Player Matchup

Nemesis
Nemesis
Esk-etitt
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Sol
Sol
MeowisMeemes
Sol
Level 36
God Stats
2W - 7L
1,186 SR
Queue Stats
6W - 17L
1,178 Elo+
Party 1
Athena
Athena
safariheat
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Team Averages
Level 47
1,395 SR
1,243 Elo+

VS

Team Averages
Level 53
1,452 SR
1,369 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Malafama81
Mulan
Level 15
God Stats
5W - 7L
1,451 SR
Queue Stats
52W - 62L
1,257 Elo+
Party 2
Neith
Neith
gio_soccer09
Neith
Level 36
God Stats
25W - 29L
1,406 SR
Queue Stats
57W - 73L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esk-etitt
Nemesis
13
0 / 11 / 4
8,971
598
3,467
16,148
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 6 / 0
10,121
675
10,883
12,543
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
safariheat
Athena
14
1 / 6 / 3
9,582
639
6,213
12,779
21,536
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
4
0 / 0 / 0
7,850
523
0
0
0
Mulan
18
12 / 4 / 9
13,205
880
19,173
22,000
16,867
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 0 / 7
13,060
871
16,372
14,392
5,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
23
23
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
L
Nemesis
Esk-etitt
Nemesis
0
11
4
0.18
W
Mulan
12
4
9
4.13
L
3
6
0
0.5
W
11
0
7
14.5
L
Athena
safariheat
Athena
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
35,545
41,470
Taken
36,392
33,337
Mitigated
22,810
4,058
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Esk-etitt
Nemesis
3,467
1,491
0
1,196
16,148
6,476
186
0
16,148
0
13,322
W
Mulan
19,173
3,922
0
6,449
22,000
16,867
640
8,924
13,076
582
56,425
L
10,883
4,574
157
2,205
12,543
5,325
503
282
12,261
36,223
6,131
W
16,372
5,103
0
4,697
14,392
5,943
2,129
8,255
6,137
0
59,202
L
Athena
safariheat
Athena
6,213
1,317
0
500
12,779
21,536
0
32
12,747
23,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
34,115
126
Minions Killed
145
1
Camps Cleared
7
687,829
Distance Traveled
559,592
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,850
523
0
0
0
0
0
L
Nemesis
8,971
598
14
1
0
246,030
0
W
Mulan
13,205
880
68
5
4
289,280
3
L
Sol
10,121
675
83
6
1
163,965
0
W
Neith
13,060
871
77
5
3
270,312
1
L
Athena
9,582
639
29
2
0
277,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role