Player Matchup

Medusa
Medusa
Amrynthe
Medusa
Level 102
God Stats
4W - 2L
1,721 SR
Queue Stats
56W - 49L
1,571 Elo+
Party 1
Thor
Thor
DADDY UZUMAK1
Thor
Level 145
God Stats
7W - 5L
1,496 SR
Queue Stats
108W - 95L
1,622 Elo+
Party 1
Athena
Athena
Stigsbreakfast
Athena
Level 149
God Stats
2W - 0L
1,241 SR
Queue Stats
62W - 73L
1,562 Elo+
Solo
Vamana
Vamana
The Chain User
Vamana
Level 156
God Stats
3W - 4L
1,537 SR
Queue Stats
98W - 78L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
zell994
Baron Samedi
Level 160
God Stats
10W - 6L
1,791 SR
Queue Stats
99W - 79L
1,620 Elo+
Party 1
Team Averages
Level 142
1,557 SR
1,606 Elo+

VS

Team Averages
Level 104
1,594 SR
1,594 Elo+
Nu Wa
Nu Wa
BloodBanish
Nu Wa
Level 88
God Stats
12W - 10L
1,566 SR
Queue Stats
118W - 108L
1,622 Elo+
Solo
Kumbhakarna
Kumbhakarna
FortranPrime
Kumbhakarna
Level 101
God Stats
2W - 5L
1,475 SR
Queue Stats
270W - 279L
1,598 Elo+
Party 2
Ravana
Ravana
One-Eyed-King928
Ravana
Level 146
God Stats
0W - 2L
1,618 SR
Queue Stats
74W - 78L
1,522 Elo+
Solo
Nox
Nox
ReturnNull
Nox
Level 109
God Stats
24W - 18L
1,682 SR
Queue Stats
111W - 111L
1,655 Elo+
Party 2
Hachiman
Hachiman
VReptileV
Hachiman
Level 75
God Stats
41W - 27L
1,630 SR
Queue Stats
175W - 155L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amrynthe
Medusa
18
6 / 4 / 7
11,718
732
15,305
12,947
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 13
11,633
727
9,759
12,696
5,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 3 / 16
11,865
742
16,078
19,704
17,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 3 / 12
12,336
771
18,226
21,064
21,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
zell994
Baron Samedi
19
3 / 0 / 22
12,472
780
17,027
18,092
22,086
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 8
9,643
603
16,611
13,772
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
FortranPrime
Kumbhakarna
17
4 / 4 / 9
11,222
701
8,368
20,684
27,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 7
11,512
720
14,187
16,529
14,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 7
11,223
701
6,103
18,295
27,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
VReptileV
Hachiman
17
3 / 6 / 5
10,794
675
11,845
19,135
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
27
Kills
15
15
Deaths
27
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amrynthe
Medusa
6
4
7
2.38
L
1
10
8
0.5
W
5
5
13
2.3
L
Kumbhakarna
FortranPrime
Kumbhakarna
4
4
9
2.13
L
4
3
7
2.5
L
3
4
7
1.63
W
6
3
16
4.67
W
7
3
12
4.33
L
Hachiman
VReptileV
Hachiman
3
6
5
0.92
W
Baron Samedi
zell994
Baron Samedi
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,395
Damage
57,114
84,503
Taken
88,415
71,244
Mitigated
84,890
26,775
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amrynthe
Medusa
15,305
8,539
1,018
4,803
12,947
4,931
4,336
5,101
7,846
0
60,598
L
16,611
5,261
0
0
13,772
5,778
354
6,887
6,885
38,597
0
W
9,759
1,244
0
582
12,696
5,317
520
6,583
6,113
0
26,797
L
Kumbhakarna
FortranPrime
Kumbhakarna
8,368
501
0
940
20,684
27,537
30
6,603
13,946
19,191
0
L
14,187
4,071
0
1,030
16,529
14,871
0
3,706
12,655
0
52,934
L
6,103
490
1,383
1,520
18,295
27,054
48
7,143
11,152
20,420
0
W
16,078
5,465
0
2,635
19,704
17,770
788
6,314
13,390
43,889
0
W
18,226
9,808
0
4,715
21,064
21,140
1,305
5,827
15,237
0
59,692
L
Hachiman
VReptileV
Hachiman
11,845
6,615
0
3,546
19,135
9,650
1,853
8,404
10,672
0
43,289
W
Baron Samedi
zell994
Baron Samedi
17,027
2,185
6,124
6,898
18,092
22,086
384
7,257
10,835
46,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,024
Gold Earned
54,394
316
Minions Killed
217
0
Camps Cleared
0
1,640,307
Distance Traveled
1,439,828
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,718
732
91
6
0
305,216
2
L
Nu Wa
9,643
603
28
2
0
245,394
0
W
Thor
11,633
727
34
2
0
317,004
0
L
Kumbhakarna
11,222
701
13
1
0
303,850
4
L
Ravana
11,512
720
70
4
0
315,506
2
L
Nox
11,223
701
46
3
0
311,048
1
W
Athena
11,865
742
52
3
0
366,924
7
W
Vamana
12,336
771
87
5
0
339,501
0
L
Hachiman
10,794
675
60
4
0
264,030
3
W
Baron Samedi
12,472
780
52
3
0
311,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role