Player Matchup

Skadi
Skadi
KobaltKobold
Skadi
Level 77
God Stats
3W - 2L
1,595 SR
Queue Stats
176W - 203L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meowtvevo
Morgan Le Fay
Level 29
God Stats
18W - 17L
1,426 SR
Queue Stats
37W - 38L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
SuperTastyMango
Kuzenbo
Level 157
God Stats
3W - 2L
1,226 SR
Queue Stats
149W - 175L
1,495 Elo+
Party 1
Hachiman
Hachiman
TexasPeteSauce
Hachiman
Level 128
God Stats
5W - 5L
1,581 SR
Queue Stats
239W - 258L
1,545 Elo+
Party 1
Ravana
Ravana
TheGreaseWalker
Ravana
Level 125
God Stats
6W - 8L
1,507 SR
Queue Stats
151W - 168L
1,533 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,515 Elo+

VS

Team Averages
Level 78
1,407 SR
1,542 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Gucci_ISR
Cupid
Level 48
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 2
Janus
Janus
LoLFanInstead
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,634 Elo+
Party 2
Kuzenbo
Kuzenbo
ProfitTaker
Kuzenbo
Level 140
God Stats
12W - 21L
1,457 SR
Queue Stats
428W - 446L
1,461 Elo+
Solo
The Morrigan
The Morrigan
crazychunkygames
The Morrigan
Level 18
God Stats
5W - 8L
1,289 SR
Queue Stats
174W - 121L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 7
5,105
511
2,287
5,943
3,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Meowtvevo
Morgan Le Fay
8
2 / 2 / 3
5,450
545
3,411
4,671
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 1
5,245
525
3,480
6,560
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
9
9 / 1 / 1
6,196
620
9,600
8,695
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 1
5,749
575
3,199
2,830
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 1
5,920
592
4,662
5,821
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Gucci_ISR
Cupid
8
0 / 4 / 1
4,928
493
738
5,820
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
4,731
473
3,333
4,887
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ProfitTaker
Kuzenbo
7
0 / 4 / 0
4,651
465
3,354
8,743
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
crazychunkygames
The Morrigan
9
2 / 3 / 3
5,804
580
3,006
5,677
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
Cupid
Gucci_ISR
Cupid
0
4
1
0.13
W
0
1
7
3.5
L
1
4
0
0.25
W
Morgan Le Fay
Meowtvevo
Morgan Le Fay
2
2
3
1.75
L
Kuzenbo
ProfitTaker
Kuzenbo
0
4
0
0
W
2
2
1
1.25
W
Hachiman
9
1
1
9.5
W
3
0
1
3.5
L
The Morrigan
crazychunkygames
The Morrigan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
15,093
28,699
Taken
30,948
13,849
Mitigated
15,128
11,460
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,662
1,533
0
2,373
5,821
3,141
0
2,061
3,508
0
26,250
L
Cupid
Gucci_ISR
Cupid
738
236
11
1,153
5,820
1,188
880
0
5,820
0
22,916
W
2,287
1,077
493
1,407
5,943
3,434
275
2,072
3,867
0
15,460
L
3,333
282
0
332
4,887
1,082
47
1,571
3,108
18,520
0
W
Morgan Le Fay
Meowtvevo
Morgan Le Fay
3,411
244
0
871
4,671
1,427
174
2,214
2,457
21,708
0
L
Kuzenbo
ProfitTaker
Kuzenbo
3,354
897
0
1,470
8,743
7,841
130
1,257
7,079
13,279
3,399
W
3,480
1,221
0
1,792
6,560
5,468
34
856
5,704
18,254
0
W
Hachiman
9,600
5,719
0
5,007
8,695
2,543
420
2,658
6,037
0
31,382
W
3,199
665
0
1,890
2,830
977
130
738
2,092
0
23,769
L
The Morrigan
crazychunkygames
The Morrigan
3,006
1,079
0
967
5,677
1,876
0
1,228
4,268
19,553
4,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
26,034
225
Minions Killed
197
0
Camps Cleared
0
1,006,531
Distance Traveled
896,798
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,920
592
50
5
0
175,510
2
L
Cupid
4,928
493
52
5
0
184,943
1
W
Skadi
5,105
511
27
3
0
201,365
2
L
Janus
4,731
473
29
3
0
190,870
2
W
Morgan Le Fay
5,450
545
49
5
0
192,034
2
L
Kuzenbo
4,651
465
22
2
0
163,496
0
W
Kuzenbo
5,245
525
36
4
0
194,763
5
W
Hachiman
6,196
620
56
6
0
190,185
1
W
Ravana
5,749
575
57
6
0
228,184
1
L
The Morrigan
5,804
580
44
4
0
181,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role