Player Matchup

Mercury
Mercury
LgoGetSomeMoney
Mercury
Level 145
God Stats
3W - 1L
1,647 SR
Queue Stats
228W - 180L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
SmittyWerbenJJn1
Nu Wa
Level 140
God Stats
1W - 0L
1,712 SR
Queue Stats
82W - 52L
1,568 Elo+
Party 1
Charybdis
Charybdis
ZZ385i
Charybdis
Level 158
God Stats
1W - 0L
1,297 SR
Queue Stats
159W - 121L
1,612 Elo+
Party 1
Team Averages
Level 148
1,552 SR
1,600 Elo+

VS

Team Averages
Level 117
1,395 SR
1,426 Elo+
Susano
Susano
SkullFuttret
Susano
Level 145
God Stats
3W - 8L
1,364 SR
Queue Stats
281W - 369L
1,423 Elo+
Solo
Tiamat
Tiamat
SlikyJCP
Tiamat
Level 87
God Stats
1W - 4L
1,362 SR
Queue Stats
37W - 56L
1,559 Elo+
Solo
Hou Yi
Hou Yi
hotshot liam
Hou Yi
Level 119
God Stats
14W - 19L
1,459 SR
Queue Stats
369W - 473L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 8
12,228
815
11,381
13,929
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 8
11,858
791
13,177
9,179
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ZZ385i
Charybdis
16
5 / 3 / 12
11,269
751
16,166
11,650
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 7 / 6
9,297
620
10,664
17,190
6,703
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
SlikyJCP
Tiamat
13
3 / 9 / 1
9,343
623
7,723
15,167
5,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
14
5 / 7 / 4
9,967
664
6,331
14,450
3,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
23
Kills
10
10
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
5
8
2.8
L
Susano
2
7
6
0.71
L
Tiamat
SlikyJCP
Tiamat
3
9
1
0.39
W
8
2
8
6
W
Charybdis
ZZ385i
Charybdis
5
3
12
3.67
L
Hou Yi
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
24,718
34,758
Taken
46,807
15,070
Mitigated
16,150
10,142
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,381
5,831
0
2,772
13,929
6,281
0
2,092
11,837
0
38,898
L
Susano
10,664
1,130
0
1,490
17,190
6,703
0
6,332
10,858
0
21,724
L
Tiamat
SlikyJCP
Tiamat
7,723
547
306
1,685
15,167
5,919
0
3,542
11,625
33,224
0
W
13,177
5,623
0
3,446
9,179
3,722
666
2,105
7,074
39,322
2,269
W
Charybdis
ZZ385i
Charybdis
16,166
8,907
0
3,924
11,650
5,067
1,566
3,935
7,715
0
50,154
L
Hou Yi
6,331
3,130
0
307
14,450
3,528
0
3,538
10,912
0
25,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
28,607
149
Minions Killed
113
11
Camps Cleared
2
765,970
Distance Traveled
659,178
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,228
815
39
3
8
288,692
0
L
Susano
9,297
620
19
1
0
234,794
0
L
Tiamat
9,343
623
50
3
0
217,356
1
W
Nu Wa
11,858
791
55
4
2
246,008
0
W
Charybdis
11,269
751
55
4
1
231,270
2
L
Hou Yi
9,967
664
44
3
2
207,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role