Player Matchup

Gilgamesh
Gilgamesh
CookieKiller77
Gilgamesh
Level 69
God Stats
22W - 19L
1,590 SR
Queue Stats
52W - 70L
1,340 Elo+
Party 2
Sol
Sol
Duke_of_Dabz
Sol
Level 157
God Stats
28W - 23L
1,565 SR
Queue Stats
123W - 155L
1,427 Elo+
Solo
Ymir
Ymir
lucchoui13579
Ymir
Level 36
God Stats
17W - 27L
1,374 SR
Queue Stats
18W - 35L
1,262 Elo+
Party 2
Team Averages
Level 87
1,510 SR
1,343 Elo+

VS

Team Averages
Level 67
1,414 SR
1,543 Elo+
Ymir
Ymir
Balthazaar1410
Ymir
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 71L
1,533 Elo+
Party 1
Artemis
Artemis
da_boss_assasin
Artemis
Level 66
God Stats
0W - 3L
1,218 SR
Queue Stats
72W - 63L
1,544 Elo+
Party 1
Poseidon
Poseidon
itsumcmuffin69
Poseidon
Level 47
God Stats
9W - 9L
1,523 SR
Queue Stats
225W - 222L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CookieKiller77
Gilgamesh
12
8 / 2 / 5
8,590
859
9,983
9,870
5,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 8
7,935
794
9,161
7,094
2,508
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 4 / 9
7,762
776
4,962
11,764
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
7,801
780
8,377
11,602
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 5
6,563
656
4,943
8,874
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
12
5 / 5 / 4
8,210
821
10,262
8,066
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
9
9
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Gilgamesh
CookieKiller77
Gilgamesh
8
2
5
5.25
W
3
3
8
2.33
L
1
5
5
0.7
L
Poseidon
5
5
4
1.4
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
23,582
28,728
Taken
28,542
16,723
Mitigated
15,829
3,694
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,377
2,440
277
3,051
11,602
8,942
0
4,729
6,873
11,991
0
W
Gilgamesh
CookieKiller77
Gilgamesh
9,983
2,813
0
417
9,870
5,414
0
6,563
3,307
0
22,761
W
9,161
3,432
0
2,663
7,094
2,508
19
4,510
2,584
33,109
0
L
4,943
2,184
0
763
8,874
3,404
0
5,089
3,785
0
17,085
L
Poseidon
10,262
1,588
136
1,232
8,066
3,483
0
4,371
3,695
24,068
0
W
4,962
652
0
614
11,764
8,801
0
7,973
3,791
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
22,574
103
Minions Killed
67
6
Camps Cleared
3
544,966
Distance Traveled
502,298
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,801
780
10
1
0
171,768
4
W
Gilgamesh
8,590
859
29
3
3
201,752
1
W
Sol
7,935
794
59
6
2
180,495
0
L
Artemis
6,563
656
30
3
2
156,609
0
L
Poseidon
8,210
821
27
3
1
173,921
0
W
Ymir
7,762
776
15
2
1
162,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role