Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Juankacerero
Jormungandr
Level 155
God Stats
5W - 4L
1,789 SR
Queue Stats
276W - 265L
1,542 Elo+
Party 1
Apollo
Apollo
Kroosia
Apollo
Level 119
God Stats
8W - 12L
1,567 SR
Queue Stats
532W - 518L
1,500 Elo+
Party 1
Neith
Neith
Vasherzh
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,439 Elo+
Party 1
Scylla
Scylla
marcial687
Scylla
Level 109
God Stats
0W - 2L
1,255 SR
Queue Stats
145W - 151L
1,499 Elo+
Party 1
Team Averages
Level 115
1,522 SR
1,496 Elo+

VS

Team Averages
Level 125
1,562 SR
1,472 Elo+
Sun Wukong
Sun Wukong
KingFiasco757
Sun Wukong
Level 91
God Stats
16W - 7L
1,652 SR
Queue Stats
125W - 112L
1,473 Elo+
Solo
Mercury
Mercury
Yuh Lucifer
Mercury
Level 145
God Stats
76W - 55L
1,568 SR
Queue Stats
574W - 569L
1,472 Elo+
Solo
Awilix
Awilix
jjwarrior22
Awilix
Level 126
God Stats
18W - 8L
1,499 SR
Queue Stats
231W - 209L
1,453 Elo+
Solo
Skadi
Skadi
oCrissCross
Skadi
Level 160
God Stats
11W - 12L
1,339 SR
Queue Stats
970W - 936L
1,509 Elo+
Solo
Sol
Sol
x_knightkiller
Sol
Level 103
God Stats
9W - 4L
1,750 SR
Queue Stats
255W - 253L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 5 / 0
5,169
517
6,635
9,762
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Juankacerero
Jormungandr
7
0 / 2 / 0
4,278
428
3,286
7,123
3,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Kroosia
Apollo
9
1 / 1 / 1
5,451
545
3,870
6,559
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Vasherzh
Neith
7
0 / 4 / 0
4,420
442
1,707
5,416
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
marcial687
Scylla
9
1 / 2 / 1
5,361
536
1,644
5,785
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingFiasco757
Sun Wukong
12
6 / 0 / 0
6,975
698
5,833
8,484
4,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
Yuh Lucifer
Mercury
9
2 / 0 / 3
5,039
504
3,982
4,537
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
12
2 / 0 / 2
6,296
630
3,800
5,788
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
5,677
568
3,664
3,012
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
5,962
596
6,895
5,518
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
L
Jormungandr
Juankacerero
Jormungandr
0
2
0
0
W
Sun Wukong
KingFiasco757
Sun Wukong
6
0
0
6
L
Apollo
Kroosia
Apollo
1
1
1
1.5
L
Neith
Vasherzh
Neith
0
4
0
0
W
Mercury
Yuh Lucifer
Mercury
2
0
3
3.5
W
Awilix
2
0
2
3
L
Scylla
marcial687
Scylla
1
2
1
0.75
W
2
0
3
3.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,142
Damage
24,174
34,645
Taken
27,339
16,556
Mitigated
10,435
5,692
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,635
2,857
0
2,317
9,762
7,921
33
1,152
8,610
0
32,812
L
Jormungandr
Juankacerero
Jormungandr
3,286
816
30
1,030
7,123
3,425
0
1,239
5,884
16,734
0
W
Sun Wukong
KingFiasco757
Sun Wukong
5,833
2,254
0
3,786
8,484
4,303
0
0
8,484
0
39,339
L
Apollo
Kroosia
Apollo
3,870
2,477
0
750
6,559
1,935
156
653
5,906
0
30,972
L
Neith
Vasherzh
Neith
1,707
543
0
875
5,416
1,515
374
301
5,115
0
21,207
W
Mercury
Yuh Lucifer
Mercury
3,982
2,026
0
1,324
4,537
1,610
650
1,591
2,946
0
18,079
W
Awilix
3,800
1,144
0
750
5,788
1,821
0
0
5,788
0
44,333
L
Scylla
marcial687
Scylla
1,644
41
0
690
5,785
1,760
0
2,844
2,941
22,236
0
W
3,664
1,928
0
1,739
3,012
881
808
865
2,147
0
28,671
W
6,895
2,584
0
2,336
5,518
1,820
696
2,271
3,044
28,526
3,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
29,949
264
Minions Killed
319
0
Camps Cleared
0
922,381
Distance Traveled
978,005
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,169
517
68
7
0
171,300
0
L
Jormungandr
4,278
428
25
3
0
180,459
0
W
Sun Wukong
6,975
698
81
8
0
196,765
4
L
Apollo
5,451
545
73
7
0
209,562
0
L
Neith
4,420
442
42
4
0
178,194
0
W
Mercury
5,039
504
32
3
0
190,804
5
W
Awilix
6,296
630
80
8
0
244,733
2
L
Scylla
5,361
536
56
6
0
182,866
2
W
Skadi
5,677
568
57
6
0
160,287
3
W
Sol
5,962
596
69
7
0
185,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role