Player Matchup

The Morrigan
The Morrigan
CrxmsonTsuki
The Morrigan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 62L
1,355 Elo+
Party 2
Chaac
Chaac
Ghost_PR1419
Chaac
Level 40
God Stats
27W - 50L
1,451 SR
Queue Stats
98W - 157L
1,372 Elo+
Solo
Atlas
Atlas
SurfyChef15
Atlas
Level 144
God Stats
262W - 216L
1,557 SR
Queue Stats
1,004W - 1,001L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Ttvxmez0313
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
imsnoopyyy
Thanatos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 48
1,502 SR
1,422 Elo+

VS

Team Averages
Level 104
1,476 SR
1,427 Elo+
Athena
Athena
Hector546
Athena
Level 128
God Stats
1W - 2L
1,487 SR
Queue Stats
202W - 225L
1,474 Elo+
Party 1
Fenrir
Fenrir
Ix SW1FT xI
Fenrir
Level 149
God Stats
2W - 9L
1,382 SR
Queue Stats
235W - 229L
1,427 Elo+
Party 3
Hou Yi
Hou Yi
TDWHunter
Hou Yi
Level 106
God Stats
9W - 6L
1,452 SR
Queue Stats
390W - 417L
1,403 Elo+
Solo
Amaterasu
Amaterasu
f3r123
Amaterasu
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
xl JED1M1NDZ lx
Nu Wa
Level 68
God Stats
13W - 13L
1,562 SR
Queue Stats
162W - 158L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrxmsonTsuki
The Morrigan
10
1 / 3 / 0
5,557
505
2,216
4,630
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 0
4,666
424
3,282
6,148
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 3 / 1
5,299
482
4,219
6,999
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Ttvxmez0313
Cthulhu
7
0 / 5 / 2
4,762
433
2,047
8,070
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
imsnoopyyy
Thanatos
9
3 / 5 / 1
5,641
513
4,048
9,046
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hector546
Athena
8
4 / 4 / 4
5,792
527
2,987
11,565
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
3 / 2 / 4
6,130
557
2,597
6,561
2,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
TDWHunter
Hou Yi
10
3 / 3 / 4
5,960
542
5,252
5,405
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
f3r123
Amaterasu
11
5 / 0 / 2
6,829
621
5,422
7,450
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 0 / 2
6,491
590
4,284
2,604
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
20
20
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CrxmsonTsuki
The Morrigan
1
3
0
0.33
L
0
4
0
0
W
Athena
Hector546
Athena
4
4
4
1.5
W
Fenrir
3
2
4
2.5
L
4
3
1
1.5
W
Hou Yi
TDWHunter
Hou Yi
3
3
4
1.67
L
Cthulhu
Ttvxmez0313
Cthulhu
0
5
2
0.2
W
Amaterasu
f3r123
Amaterasu
5
0
2
6
L
Thanatos
imsnoopyyy
Thanatos
3
5
1
0.7
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
20,542
34,893
Taken
33,585
17,862
Mitigated
15,460
8,912
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CrxmsonTsuki
The Morrigan
2,216
540
0
1,000
4,630
1,175
0
1,448
2,987
36,698
943
L
3,282
963
0
1,547
6,148
4,325
0
104
6,008
0
17,244
W
Athena
Hector546
Athena
2,987
1,242
248
2,059
11,565
5,638
0
2,702
8,714
13,592
0
W
Fenrir
2,597
780
0
1,555
6,561
2,066
0
1,077
5,452
0
31,671
L
4,219
1,129
0
1,146
6,999
6,040
0
928
6,053
17,747
0
W
Hou Yi
TDWHunter
Hou Yi
5,252
2,983
0
435
5,405
1,558
0
2,400
2,790
0
24,121
L
Cthulhu
Ttvxmez0313
Cthulhu
2,047
599
0
735
8,070
3,208
0
1,295
6,721
12,092
0
W
Amaterasu
f3r123
Amaterasu
5,422
2,683
0
4,009
7,450
5,528
1,449
495
6,589
0
30,909
L
Thanatos
imsnoopyyy
Thanatos
4,048
1,362
0
4,484
9,046
3,114
0
2,969
5,853
0
28,482
W
4,284
1,603
91
819
2,604
670
30
935
1,669
28,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
31,202
199
Minions Killed
239
0
Camps Cleared
0
967,005
Distance Traveled
1,041,778
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,557
505
69
6
0
190,970
2
L
Chaac
4,666
424
39
4
0
162,313
0
W
Athena
5,792
527
17
2
0
191,900
4
W
Fenrir
6,130
557
58
5
0
252,379
3
L
Atlas
5,299
482
30
3
0
198,317
1
W
Hou Yi
5,960
542
47
4
0
180,315
0
L
Cthulhu
4,762
433
15
1
0
208,817
2
W
Amaterasu
6,829
621
64
6
0
201,050
3
L
Thanatos
5,641
513
46
4
0
206,588
0
W
Nu Wa
6,491
590
53
5
0
216,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role