Player Matchup

Ymir
Ymir
Hyper4K14
Ymir
Level 45
God Stats
6W - 10L
1,374 SR
Queue Stats
85W - 156L
1,248 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LolBleach
Morgan Le Fay
Level 18
God Stats
4W - 8L
1,630 SR
Queue Stats
62W - 126L
1,179 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpaceMajick
Ah Muzen Cab
Level 66
God Stats
2W - 2L
1,248 SR
Queue Stats
33W - 59L
1,324 Elo+
Solo
Team Averages
Level 43
1,417 SR
1,251 Elo+

VS

Team Averages
Level 72
1,506 SR
1,263 Elo+
Yu Huang
Yu Huang
BusseyReaper
Yu Huang
Level 82
God Stats
8W - 11L
1,526 SR
Queue Stats
90W - 146L
1,297 Elo+
Solo
Neith
Neith
ITLOLADADI
Neith
Level 29
God Stats
1W - 1L
1,492 SR
Queue Stats
14W - 22L
1,246 Elo+
Party 1
Mulan
Mulan
iiPOPS8294
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 5 / 3
8,058
672
2,727
12,151
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
LolBleach
Morgan Le Fay
12
3 / 7 / 0
8,503
709
3,818
10,571
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SpaceMajick
Ah Muzen Cab
12
2 / 6 / 0
8,184
682
10,535
11,813
4,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BusseyReaper
Yu Huang
13
4 / 1 / 10
9,240
770
10,162
6,280
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
4 / 1 / 14
9,749
812
8,580
7,288
2,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
14
10 / 3 / 7
10,157
846
10,078
13,463
13,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
18
18
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BusseyReaper
Yu Huang
4
1
10
9
L
Ymir
0
5
3
0.3
W
Neith
4
1
14
11
L
Morgan Le Fay
LolBleach
Morgan Le Fay
3
7
0
0.43
L
Ah Muzen Cab
SpaceMajick
Ah Muzen Cab
2
6
0
0.33
W
Mulan
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,080
Damage
28,820
34,535
Taken
27,031
21,363
Mitigated
18,332
3,854
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BusseyReaper
Yu Huang
10,162
1,275
0
2,002
6,280
2,163
675
519
5,675
36,374
0
L
Ymir
2,727
118
0
694
12,151
12,726
120
4,126
8,025
10,143
0
W
Neith
8,580
2,573
0
1,872
7,288
2,830
1,264
2,277
4,823
0
26,849
L
Morgan Le Fay
LolBleach
Morgan Le Fay
3,818
201
0
58
10,571
4,158
225
3,382
7,189
22,451
0
L
Ah Muzen Cab
SpaceMajick
Ah Muzen Cab
10,535
5,374
154
2,948
11,813
4,479
0
4,900
6,913
0
33,454
W
Mulan
10,078
1,362
0
2,829
13,463
13,339
77
3,611
9,644
6,285
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
29,146
92
Minions Killed
142
6
Camps Cleared
5
585,694
Distance Traveled
665,076
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,240
770
65
5
4
221,757
3
L
Ymir
8,058
672
17
1
1
206,831
2
W
Neith
9,749
812
35
3
0
219,629
1
L
Morgan Le Fay
8,503
709
37
3
1
193,845
4
L
Ah Muzen Cab
8,184
682
38
3
4
185,018
0
W
Mulan
10,157
846
42
4
1
223,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role