Player Matchup

The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
BNerox
Ullr
Gold II
Level 34
God Stats
2W - 5L
1,567 SR
Queue Stats
194W - 175L
1,815 MMR
Party 1
Sobek
Sobek
Platinum III
NyTe-_-WolF
Sobek
Platinum III
Level 149
God Stats
4W - 7L
1,425 SR
Queue Stats
750W - 777L
1,936 MMR
Solo
Hachiman
Hachiman
Platinum IV
Selected-Poison
Hachiman
Platinum IV
Level 87
God Stats
3W - 5L
1,658 SR
Queue Stats
32W - 27L
1,889 MMR
Solo
Poseidon
Poseidon
Silver I
Z-a-n-t-e-x
Poseidon
Silver I
Level 123
God Stats
1W - 1L
1,771 SR
Queue Stats
10W - 9L
1,635 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,584 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,519 SR
1,767 MMR
Jing Wei
Jing Wei
Diamond V
 
Jing Wei
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond III
Masero94
Anubis
Diamond III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 309L
2,160 MMR
Solo
Cabrakan
Cabrakan
Platinum V
TenienteWolf
Cabrakan
Platinum V
Level 160
God Stats
9W - 7L
1,593 SR
Queue Stats
245W - 242L
1,707 MMR
Solo
Jormungandr
Jormungandr
Gold I
Yeezy-bLck
Jormungandr
Gold I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 232L
1,671 MMR
Solo
Thor
Thor
Gold II
zentox69
Thor
Gold II
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
3 / 0 / 5
10,397
578
9,920
6,943
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
BNerox
Ullr
15
6 / 4 / 1
9,572
532
7,805
12,418
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 1
8,130
452
4,563
15,529
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
10
0 / 4 / 0
6,745
375
3,015
9,716
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Z-a-n-t-e-x
Poseidon
13
1 / 7 / 3
8,044
447
3,563
9,369
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliKhepriShivaBastet

VS

Bans
AtlasCliodhnaGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 1 / 4
11,120
618
8,524
9,057
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Masero94
Anubis
18
4 / 1 / 6
10,754
597
7,823
10,438
5,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
TenienteWolf
Cabrakan
13
3 / 3 / 6
8,120
451
4,278
10,694
13,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Yeezy-bLck
Jormungandr
16
2 / 3 / 2
10,382
577
7,627
13,281
12,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
18
8 / 4 / 6
10,877
604
14,440
12,619
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
20
20
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
0
5
5.5
W
Jing Wei
 
Jing Wei
3
1
4
5
L
Ullr
BNerox
Ullr
6
4
1
1.63
W
Anubis
Masero94
Anubis
4
1
6
7
L
2
5
1
0.5
L
Hachiman
0
4
0
0
W
Cabrakan
TenienteWolf
Cabrakan
3
3
6
2
W
Jormungandr
Yeezy-bLck
Jormungandr
2
3
2
1
L
Poseidon
Z-a-n-t-e-x
Poseidon
1
7
3
0.36
W
Thor
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
42,692
53,975
Taken
56,089
19,066
Mitigated
40,227
10,659
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,920
1,456
0
1,857
6,943
2,387
0
2,348
4,595
78,529
0
W
Jing Wei
 
Jing Wei
8,524
7,075
0
5,055
9,057
3,497
0
2,054
7,003
0
95,117
L
Ullr
BNerox
Ullr
7,805
2,252
0
1,336
12,418
3,949
0
5,548
6,870
0
54,940
W
Anubis
Masero94
Anubis
7,823
549
0
6,583
10,438
5,326
0
5,642
4,796
97,929
0
L
4,563
475
205
4,395
15,529
8,952
0
6,550
8,979
20,133
0
L
Hachiman
3,015
1,523
0
2,107
9,716
1,612
0
2,855
6,861
0
32,380
W
Cabrakan
TenienteWolf
Cabrakan
4,278
559
0
2,208
10,694
13,047
0
4,423
6,271
22,476
0
W
Jormungandr
Yeezy-bLck
Jormungandr
7,627
3,101
0
3,345
13,281
12,926
377
2,489
10,792
67,302
0
L
Poseidon
Z-a-n-t-e-x
Poseidon
3,563
434
0
759
9,369
2,166
0
2,427
6,942
44,439
0
W
Thor
14,440
2,774
0
3,572
12,619
5,431
0
3,438
9,181
0
80,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,888
Gold Earned
51,253
464
Minions Killed
648
0
Camps Cleared
0
1,675,439
Distance Traveled
1,704,563
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,397
578
142
8
0
375,640
2
W
Jing Wei
11,120
618
153
9
0
356,136
3
L
Ullr
9,572
532
112
6
0
356,783
2
W
Anubis
10,754
597
170
9
0
320,086
5
L
Sobek
8,130
452
39
2
0
358,934
9
L
Hachiman
6,745
375
72
4
0
267,983
0
W
Cabrakan
8,120
451
40
2
0
337,238
14
W
Jormungandr
10,382
577
152
8
0
319,406
8
L
Poseidon
8,044
447
99
6
0
316,099
5
W
Thor
10,877
604
133
7
0
371,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role