Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DarthVesskel
Ymir
Level 121
God Stats
0W - 1L
1,815 SR
Queue Stats
12W - 23L
1,291 Elo+
Party 2
Merlin
Merlin
DreadDoctorZX
Merlin
Level 121
God Stats
0W - 1L
1,598 SR
Queue Stats
8W - 6L
1,374 Elo+
Party 2
Anhur
Anhur
GanjaGodz420
Anhur
Level 17
God Stats
3W - 2L
1,759 SR
Queue Stats
28W - 5L
1,500 Elo+
Party 2
Set
Set
Phoenix2453
Set
Level 46
God Stats
0W - 2L
1,272 SR
Queue Stats
69W - 107L
1,419 Elo+
Solo
Team Averages
Level 74
1,589 SR
1,417 Elo+

VS

Team Averages
Level 83
1,893 SR
1,891 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ratmilk
Fenrir
Level 160
God Stats
22W - 1L
2,198 SR
Queue Stats
1,745W - 104L
2,220 Elo+
Party 1
Jormungandr
Jormungandr
YeHeed
Jormungandr
Level 38
God Stats
4W - 1L
1,503 SR
Queue Stats
231W - 264L
1,447 Elo+
Solo
Bastet
Bastet
wayveyyy
Bastet
Level 148
God Stats
24W - 2L
2,180 SR
Queue Stats
1,207W - 81L
2,166 Elo+
Party 1
Ra
Ra
Ȳmir
Ra
Level 28
God Stats
17W - 1L
2,084 SR
Queue Stats
223W - 24L
2,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 4 / 0
5,714
571
3,938
7,134
2,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 4
4,589
459
1,575
8,982
4,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,405
541
2,349
5,618
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 1
5,227
523
6,473
6,862
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 5 / 1
4,855
486
2,879
7,769
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 3 / 2
4,970
497
3,572
5,371
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ratmilk
Fenrir
12
8 / 0 / 6
7,166
717
7,522
5,479
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
YeHeed
Jormungandr
9
1 / 1 / 2
5,445
545
3,420
5,188
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
wayveyyy
Bastet
12
3 / 0 / 1
6,758
676
4,973
6,689
3,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
12
5 / 0 / 2
7,085
709
3,986
5,333
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
18
18
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
0
0
W
Cernunnos
 
Cernunnos
1
3
2
0.67
L
0
3
4
0.67
L
0
4
0
0
L
3
2
1
1.75
L
1
5
1
0.3
W
Fenrir
Ratmilk
Fenrir
8
0
6
11
W
Jormungandr
YeHeed
Jormungandr
1
1
2
2
W
Bastet
wayveyyy
Bastet
3
0
1
3.5
W
Ra
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
23,473
36,365
Taken
28,060
12,908
Mitigated
10,012
9,500
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,938
694
0
1,555
7,134
2,207
0
0
7,134
0
34,553
W
Cernunnos
 
Cernunnos
3,572
1,306
0
977
5,371
830
0
583
4,788
0
21,548
L
1,575
473
429
2,406
8,982
4,644
0
1,741
7,241
9,743
0
L
2,349
56
0
462
5,618
1,823
0
2,562
3,056
33,747
0
L
6,473
3,512
0
2,293
6,862
1,773
0
1,450
5,412
0
29,843
L
2,879
1,363
0
2,355
7,769
2,461
0
1,653
6,116
0
19,416
W
Fenrir
Ratmilk
Fenrir
7,522
2,142
0
3,100
5,479
1,897
0
492
4,987
0
43,219
W
Jormungandr
YeHeed
Jormungandr
3,420
591
0
442
5,188
2,197
0
726
4,462
19,110
0
W
Bastet
wayveyyy
Bastet
4,973
1,202
0
4,152
6,689
3,332
24
0
6,689
0
39,226
W
Ra
3,986
447
103
2,173
5,333
1,756
0
2,123
3,210
42,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
31,424
278
Minions Killed
350
0
Camps Cleared
0
970,466
Distance Traveled
1,085,303
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,714
571
91
9
0
219,026
2
W
Cernunnos
4,970
497
42
4
0
179,685
2
L
Ymir
4,589
459
12
1
0
190,646
3
L
Merlin
5,405
541
75
8
0
200,286
3
L
Anhur
5,227
523
60
6
0
166,073
0
L
Set
4,855
486
40
4
0
194,435
3
W
Fenrir
7,166
717
85
9
0
266,997
3
W
Jormungandr
5,445
545
27
3
0
178,696
3
W
Bastet
6,758
676
97
10
0
216,443
3
W
Ra
7,085
709
99
10
0
243,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role