Player Matchup

Rama
Rama
FabricioTM2
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
GabBugatti
Jing Wei
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 113L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GuiZio
Ah Muzen Cab
Level 157
God Stats
1W - 3L
1,417 SR
Queue Stats
191W - 188L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TobiTheTitan
Tsukuyomi
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,594 Elo+
Party 1
Ra
Ra
iNitroZeus
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,461 Elo+
Party 1
Team Averages
Level 128
1,483 SR
1,527 Elo+

VS

Team Averages
Level 123
1,578 SR
1,519 Elo+
Hachiman
Hachiman
Orion2150
Hachiman
Level 154
God Stats
5W - 7L
1,452 SR
Queue Stats
413W - 424L
1,581 Elo+
Party 3
Chang'e
Chang'e
SithPucky
Chang'e
Level 133
God Stats
6W - 1L
1,690 SR
Queue Stats
218W - 229L
1,444 Elo+
Party 3
Hun Batz
Hun Batz
jaylan9909
Hun Batz
Level 109
God Stats
4W - 3L
1,503 SR
Queue Stats
252W - 204L
1,586 Elo+
Party 4
Chaac
Chaac
popminimunch
Chaac
Level 63
God Stats
6W - 2L
1,667 SR
Queue Stats
204W - 189L
1,539 Elo+
Party 4
Zhong Kui
Zhong Kui
thecarter3006
Zhong Kui
Level 155
God Stats
9W - 6L
1,576 SR
Queue Stats
217W - 222L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,367
737
6,117
8,344
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
GabBugatti
Jing Wei
12
1 / 3 / 3
6,770
677
4,398
7,297
2,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
GuiZio
Ah Muzen Cab
14
2 / 3 / 3
7,960
796
5,856
6,580
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
TobiTheTitan
Tsukuyomi
13
3 / 2 / 1
7,380
738
6,916
6,708
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 2
6,842
684
3,857
4,327
1,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Orion2150
Hachiman
14
2 / 1 / 8
8,688
869
8,422
6,876
2,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
SithPucky
Chang'e
14
2 / 1 / 7
8,327
833
3,590
6,707
6,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
jaylan9909
Hun Batz
14
3 / 2 / 7
8,313
831
6,439
8,485
3,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 9
7,977
798
7,644
11,327
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
thecarter3006
Zhong Kui
16
6 / 1 / 4
9,128
913
4,969
6,007
4,908
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
7
Kills
14
14
Deaths
7
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Jing Wei
GabBugatti
Jing Wei
1
3
3
0.83
L
Ah Muzen Cab
GuiZio
Ah Muzen Cab
2
3
3
1.17
W
Hachiman
Orion2150
Hachiman
2
1
8
6
W
Chang'e
SithPucky
Chang'e
2
1
7
5.5
L
Tsukuyomi
TobiTheTitan
Tsukuyomi
3
2
1
1.75
L
1
2
2
1
W
Hun Batz
jaylan9909
Hun Batz
3
2
7
3.25
W
1
2
9
2.75
W
Zhong Kui
thecarter3006
Zhong Kui
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
31,064
33,256
Taken
39,402
11,524
Mitigated
34,192
10,975
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,117
3,128
260
1,578
8,344
2,812
0
2,364
5,757
0
18,386
L
Jing Wei
GabBugatti
Jing Wei
4,398
1,608
466
1,481
7,297
2,283
0
2,475
4,756
0
8,925
L
Ah Muzen Cab
GuiZio
Ah Muzen Cab
5,856
1,327
1,076
1,800
6,580
2,447
0
1,223
5,291
0
19,014
W
Hachiman
Orion2150
Hachiman
8,422
2,573
564
307
6,876
2,460
2,610
783
6,093
0
18,958
W
Chang'e
SithPucky
Chang'e
3,590
78
4,283
2,824
6,707
6,969
671
628
6,079
10,010
0
L
Tsukuyomi
TobiTheTitan
Tsukuyomi
6,916
1,249
392
826
6,708
2,536
0
1,405
5,125
0
12,582
L
3,857
241
2,334
762
4,327
1,446
0
1,092
3,168
9,194
0
W
Hun Batz
jaylan9909
Hun Batz
6,439
710
337
387
8,485
3,642
326
615
7,870
0
12,487
W
7,644
325
519
2,275
11,327
16,213
404
1,491
9,836
0
11,644
W
Zhong Kui
thecarter3006
Zhong Kui
4,969
0
959
1,311
6,007
4,908
810
340
5,667
21,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
42,433
88
Minions Killed
108
0
Camps Cleared
0
903,709
Distance Traveled
923,514
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,367
737
25
3
0
171,723
2
L
Jing Wei
6,770
677
7
1
0
181,903
0
L
Ah Muzen Cab
7,960
796
24
2
0
180,035
0
W
Hachiman
8,688
869
29
3
0
179,905
1
W
Chang'e
8,327
833
21
2
0
194,906
0
L
Tsukuyomi
7,380
738
12
1
0
207,031
2
L
Ra
6,842
684
20
2
0
163,017
2
W
Hun Batz
8,313
831
11
1
0
204,428
0
W
Chaac
7,977
798
10
1
0
182,164
0
W
Zhong Kui
9,128
913
37
4
0
162,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role