Player Matchup

Ymir
Ymir
ENDGAME1998
Ymir
Level 68
God Stats
20W - 21L
1,464 SR
Queue Stats
166W - 155L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Tedthe5head
Danzaburou
Level 113
God Stats
27W - 22L
1,523 SR
Queue Stats
353W - 416L
1,347 Elo+
Solo
Vulcan
Vulcan
Treyniike77
Vulcan
Level 126
God Stats
8W - 7L
1,500 SR
Queue Stats
175W - 189L
1,269 Elo+
Solo
Tsukuyomi
Tsukuyomi
WillyWonka9911
Tsukuyomi
Level 65
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Wolf_Pac-Mac
Gilgamesh
Level 48
God Stats
5W - 8L
1,512 SR
Queue Stats
559W - 593L
1,334 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,360 Elo+

VS

Team Averages
Level 80
1,423 SR
1,315 Elo+
Charybdis
Charybdis
Dio-_-Brandoo
Charybdis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,425 Elo+
Solo
Hera
Hera
SoGGyVadeR
Hera
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,264 Elo+
Solo
Mercury
Mercury
aeromas1
Mercury
Level 68
God Stats
15W - 5L
1,427 SR
Queue Stats
55W - 56L
1,265 Elo+
Solo
Chaac
Chaac
daisycuevas19
Chaac
Level 63
God Stats
7W - 5L
1,526 SR
Queue Stats
257W - 284L
1,352 Elo+
Solo
Zeus
Zeus
stacisbak21
Zeus
Level 157
God Stats
5W - 4L
1,160 SR
Queue Stats
227W - 246L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,477
498
4,450
9,756
3,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Tedthe5head
Danzaburou
6
2 / 1 / 0
5,158
469
3,821
4,047
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
11
3 / 0 / 0
6,210
565
3,682
5,449
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
WillyWonka9911
Tsukuyomi
3
0 / 1 / 0
4,032
367
370
2,114
488
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Wolf_Pac-Mac
Gilgamesh
11
2 / 1 / 0
6,137
558
3,836
7,826
3,085
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dio-_-Brandoo
Charybdis
9
2 / 1 / 3
5,818
529
5,004
6,783
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,055
550
3,434
5,560
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
aeromas1
Mercury
11
0 / 0 / 2
6,156
560
2,774
6,750
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 2
6,001
546
4,101
9,527
3,564
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
6,039
549
3,305
4,810
1,192
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
7
7
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dio-_-Brandoo
Charybdis
2
1
3
3.5
L
0
4
3
0.38
W
1
3
0
0.33
L
Danzaburou
Tedthe5head
Danzaburou
2
1
0
2
L
Vulcan
3
0
0
3
L
Tsukuyomi
WillyWonka9911
Tsukuyomi
0
1
0
0
L
Gilgamesh
Wolf_Pac-Mac
Gilgamesh
2
1
0
2
W
Mercury
aeromas1
Mercury
0
0
2
1
W
3
2
2
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
18,618
29,192
Taken
33,430
9,707
Mitigated
10,101
7,890
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dio-_-Brandoo
Charybdis
5,004
2,865
0
2,293
6,783
1,733
483
1,704
5,079
0
21,884
L
4,450
785
559
1,126
9,756
3,716
69
0
9,756
20,379
0
W
3,434
554
0
1,000
5,560
1,590
0
2,808
2,648
35,919
0
L
Danzaburou
Tedthe5head
Danzaburou
3,821
1,947
252
1,295
4,047
742
28
0
4,047
0
15,696
L
Vulcan
3,682
1,506
0
1,988
5,449
1,676
0
2,833
2,616
33,675
0
L
Tsukuyomi
WillyWonka9911
Tsukuyomi
370
228
0
110
2,114
488
0
601
1,513
0
7,389
L
Gilgamesh
Wolf_Pac-Mac
Gilgamesh
3,836
1,262
0
2,560
7,826
3,085
0
3,305
4,521
0
29,321
W
Mercury
aeromas1
Mercury
2,774
1,030
0
375
6,750
2,022
0
775
5,955
0
37,249
W
4,101
668
103
1,374
9,527
3,564
0
2,331
7,156
0
26,559
W
3,305
747
0
1,250
4,810
1,192
584
310
4,460
28,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
30,069
209
Minions Killed
292
0
Camps Cleared
0
900,950
Distance Traveled
1,084,470
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,818
529
37
3
0
212,384
3
L
Ymir
5,477
498
30
3
0
188,689
3
W
Hera
6,055
550
75
7
0
202,306
5
L
Danzaburou
5,158
469
33
3
0
158,627
0
L
Vulcan
6,210
565
65
6
0
218,877
2
L
Tsukuyomi
4,032
367
19
2
0
103,943
0
L
Gilgamesh
6,137
558
62
6
0
230,814
2
W
Mercury
6,156
560
77
7
0
284,075
3
W
Chaac
6,001
546
40
4
0
225,470
0
W
Zeus
6,039
549
63
6
0
160,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role