Player Matchup

Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChargedTech841
Kukulkan
Level 118
God Stats
22W - 22L
1,491 SR
Queue Stats
34W - 43L
1,439 Elo+
Party 1
Nike
Nike
obamaiswhite420
Nike
Level 157
God Stats
3W - 4L
1,851 SR
Queue Stats
62W - 84L
1,449 Elo+
Party 1
Medusa
Medusa
studmuffin1982e
Medusa
Level 25
God Stats
2W - 5L
1,406 SR
Queue Stats
20W - 29L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
xXSnaggedJunkXx
Jormungandr
Level 108
God Stats
3W - 8L
1,436 SR
Queue Stats
52W - 71L
1,397 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,445 Elo+

VS

Team Averages
Level 94
1,559 SR
1,446 Elo+
Geb
Geb
Exceldrius
Geb
Level 49
God Stats
3W - 8L
1,436 SR
Queue Stats
34W - 37L
1,242 Elo+
Solo
Cu Chulainn
Cu Chulainn
LILRICHKIDD
Cu Chulainn
Level 158
God Stats
3W - 4L
1,911 SR
Queue Stats
162W - 171L
1,478 Elo+
Solo
Nemesis
Nemesis
Misstriss
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo
Rama
Rama
SailorMoonpi
Rama
Level 84
God Stats
2W - 3L
1,387 SR
Queue Stats
15W - 12L
1,492 Elo+
Solo
Cthulhu
Cthulhu
bootyeater666
Cthulhu
Level 151
God Stats
105W - 114L
1,559 SR
Queue Stats
567W - 627L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 3 / 6
9,786
753
6,690
6,137
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
18
7 / 1 / 1
10,787
830
4,486
4,062
1,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 8
9,884
760
5,981
10,586
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 1 / 5
8,992
692
3,778
6,295
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xXSnaggedJunkXx
Jormungandr
15
2 / 1 / 7
10,074
775
6,709
10,119
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,740
595
1,827
6,242
4,026
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
LILRICHKIDD
Cu Chulainn
16
2 / 5 / 0
9,323
717
5,627
9,956
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Misstriss
Nemesis
13
0 / 2 / 2
7,606
585
3,243
4,355
1,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 3 / 3
9,382
722
3,629
14,725
5,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
15
3 / 2 / 3
8,752
673
7,756
6,180
3,324
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
13
Kills
6
7
Deaths
13
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
6
1.33
W
Kukulkan
7
1
1
7.5
L
0
1
4
2
L
Cu Chulainn
LILRICHKIDD
Cu Chulainn
2
5
0
0.4
L
Nemesis
Misstriss
Nemesis
0
2
2
0.5
L
1
3
3
0.83
L
Cthulhu
3
2
3
2.25
W
3
1
8
7
W
0
1
5
2.5
W
Jormungandr
xXSnaggedJunkXx
Jormungandr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
22,082
37,199
Taken
41,458
29,294
Mitigated
19,666
6,046
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,690
1,133
128
932
6,137
2,436
2,194
1,681
4,456
33,586
0
W
Kukulkan
4,486
405
0
618
4,062
1,859
2,970
391
3,671
36,912
0
L
1,827
70
490
636
6,242
4,026
112
1,699
4,410
4,007
0
L
Cu Chulainn
LILRICHKIDD
Cu Chulainn
5,627
984
0
844
9,956
5,235
1,433
4,493
5,173
0
36,513
L
Nemesis
Misstriss
Nemesis
3,243
479
0
318
4,355
1,971
105
1,410
2,901
0
7,701
L
3,629
2,574
0
3,932
14,725
5,110
306
7,989
6,412
0
39,108
L
Cthulhu
7,756
119
100
60
6,180
3,324
104
1,861
4,144
25,795
0
W
5,981
201
0
1,222
10,586
10,362
661
2,778
7,808
0
28,059
W
3,778
1,685
0
1,965
6,295
2,498
4,169
2,314
3,981
0
20,824
W
Jormungandr
xXSnaggedJunkXx
Jormungandr
6,709
1,183
216
965
10,119
12,139
1,558
2,419
7,700
22,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,523
Gold Earned
42,803
243
Minions Killed
197
0
Camps Cleared
0
1,342,478
Distance Traveled
1,010,812
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,786
753
64
5
0
264,362
4
W
Kukulkan
10,787
830
77
6
0
267,223
1
L
Geb
7,740
595
4
0
0
201,108
2
L
Cu Chulainn
9,323
717
75
6
0
249,993
2
L
Nemesis
7,606
585
13
1
0
166,408
0
L
Rama
9,382
722
73
6
0
231,409
4
L
Cthulhu
8,752
673
32
2
0
161,894
2
W
Nike
9,884
760
41
3
0
280,783
2
W
Medusa
8,992
692
40
3
0
270,062
0
W
Jormungandr
10,074
775
21
2
0
260,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role