Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
FeederPro92
Pele
Level 65
God Stats
31W - 20L
1,584 SR
Queue Stats
219W - 192L
1,523 Elo+
Party 2
Artemis
Artemis
Hyuzaken
Artemis
Level 38
God Stats
12W - 5L
1,803 SR
Queue Stats
35W - 32L
1,511 Elo+
Party 1
Merlin
Merlin
TatuMeioRedondo
Merlin
Level 62
God Stats
3W - 1L
1,590 SR
Queue Stats
49W - 48L
1,475 Elo+
Party 1
Team Averages
Level 82
1,595 SR
1,502 Elo+

VS

Team Averages
Level 85
1,566 SR
1,424 Elo+
Bellona
Bellona
AcEKona
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,335 Elo+
Party 3
Serqet
Serqet
BLOODXXRAGE
Serqet
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 53L
1,372 Elo+
Party 3
Artemis
Artemis
Makkiro
Artemis
Level 128
God Stats
16W - 21L
1,463 SR
Queue Stats
244W - 261L
1,443 Elo+
Solo
Merlin
Merlin
Pezzy2768
Merlin
Level 147
God Stats
5W - 8L
1,665 SR
Queue Stats
167W - 184L
1,483 Elo+
Party 3
Ymir
Ymir
Snakegender
Ymir
Level 64
God Stats
4W - 3L
1,700 SR
Queue Stats
62W - 74L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 1
6,593
659
5,912
8,403
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
 
Bacchus
8
0 / 1 / 6
5,354
535
3,850
5,660
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 2
6,462
646
4,679
4,826
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Hyuzaken
Artemis
10
2 / 0 / 5
5,693
569
5,859
3,926
1,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 1
6,040
604
1,990
1,915
548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcEKona
Bellona
8
1 / 2 / 0
5,150
515
4,018
7,731
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
8
0 / 2 / 1
4,832
483
1,288
6,347
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Makkiro
Artemis
8
1 / 3 / 0
4,797
480
3,326
6,730
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Pezzy2768
Merlin
11
0 / 0 / 1
5,837
584
1,360
2,709
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,727
473
1,436
10,332
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
W
Bacchus
 
Bacchus
0
1
6
3
L
Bellona
AcEKona
Bellona
1
2
0
0.5
L
Serqet
0
2
1
0.25
W
5
0
2
6
W
Artemis
Hyuzaken
Artemis
2
0
5
4.5
L
Artemis
Makkiro
Artemis
1
3
0
0.33
L
Merlin
Pezzy2768
Merlin
0
0
1
0.5
L
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
11,428
24,730
Taken
33,849
13,183
Mitigated
13,370
12,811
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,912
1,616
0
4,930
8,403
5,628
0
736
7,523
0
38,934
W
Bacchus
 
Bacchus
3,850
603
0
1,327
5,660
4,487
198
830
4,704
12,570
0
L
Bellona
AcEKona
Bellona
4,018
1,832
0
2,144
7,731
5,647
0
271
7,109
0
17,517
L
Serqet
1,288
384
0
2,068
6,347
2,375
0
965
5,312
0
21,104
W
4,679
839
0
3,184
4,826
1,447
496
121
4,705
0
34,174
W
Artemis
Hyuzaken
Artemis
5,859
3,671
0
2,778
3,926
1,073
508
606
3,320
0
30,878
L
Artemis
Makkiro
Artemis
3,326
1,557
0
2,357
6,730
1,510
0
1,493
5,237
0
24,071
L
Merlin
Pezzy2768
Merlin
1,360
43
0
950
2,709
875
0
963
1,746
37,892
0
L
1,436
288
830
2,008
10,332
2,963
0
2,148
8,184
8,318
0
W
1,990
255
0
592
1,915
548
0
503
1,280
32,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
25,343
326
Minions Killed
225
0
Camps Cleared
0
961,958
Distance Traveled
941,818
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,593
659
90
9
0
181,098
2
W
Bacchus
5,354
535
20
2
0
179,659
2
L
Bellona
5,150
515
41
4
0
219,271
3
L
Serqet
4,832
483
44
4
0
197,728
5
W
Pele
6,462
646
68
7
0
232,850
0
W
Artemis
5,693
569
67
7
0
173,893
2
L
Artemis
4,797
480
49
5
0
167,241
4
L
Merlin
5,837
584
81
8
0
185,891
5
L
Ymir
4,727
473
10
1
0
171,687
1
W
Merlin
6,040
604
81
8
0
194,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role