
9,522
680
16,448
13,127
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MrO_Donnell
Poseidon
12
1 / 3 / 1
7,428
531
4,962
6,357
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ctrlaltdi
Heimdallr
16
5 / 2 / 3
9,237
660
12,736
8,322
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
21
21
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
3
1.75
L
Hun Batz
Au-DDecoy
Hun Batz
4
4
1
1.13
W
Kumbhakarna
BIGBOYCREETZ
Kumbhakarna
3
1
5
5.5
W
Bakasura
Crunchy1
Bakasura
10
1
3
11.5
L
1
7
1
0.21
L
Raijin
Ezzdien
Raijin
2
4
1
0.63
L
Achilles
MomDadlmgay
Achilles
2
3
1
0.83
W
Poseidon
MrO_Donnell
Poseidon
1
3
1
0.5
W
Heimdallr
ctrlaltdi
Heimdallr
5
2
3
3.25
L
Hercules
jeanluca1998
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,161
Damage
44,938
57,764
Taken
45,970
29,914
Mitigated
22,639
16,217
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,991
4,768
0
2,286
9,385
5,480
0
299
9,086
0
56,280
L
Hun Batz
Au-DDecoy
Hun Batz
4,576
1,391
0
2,535
10,644
3,805
0
1,327
8,873
0
41,466
W
Kumbhakarna
BIGBOYCREETZ
Kumbhakarna
1,801
38
0
2,157
8,779
5,946
0
3,546
4,779
6,474
0
W
Bakasura
Crunchy1
Bakasura
16,448
10,359
0
4,294
13,127
6,508
0
2,620
10,507
0
62,466
L
5,389
2,707
0
3,537
11,419
3,641
0
489
10,687
37,943
6,116
L
Raijin
Ezzdien
Raijin
6,140
851
0
1,848
9,360
3,046
0
1,335
6,996
45,602
0
L
Achilles
MomDadlmgay
Achilles
5,622
2,491
0
4,013
12,857
8,493
0
0
12,618
0
47,563
W
Poseidon
MrO_Donnell
Poseidon
4,962
475
0
533
6,357
1,683
346
681
5,676
41,249
0
W
Heimdallr
ctrlaltdi
Heimdallr
12,736
6,476
0
3,083
8,322
3,022
0
3,449
4,873
0
74,237
L
Hercules
jeanluca1998
Hercules
6,434
1,511
253
4,031
13,484
10,929
0
3,612
8,680
0
23,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,457
Gold Earned
43,106
382
Minions Killed
466
0
Camps Cleared
0
1,376,472
Distance Traveled
1,491,187
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,990
642
119
9
0
329,145
5
L
Hun Batz
7,773
555
84
6
0
316,131
2
W
Kumbhakarna
7,929
566
5
0
0
272,022
2
W
Bakasura
9,522
680
120
9
0
344,586
6
L
Sol
6,748
482
79
6
0
255,826
2
L
Raijin
7,025
502
75
5
0
241,087
7
L
Achilles
8,314
594
107
8
0
293,084
5
W
Poseidon
7,428
531
84
6
0
258,878
3
W
Heimdallr
9,237
660
138
10
0
286,556
1
L
Hercules
6,597
471
37
3
0
270,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role