Player Matchup

Danzaburou
Danzaburou
Doujinshii
Danzaburou
Level 88
God Stats
3W - 2L
1,848 SR
Queue Stats
77W - 87L
1,501 Elo+
Solo
Ares
Ares
Gerryw
Ares
Level 11
God Stats
4W - 3L
1,573 SR
Queue Stats
14W - 13L
1,475 Elo+
Party 2
Shiva
Shiva
Nearvoush
Shiva
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 2
Ymir
Ymir
Wojoo
Ymir
Level 121
God Stats
2W - 0L
1,671 SR
Queue Stats
7W - 5L
1,474 Elo+
Party 2
Agni
Agni
moodyxlaugh
Agni
Level 63
God Stats
4W - 2L
1,591 SR
Queue Stats
32W - 33L
1,459 Elo+
Solo
Team Averages
Level 63
1,637 SR
1,442 Elo+

VS

Team Averages
Level 84
1,485 SR
1,454 Elo+
Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CarlosLoza
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Cupid
Cupid
Nuitblanche
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Tweepo
Zhong Kui
Level 128
God Stats
11W - 4L
1,640 SR
Queue Stats
25W - 14L
1,741 Elo+
Solo
Ullr
Ullr
chris03070
Ullr
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doujinshii
Danzaburou
20
17 / 3 / 13
15,314
1,276
45,653
18,419
9,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Gerryw
Ares
20
4 / 1 / 23
14,162
1,180
11,860
19,472
30,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
Nearvoush
Shiva
19
1 / 1 / 20
12,601
1,050
14,617
20,560
20,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Wojoo
Ymir
20
8 / 1 / 22
14,271
1,189
15,212
22,738
33,006
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

19
5 / 4 / 18
13,215
1,101
14,774
15,131
8,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 5 / 6
11,277
940
20,765
14,452
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
CarlosLoza
Kumbhakarna
17
1 / 6 / 7
11,896
991
9,852
27,681
36,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 9 / 4
13,008
1,084
21,969
23,433
10,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Tweepo
Zhong Kui
17
5 / 4 / 3
12,874
1,073
26,808
19,724
17,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 11 / 6
11,113
926
5,752
21,552
9,310
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
35
Kills
10
10
Deaths
35
96
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
6
0.6
L
Kumbhakarna
CarlosLoza
Kumbhakarna
1
6
7
0.75
W
Danzaburou
Doujinshii
Danzaburou
17
3
13
7.83
W
Ares
Gerryw
Ares
4
1
23
15.5
W
Shiva
Nearvoush
Shiva
1
1
20
11
L
4
9
4
0.67
L
Zhong Kui
Tweepo
Zhong Kui
5
4
3
1.63
W
Ymir
Wojoo
Ymir
8
1
22
19
L
0
11
6
0.27
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,116
Damage
85,146
96,320
Taken
106,842
102,260
Mitigated
80,023
25,142
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,765
521
0
0
14,452
5,992
0
5,559
8,582
44,575
0
L
Kumbhakarna
CarlosLoza
Kumbhakarna
9,852
501
256
818
27,681
36,760
0
11,081
16,109
14,485
0
W
Danzaburou
Doujinshii
Danzaburou
45,653
33,197
0
9,653
18,419
9,402
0
10,000
8,265
0
77,319
W
Ares
Gerryw
Ares
11,860
1,331
0
1,704
19,472
30,099
0
11,522
7,434
23,919
0
W
Shiva
Nearvoush
Shiva
14,617
2,301
1,445
3,596
20,560
20,936
0
13,195
6,883
8,038
34,596
L
21,969
10,853
939
4,600
23,433
10,435
0
11,391
11,905
649
39,901
L
Zhong Kui
Tweepo
Zhong Kui
26,808
827
0
6,572
19,724
17,526
0
8,260
11,131
54,006
0
W
Ymir
Wojoo
Ymir
15,212
4,390
0
5,663
22,738
33,006
0
12,339
9,869
22,509
0
L
5,752
3,123
0
67
21,552
9,310
0
7,728
13,704
0
15,512
W
14,774
2,554
825
2,256
15,131
8,817
0
8,866
6,047
33,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,563
Gold Earned
60,168
231
Minions Killed
207
7
Camps Cleared
4
1,152,375
Distance Traveled
1,084,981
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,277
940
59
5
0
237,237
1
L
Kumbhakarna
11,896
991
9
1
1
218,397
0
W
Danzaburou
15,314
1,276
68
6
3
211,363
0
W
Ares
14,162
1,180
19
2
2
248,111
1
W
Shiva
12,601
1,050
79
7
1
245,992
0
L
Cupid
13,008
1,084
46
4
1
184,801
0
L
Zhong Kui
12,874
1,073
79
7
1
247,778
2
W
Ymir
14,271
1,189
21
2
0
231,929
0
L
Ullr
11,113
926
14
1
1
196,768
0
W
Agni
13,215
1,101
44
4
1
214,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role