Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
KronicZike
Sol
Level 53
God Stats
6W - 6L
1,363 SR
Queue Stats
281W - 293L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
NicNashty
Cliodhna
Level 102
God Stats
11W - 10L
1,597 SR
Queue Stats
87W - 69L
1,555 Elo+
Party 1
Fenrir
Fenrir
Pchivas2
Fenrir
Level 44
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 2
Atlas
Atlas
kronickyphosis
Atlas
Level 95
God Stats
12W - 5L
1,415 SR
Queue Stats
130W - 117L
1,295 Elo+
Party 1
Team Averages
Level 64
1,492 SR
1,398 Elo+

VS

Team Averages
Level 110
1,478 SR
1,464 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Delta3705
Sun Wukong
Level 106
God Stats
25W - 16L
1,579 SR
Queue Stats
88W - 90L
1,460 Elo+
Party 3
Discordia
Discordia
Kowiif
Discordia
Level 99
God Stats
3W - 6L
1,289 SR
Queue Stats
149W - 148L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Qirr4
Aphrodite
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 116L
1,461 Elo+
Party 3
Mercury
Mercury
cViisionz
Mercury
Level 122
God Stats
4W - 2L
1,524 SR
Queue Stats
231W - 223L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 7 / 3
8,337
439
11,638
14,726
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,222
380
5,754
8,766
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
NicNashty
Cliodhna
14
4 / 5 / 2
8,546
450
13,760
15,903
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Pchivas2
Fenrir
12
1 / 7 / 0
7,038
370
5,137
14,902
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 2
8,274
435
8,112
15,473
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 5 / 5
8,934
470
11,485
21,829
16,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Delta3705
Sun Wukong
17
6 / 0 / 3
10,945
576
9,988
16,322
12,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Kowiif
Discordia
16
5 / 3 / 7
9,931
523
10,080
7,660
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Qirr4
Aphrodite
14
0 / 2 / 13
9,256
487
7,721
11,856
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
cViisionz
Mercury
18
10 / 1 / 4
10,832
570
13,224
14,579
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
11
Kills
26
26
Deaths
11
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
3
0.5
W
Erlang Shen
 
Erlang Shen
5
5
5
1.5
W
Sun Wukong
Delta3705
Sun Wukong
6
0
3
7.5
W
Discordia
Kowiif
Discordia
5
3
7
2.83
L
0
4
1
0.13
L
Cliodhna
NicNashty
Cliodhna
4
5
2
1
L
Fenrir
Pchivas2
Fenrir
1
7
0
0.14
W
Aphrodite
Qirr4
Aphrodite
0
2
13
3.25
W
Mercury
cViisionz
Mercury
10
1
4
12
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,401
Damage
52,498
69,770
Taken
72,246
43,544
Mitigated
46,628
17,930
Healing
31,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,638
8,124
0
4,655
14,726
4,685
33
2,491
12,235
0
53,499
W
Erlang Shen
 
Erlang Shen
11,485
6,784
0
6,150
21,829
16,058
709
4,764
16,779
0
57,890
W
Sun Wukong
Delta3705
Sun Wukong
9,988
1,529
0
7,371
16,322
12,412
591
1,417
14,539
5,760
59,654
W
Discordia
Kowiif
Discordia
10,080
358
0
698
7,660
2,630
897
887
6,773
65,287
0
L
5,754
895
359
2,045
8,766
3,021
827
3,973
4,793
31,185
3,512
L
Cliodhna
NicNashty
Cliodhna
13,760
1,763
0
4,531
15,903
6,264
0
3,932
11,971
0
62,713
L
Fenrir
Pchivas2
Fenrir
5,137
1,470
77
2,446
14,902
16,330
0
4,055
10,847
0
24,882
W
Aphrodite
Qirr4
Aphrodite
7,721
995
7,963
8,655
11,856
10,152
606
3,595
8,261
29,461
0
W
Mercury
cViisionz
Mercury
13,224
3,452
0
290
14,579
5,376
0
2,989
11,590
0
79,330
L
8,112
2,932
380
3,437
15,473
13,244
0
5,343
10,130
29,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
49,898
344
Minions Killed
493
0
Camps Cleared
0
1,661,129
Distance Traveled
1,946,510
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,337
439
97
5
0
308,902
0
W
Erlang Shen
8,934
470
72
4
0
370,161
0
W
Sun Wukong
10,945
576
136
7
0
359,271
1
W
Discordia
9,931
523
105
6
0
365,519
5
L
Sol
7,222
380
72
4
0
339,145
1
L
Cliodhna
8,546
450
89
5
0
352,230
2
L
Fenrir
7,038
370
48
3
0
316,572
2
W
Aphrodite
9,256
487
46
2
0
375,718
0
W
Mercury
10,832
570
134
7
0
475,841
2
L
Atlas
8,274
435
38
2
0
344,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role