Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Bukhara
Apollo
Level 159
God Stats
2W - 0L
1,518 SR
Queue Stats
18W - 6L
1,667 Elo+
Party 1
Cerberus
Cerberus
Chakal1405
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,720 Elo+
Party 2
Cupid
Cupid
ChiriGamer
Cupid
Level 22
God Stats
5W - 4L
1,702 SR
Queue Stats
18W - 13L
1,508 Elo+
Party 1
Ra
Ra
DeboraMelooo
Ra
Level 123
God Stats
3W - 0L
1,817 SR
Queue Stats
25W - 11L
1,590 Elo+
Party 1
Team Averages
Level 88
1,607 SR
1,597 Elo+

VS

Team Averages
Level 74
1,571 SR
1,569 Elo+
Cupid
Cupid
HeishiM
Cupid
Level 47
God Stats
1W - 1L
1,743 SR
Queue Stats
30W - 47L
1,368 Elo+
Solo
Amaterasu
Amaterasu
Mindnesss
Amaterasu
Level 7
God Stats
1W - 2L
1,694 SR
Queue Stats
25W - 16L
1,863 Elo+
Party 4
Zeus
Zeus
NRG_obito_
Zeus
Level 88
God Stats
29W - 18L
1,622 SR
Queue Stats
765W - 818L
1,517 Elo+
Party 3
Geb
Geb
Rihanno
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,583 Elo+
Party 4
Shiva
Shiva
hue_mil-gral
Shiva
Level 104
God Stats
32W - 14L
1,295 SR
Queue Stats
885W - 939L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 4 / 4
8,124
542
7,286
12,797
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Bukhara
Apollo
16
8 / 0 / 7
10,157
677
15,997
10,135
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Chakal1405
Cerberus
11
1 / 1 / 7
7,200
480
3,575
9,914
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
12
1 / 1 / 0
7,054
470
3,800
8,030
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 3
8,872
591
8,710
8,650
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HeishiM
Cupid
10
0 / 4 / 2
6,324
422
4,273
9,308
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Mindnesss
Amaterasu
13
2 / 4 / 3
7,410
494
4,560
11,749
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 3
6,710
447
7,476
10,765
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
14
2 / 3 / 4
7,934
529
8,160
12,236
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 5
7,308
487
5,837
11,404
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
8
9
Deaths
19
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
4
4
1.75
W
Apollo
Bukhara
Apollo
8
0
7
11.5
W
Cerberus
Chakal1405
Cerberus
1
1
7
4.5
W
Cupid
1
1
0
1
W
4
3
3
1.83
L
Cupid
HeishiM
Cupid
0
4
2
0.25
L
Amaterasu
Mindnesss
Amaterasu
2
4
3
0.88
L
2
6
3
0.58
L
Geb
2
3
4
1.33
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,368
Damage
30,306
49,526
Taken
55,462
20,780
Mitigated
30,629
24,878
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,286
2,142
0
8,046
12,797
4,613
0
4,160
8,637
0
53,465
W
Apollo
Bukhara
Apollo
15,997
11,177
0
5,430
10,135
3,671
629
3,901
6,234
0
68,932
W
Cerberus
Chakal1405
Cerberus
3,575
275
0
2,921
9,914
6,524
0
1,724
8,190
19,026
0
W
Cupid
3,800
2,261
139
3,884
8,030
2,614
42
696
7,334
0
41,494
W
8,710
1,126
963
3,495
8,650
3,358
379
5,155
3,495
62,181
0
L
Cupid
HeishiM
Cupid
4,273
2,367
0
3,577
9,308
2,334
642
1,408
7,900
0
29,754
L
Amaterasu
Mindnesss
Amaterasu
4,560
1,192
0
4,000
11,749
7,599
205
2,334
9,415
0
36,189
L
7,476
1,052
0
2,854
10,765
3,626
0
2,389
8,376
35,151
0
L
Geb
8,160
1,730
0
4,286
12,236
5,150
0
3,650
8,586
55,664
0
L
5,837
1,170
499
1,922
11,404
11,920
0
2,504
8,900
0
25,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
35,686
435
Minions Killed
360
0
Camps Cleared
0
1,440,508
Distance Traveled
1,443,053
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,124
542
81
5
0
292,076
3
W
Apollo
10,157
677
115
8
0
297,535
5
W
Cerberus
7,200
480
40
3
0
279,839
2
W
Cupid
7,054
470
76
5
0
273,857
3
W
Ra
8,872
591
123
8
0
297,201
4
L
Cupid
6,324
422
61
4
0
249,420
0
L
Amaterasu
7,410
494
90
6
0
319,954
6
L
Zeus
6,710
447
59
4
0
244,158
2
L
Geb
7,934
529
107
7
0
328,382
2
L
Shiva
7,308
487
43
3
0
301,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role