Player Matchup

Ra
Ra
Aquatictoys
Ra
Level 157
God Stats
6W - 5L
1,774 SR
Queue Stats
151W - 144L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
ReeseRagez
Jing Wei
Level 83
God Stats
11W - 18L
1,673 SR
Queue Stats
487W - 484L
1,595 Elo+
Party 3
Cerberus
Cerberus
Tenchikaimei
Cerberus
Level 17
God Stats
18W - 27L
1,324 SR
Queue Stats
250W - 302L
1,492 Elo+
Party 3
Geb
Geb
Tomiyoface
Geb
Level 121
God Stats
8W - 7L
1,740 SR
Queue Stats
75W - 79L
1,529 Elo+
Party 2
Nike
Nike
VytalV
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 99
1,602 SR
1,533 Elo+

VS

Team Averages
Level 115
1,615 SR
1,611 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KungFury69
Gilgamesh
Level 127
God Stats
42W - 39L
1,589 SR
Queue Stats
940W - 854L
1,644 Elo+
Party 1
Fenrir
Fenrir
RKellyLuvDungeon
Fenrir
Level 158
God Stats
20W - 9L
1,830 SR
Queue Stats
353W - 269L
1,719 Elo+
Party 1
Zeus
Zeus
RaGe Sephiroth
Zeus
Level 158
God Stats
5W - 6L
1,656 SR
Queue Stats
104W - 123L
1,517 Elo+
Solo
Danzaburou
Danzaburou
TinyMindBoi
Danzaburou
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 123L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
9,723
748
10,629
13,441
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
ReeseRagez
Jing Wei
15
2 / 6 / 7
9,239
711
7,053
15,937
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Tenchikaimei
Cerberus
15
2 / 9 / 5
9,132
702
4,135
19,165
8,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 5
9,215
709
9,277
17,580
9,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
VytalV
Nike
16
0 / 2 / 4
8,856
681
3,362
10,778
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 2 / 12
10,071
775
6,786
13,452
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
KungFury69
Gilgamesh
17
7 / 4 / 14
10,886
837
12,474
16,730
10,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 4 / 12
10,715
824
11,997
14,375
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 1 / 11
10,688
822
18,158
5,163
3,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TinyMindBoi
Danzaburou
18
5 / 1 / 14
11,053
850
17,861
9,093
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
10
Kills
28
28
Deaths
12
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
12
4.5
L
3
5
6
1.2
W
Gilgamesh
KungFury69
Gilgamesh
7
4
14
3.5
W
10
4
12
4
W
3
1
11
8.5
L
Jing Wei
ReeseRagez
Jing Wei
2
6
7
0.92
L
Cerberus
Tenchikaimei
Cerberus
2
9
5
0.5
W
Danzaburou
TinyMindBoi
Danzaburou
5
1
14
12
L
3
6
5
0.92
L
Nike
VytalV
Nike
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
67,276
76,901
Taken
58,813
40,316
Mitigated
42,344
15,778
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,786
363
66
1,535
13,452
11,781
1,143
5,449
7,752
2,794
19,657
L
10,629
1,928
2,878
4,256
13,441
5,974
0
1,757
11,440
35,874
0
W
Gilgamesh
KungFury69
Gilgamesh
12,474
4,716
0
3,824
16,730
10,607
638
7,692
8,778
0
37,575
W
11,997
1,830
0
3,660
14,375
11,957
24
5,887
8,254
0
20,337
W
18,158
785
0
959
5,163
3,441
1,982
1,423
3,630
61,158
0
L
Jing Wei
ReeseRagez
Jing Wei
7,053
5,609
0
2,496
15,937
6,021
0
5,352
10,231
0
32,227
L
Cerberus
Tenchikaimei
Cerberus
4,135
518
367
2,072
19,165
8,541
0
6,652
12,259
8,773
0
W
Danzaburou
TinyMindBoi
Danzaburou
17,861
5,842
0
3,625
9,093
4,558
504
2,989
5,933
0
46,980
L
9,277
1,087
0
2,637
17,580
9,131
0
2,368
14,897
19,928
0
L
Nike
VytalV
Nike
3,362
298
0
1,072
10,778
10,649
390
3,004
7,651
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
53,413
214
Minions Killed
269
0
Camps Cleared
0
1,253,915
Distance Traveled
1,373,421
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,071
775
41
3
0
273,799
0
L
Ra
9,723
748
69
5
0
259,113
2
W
Gilgamesh
10,886
837
43
3
0
297,139
4
W
Fenrir
10,715
824
17
1
0
292,001
0
W
Zeus
10,688
822
96
7
0
242,228
2
L
Jing Wei
9,239
711
42
3
0
262,420
0
L
Cerberus
9,132
702
16
1
0
197,664
0
W
Danzaburou
11,053
850
72
6
0
268,254
0
L
Geb
9,215
709
28
2
0
261,487
1
L
Nike
8,856
681
59
5
0
273,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role