Player Matchup

Cerberus
Cerberus
CaptainSensei X
Cerberus
Level 101
God Stats
6W - 15L
1,429 SR
Queue Stats
97W - 121L
1,383 Elo+
Party 2
Sol
Sol
Signation998
Sol
Level 29
God Stats
12W - 7L
1,588 SR
Queue Stats
16W - 15L
1,462 Elo+
Party 2
Ra
Ra
TheTamponKing
Ra
Level 103
God Stats
5W - 7L
1,375 SR
Queue Stats
44W - 49L
1,408 Elo+
Party 2
Thanatos
Thanatos
Tis SkillSir
Thanatos
Level 101
God Stats
6W - 4L
1,440 SR
Queue Stats
57W - 54L
1,395 Elo+
Party 2
Medusa
Medusa
xD Ph03nix v2
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,452 Elo+
Party 2
Team Averages
Level 87
1,466 SR
1,420 Elo+

VS

Team Averages
Level 103
1,530 SR
1,355 Elo+
Loki
Loki
Mammita929
Loki
Level 129
God Stats
14W - 12L
1,497 SR
Queue Stats
190W - 191L
1,367 Elo+
Party 1
Artio
Artio
PrisonBrake87
Artio
Level 143
God Stats
3W - 9L
1,500 SR
Queue Stats
258W - 274L
1,381 Elo+
Party 1
Chiron
Chiron
Samsel420
Chiron
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 40L
1,486 Elo+
Party 3
Merlin
Merlin
URGRANDMAPLAYZ
Merlin
Level 23
God Stats
2W - 2L
1,422 SR
Queue Stats
9W - 17L
1,239 Elo+
Party 3
Gilgamesh
Gilgamesh
copy_eye_ninja
Gilgamesh
Level 101
God Stats
0W - 1L
1,731 SR
Queue Stats
57W - 63L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 13
9,936
523
8,601
18,788
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 6
10,569
556
5,853
11,197
4,120
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
8 / 0 / 8
10,732
565
10,426
10,367
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Tis SkillSir
Thanatos
16
8 / 2 / 3
10,760
566
9,381
13,960
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 2 / 9
11,096
584
18,403
15,996
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,663
456
7,883
14,722
3,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 5 / 4
7,058
371
3,695
18,735
8,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Samsel420
Chiron
13
0 / 5 / 0
7,582
399
8,200
10,120
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
6,433
339
4,065
10,607
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
copy_eye_ninja
Gilgamesh
13
2 / 9 / 1
8,572
451
9,123
17,069
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
33
Kills
4
6
Deaths
33
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
13
9.5
L
2
7
2
0.43
L
0
5
4
0.4
L
Chiron
Samsel420
Chiron
0
5
0
0
W
4
1
6
7
W
8
0
8
12
W
Thanatos
Tis SkillSir
Thanatos
8
2
3
4.75
L
0
7
0
0
L
Gilgamesh
copy_eye_ninja
Gilgamesh
2
9
1
0.28
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,664
Damage
32,966
70,308
Taken
71,253
39,370
Mitigated
25,127
42,316
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,601
1,181
271
6,719
18,788
15,699
213
3,960
14,828
24,399
0
L
7,883
1,363
0
364
14,722
3,937
0
3,750
10,972
0
44,579
L
3,695
441
1,697
2,671
18,735
8,943
0
7,445
11,290
15,449
0
L
Chiron
Samsel420
Chiron
8,200
1,822
499
1,692
10,120
2,996
0
2,466
7,654
0
48,968
W
5,853
1,756
284
4,919
11,197
4,120
6,341
2,067
9,077
60,160
0
W
10,426
1,318
6,064
5,805
10,367
7,189
1,401
1,141
9,156
65,012
4,880
W
Thanatos
Tis SkillSir
Thanatos
9,381
2,692
0
9,535
13,960
5,668
3,242
1,105
12,832
0
60,145
L
4,065
655
0
154
10,607
2,747
0
4,589
6,018
20,215
0
L
Gilgamesh
copy_eye_ninja
Gilgamesh
9,123
2,584
0
3,265
17,069
6,504
0
6,179
10,890
0
49,749
W
18,403
12,788
73
8,646
15,996
6,694
5,227
2,738
13,192
0
81,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,093
Gold Earned
38,308
475
Minions Killed
299
0
Camps Cleared
0
1,843,306
Distance Traveled
1,497,084
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,936
523
51
3
0
373,806
0
L
Loki
8,663
456
80
4
0
352,296
0
L
Artio
7,058
371
20
1
0
274,237
1
L
Chiron
7,582
399
94
5
0
312,959
1
W
Sol
10,569
556
108
6
0
358,978
3
W
Ra
10,732
565
113
6
0
345,324
3
W
Thanatos
10,760
566
82
4
0
418,983
1
L
Merlin
6,433
339
33
2
0
246,328
1
L
Gilgamesh
8,572
451
72
4
0
311,264
0
W
Medusa
11,096
584
121
6
0
346,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role