Player Matchup

Ymir
Ymir
Silver I
ChaösGød
Ymir
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,231 MMR
Party 1
Artio
Artio
Gold V
DaddyLDizzle1
Artio
Gold V
Level 121
God Stats
2W - 0L
1,840 SR
Queue Stats
39W - 45L
1,371 MMR
Solo
Kukulkan
Kukulkan
Gold V
ToxicCooper80
Kukulkan
Gold V
Level 160
God Stats
1W - 1L
1,720 SR
Queue Stats
43W - 44L
1,439 MMR
Solo
Ne Zha
Ne Zha
Bronze III
TrailerSwift
Ne Zha
Bronze III
Level 125
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Skadi
Skadi
Silver I
squeaker_queen
Skadi
Silver I
Level 124
God Stats
315W - 254L
1,611 SR
Queue Stats
788W - 787L
1,139 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,598 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,519 SR
1,337 MMR
Kuzenbo
Kuzenbo
Gold IV
DaddyLikesBeer
Kuzenbo
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,415 MMR
Solo
King Arthur
King Arthur
Bronze I
GUM GUN45
King Arthur
Bronze I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,377 MMR
Solo
Hera
Hera
Gold III
SalientPumpkin
Hera
Gold III
Level 142
God Stats
4W - 3L
1,388 SR
Queue Stats
195W - 198L
1,438 MMR
Solo
Ullr
Ullr
Gold V
TMT Eddie
Ullr
Gold V
Level 88
God Stats
2W - 2L
1,721 SR
Queue Stats
42W - 51L
1,071 MMR
Solo
Fenrir
Fenrir
Gold V
gobegobelin
Fenrir
Gold V
Level 156
God Stats
114W - 121L
1,487 SR
Queue Stats
277W - 295L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
11,749
534
9,010
13,958
15,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 1 / 6
12,732
579
10,868
20,716
23,774
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ToxicCooper80
Kukulkan
20
7 / 1 / 7
13,228
601
17,164
9,109
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
20
4 / 1 / 9
12,101
550
7,671
15,347
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 4
10,997
500
13,075
14,008
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CharybdisLokiBastet

VS

Bans
AthenaCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,275
422
6,150
17,902
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GUM GUN45
King Arthur
16
3 / 6 / 0
10,036
456
7,309
18,285
13,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 7 / 2
10,548
479
14,569
13,642
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
0 / 6 / 3
9,212
419
5,572
13,216
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
20
2 / 1 / 1
11,430
520
7,131
14,047
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
24
Kills
10
10
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
3
1
6
6
L
1
4
2
0.5
L
King Arthur
GUM GUN45
King Arthur
3
6
0
0.5
L
4
7
2
0.71
L
Ullr
0
6
3
0.25
W
Kukulkan
ToxicCooper80
Kukulkan
7
1
7
10.5
W
Ne Zha
4
1
9
8.5
L
Fenrir
2
1
1
2.5
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,788
Damage
40,731
73,138
Taken
77,092
53,978
Mitigated
50,780
23,840
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,010
1,728
0
1,883
13,958
15,353
653
2,952
11,006
44,506
0
W
10,868
1,282
641
12,105
20,716
23,774
352
4,459
16,257
89,517
0
L
6,150
2,687
0
2,652
17,902
21,065
0
10,338
7,564
27,214
0
L
King Arthur
GUM GUN45
King Arthur
7,309
219
0
3,281
18,285
13,096
0
10,140
8,145
0
48,534
L
14,569
3,643
136
1,898
13,642
5,020
0
7,989
5,653
81,156
0
L
Ullr
5,572
921
0
90
13,216
3,798
0
4,405
8,811
0
58,039
W
Kukulkan
ToxicCooper80
Kukulkan
17,164
1,728
0
2,143
9,109
3,880
2,133
3,914
5,195
114,565
0
W
Ne Zha
7,671
1,792
0
3,282
15,347
6,232
1,960
6,051
9,296
0
97,287
L
Fenrir
7,131
1,048
0
5,562
14,047
7,801
0
4,170
9,877
0
110,166
W
13,075
4,791
575
3,211
14,008
4,739
2,113
3,343
10,665
0
78,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,807
Gold Earned
50,501
709
Minions Killed
547
0
Camps Cleared
0
2,184,069
Distance Traveled
2,058,105
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,749
534
52
2
0
433,813
8
W
Artio
12,732
579
180
8
0
428,998
3
L
Kuzenbo
9,275
422
29
1
0
406,921
8
L
King Arthur
10,036
456
69
3
0
362,035
5
L
Hera
10,548
479
151
7
0
385,601
8
L
Ullr
9,212
419
109
5
0
411,407
10
W
Kukulkan
13,228
601
199
9
0
436,293
8
W
Ne Zha
12,101
550
139
6
0
504,790
2
L
Fenrir
11,430
520
189
9
0
492,141
2
W
Skadi
10,997
500
139
6
0
380,175
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role