Player Matchup

Baron Samedi
Baron Samedi
Silver I
BadLad14
Baron Samedi
Silver I
Level 123
God Stats
0W - 4L
1,525 SR
Queue Stats
61W - 72L
1,289 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Grecco24
Zhong Kui
Gold V
Level 126
God Stats
7W - 2L
1,568 SR
Queue Stats
316W - 323L
1,291 MMR
Solo
Bastet
Bastet
Silver I
KANEWOW
Bastet
Silver I
Level 123
God Stats
2W - 3L
1,632 SR
Queue Stats
231W - 254L
1,231 MMR
Solo
Chiron
Chiron
Silver II
fbeast1000
Chiron
Silver II
Level 106
God Stats
0W - 1L
1,636 SR
Queue Stats
25W - 28L
1,280 MMR
Solo
Agni
Agni
Silver I
johanAP
Agni
Silver I
Level 128
God Stats
10W - 5L
1,585 SR
Queue Stats
57W - 67L
1,302 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,589 SR
1,278 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,532 SR
1,279 MMR
Da Ji
Da Ji
Gold IV
BonzaTiger
Da Ji
Gold IV
Level 155
God Stats
4W - 5L
1,463 SR
Queue Stats
174W - 176L
1,318 MMR
Solo
Merlin
Merlin
Gold IV
Canycus
Merlin
Gold IV
Level 155
God Stats
7W - 6L
1,572 SR
Queue Stats
312W - 339L
1,328 MMR
Solo
Vamana
Vamana
Silver I
IBeMeep
Vamana
Silver I
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 200L
1,230 MMR
Solo
Izanami
Izanami
Gold V
IkuFox
Izanami
Gold V
Level 62
God Stats
9W - 6L
1,503 SR
Queue Stats
136W - 150L
1,286 MMR
Solo
Geb
Geb
Silver II
xXshinryuuXx
Geb
Silver II
Level 47
God Stats
4W - 4L
1,624 SR
Queue Stats
20W - 28L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadLad14
Baron Samedi
16
1 / 6 / 4
9,788
426
5,447
17,887
18,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Grecco24
Zhong Kui
19
0 / 4 / 0
11,486
499
14,980
16,573
20,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
KANEWOW
Bastet
18
3 / 4 / 2
10,964
477
12,670
22,187
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
fbeast1000
Chiron
20
10 / 1 / 1
14,782
643
14,765
17,172
6,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
johanAP
Agni
5
0 / 0 / 1
6,875
299
528
945
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioShivaGilgameshCliodhna

VS

Bans
AresSobekArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
5 / 2 / 5
12,364
538
13,311
16,270
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Canycus
Merlin
20
4 / 1 / 5
14,098
613
14,454
13,599
5,332
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
IBeMeep
Vamana
20
4 / 1 / 3
13,998
609
8,808
24,874
24,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
IkuFox
Izanami
20
1 / 10 / 4
13,223
575
11,434
19,340
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 7
10,875
473
4,579
8,427
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
15
15
Deaths
14
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BadLad14
Baron Samedi
1
6
4
0.5
W
Da Ji
5
2
5
3.75
W
Merlin
Canycus
Merlin
4
1
5
6.5
L
Zhong Kui
Grecco24
Zhong Kui
0
4
0
0
W
Vamana
IBeMeep
Vamana
4
1
3
5.5
W
Izanami
IkuFox
Izanami
1
10
4
0.3
L
Bastet
KANEWOW
Bastet
3
4
2
1
L
Chiron
fbeast1000
Chiron
10
1
1
10.5
L
Agni
johanAP
Agni
0
0
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,390
Damage
52,586
74,764
Taken
82,510
54,040
Mitigated
55,472
28,914
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BadLad14
Baron Samedi
5,447
330
652
3,335
17,887
18,426
833
6,689
11,198
55,631
0
W
Da Ji
13,311
4,202
0
7,407
16,270
6,579
860
3,198
12,907
0
91,691
W
Merlin
Canycus
Merlin
14,454
887
104
3,044
13,599
5,332
201
4,135
9,464
119,020
0
L
Zhong Kui
Grecco24
Zhong Kui
14,980
2,321
0
5,279
16,573
20,443
711
4,465
12,108
92,248
0
W
Vamana
IBeMeep
Vamana
8,808
3,061
0
6,567
24,874
24,940
1,213
7,716
17,158
0
94,718
W
Izanami
IkuFox
Izanami
11,434
7,259
0
4,157
19,340
8,806
3,557
3,269
16,071
0
127,837
L
Bastet
KANEWOW
Bastet
12,670
2,991
0
7,994
22,187
8,175
0
4,652
17,535
0
77,380
L
Chiron
fbeast1000
Chiron
14,765
7,466
59
11,095
17,172
6,792
2,424
2,954
14,217
0
127,807
L
Agni
johanAP
Agni
528
40
0
500
945
204
0
386
559
7,164
0
W
4,579
977
0
1,007
8,427
9,815
697
3,951
4,476
9,762
9,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
64,558
632
Minions Killed
733
0
Camps Cleared
0
1,792,733
Distance Traveled
2,290,217
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,788
426
86
4
0
361,635
4
W
Da Ji
12,364
538
129
6
0
507,492
6
W
Merlin
14,098
613
186
8
0
463,687
11
L
Zhong Kui
11,486
499
178
8
0
399,282
3
W
Vamana
13,998
609
183
8
0
456,398
1
W
Izanami
13,223
575
200
9
0
392,065
6
L
Bastet
10,964
477
114
5
0
514,973
1
L
Chiron
14,782
643
234
10
0
454,622
8
L
Agni
6,875
299
20
1
0
62,221
1
W
Geb
10,875
473
35
2
0
470,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role