Player Matchup

Hades
Hades
Gurtash
Hades
Level 83
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 3
Khepri
Khepri
Lego Gonk Dr0id
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,600 Elo+
Solo
Cerberus
Cerberus
Prideful Jackal
Cerberus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,541 Elo+
Party 1
Pele
Pele
SlamMid420
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
WlLD TlGER
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,548 Elo+
Party 1
Team Averages
Level 103
1,547 SR
1,558 Elo+

VS

Team Averages
Level 91
1,683 SR
1,619 Elo+
Apollo
Apollo
Banked
Apollo
Level 143
God Stats
7W - 3L
1,814 SR
Queue Stats
246W - 142L
1,738 Elo+
Party 2
Osiris
Osiris
BigArmsP
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 34L
1,867 Elo+
Party 2
Nu Wa
Nu Wa
MissHerToes
Nu Wa
Level 142
God Stats
4W - 1L
1,882 SR
Queue Stats
165W - 104L
1,698 Elo+
Party 2
Chaac
Chaac
SkaiiBlu
Chaac
Level 127
God Stats
1W - 1L
1,719 SR
Queue Stats
50W - 52L
1,520 Elo+
Solo
Serqet
Serqet
Yonkles
Serqet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 79L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gurtash
Hades
19
8 / 2 / 23
12,134
1,011
11,506
15,347
26,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 3 / 23
10,769
897
9,484
17,880
27,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
17
4 / 3 / 24
10,667
889
11,906
26,522
25,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
18 / 4 / 9
11,658
972
17,219
16,069
9,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
WlLD TlGER
Jing Wei
16
2 / 5 / 24
10,189
849
16,983
13,038
6,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Banked
Apollo
17
9 / 6 / 4
10,958
913
28,602
13,918
4,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
BigArmsP
Osiris
16
2 / 6 / 7
10,719
893
12,236
14,311
13,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 8
8,483
707
16,752
11,447
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
SkaiiBlu
Chaac
17
4 / 6 / 8
10,723
894
12,781
21,567
23,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Yonkles
Serqet
12
0 / 11 / 4
7,630
636
2,901
13,421
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
47
35
Kills
16
17
Deaths
35
103
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
Banked
Apollo
9
6
4
1.83
L
Osiris
BigArmsP
Osiris
2
6
7
0.92
W
Hades
Gurtash
Hades
8
2
23
9.75
W
3
3
23
4.83
L
1
6
8
0.83
W
Cerberus
4
3
24
5.33
L
Chaac
SkaiiBlu
Chaac
4
6
8
1.33
W
18
4
9
5.63
W
Jing Wei
WlLD TlGER
Jing Wei
2
5
24
2.8
L
Serqet
Yonkles
Serqet
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,098
Damage
73,272
88,856
Taken
74,664
95,569
Mitigated
51,056
31,544
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Banked
Apollo
28,602
18,141
0
3,683
13,918
4,785
882
6,291
7,340
0
40,275
L
Osiris
BigArmsP
Osiris
12,236
4,537
1,288
1,488
14,311
13,668
327
7,473
6,614
0
19,197
W
Hades
Gurtash
Hades
11,506
2,358
3,482
4,070
15,347
26,263
450
3,968
11,288
28,742
0
W
9,484
1,124
962
1,952
17,880
27,973
614
4,678
12,933
14,433
0
L
16,752
3,655
184
1,053
11,447
3,055
288
5,475
5,941
31,526
0
W
Cerberus
11,906
1,192
709
10,539
26,522
25,150
732
3,141
23,073
20,290
0
L
Chaac
SkaiiBlu
Chaac
12,781
1,311
913
6,852
21,567
23,199
36
6,779
14,562
4,500
28,607
W
17,219
4,283
1,370
4,616
16,069
9,534
1,768
3,357
12,422
0
32,524
W
Jing Wei
WlLD TlGER
Jing Wei
16,983
10,496
1,963
1,881
13,038
6,649
1,183
3,812
9,226
0
45,928
L
Serqet
Yonkles
Serqet
2,901
480
486
692
13,421
6,349
90
5,815
7,311
0
3,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
48,513
154
Minions Killed
116
0
Camps Cleared
0
1,146,172
Distance Traveled
978,575
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,958
913
32
3
0
172,897
2
L
Osiris
10,719
893
26
2
0
220,837
0
W
Hades
12,134
1,011
32
3
0
239,705
3
W
Khepri
10,769
897
11
1
0
238,810
0
L
Nu Wa
8,483
707
18
2
0
182,493
0
W
Cerberus
10,667
889
32
3
0
213,093
3
L
Chaac
10,723
894
36
3
0
213,539
0
W
Pele
11,658
972
26
2
0
239,671
0
W
Jing Wei
10,189
849
53
4
0
214,893
0
L
Serqet
7,630
636
4
0
0
188,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role