Player Matchup

Ganesha
Ganesha
DragonsWrath182
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,669 Elo+
Party 1
Agni
Agni
SickSixthSense
Agni
Level 79
God Stats
1W - 1L
1,277 SR
Queue Stats
101W - 65L
1,635 Elo+
Party 1
Cliodhna
Cliodhna
Sirtwerkalo
Cliodhna
Level 67
God Stats
14W - 7L
1,641 SR
Queue Stats
60W - 49L
1,559 Elo+
Party 1
Apollo
Apollo
koreankockking
Apollo
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 1
Fenrir
Fenrir
marvinator92
Fenrir
Level 160
God Stats
3W - 0L
1,785 SR
Queue Stats
29W - 20L
1,624 Elo+
Party 1
Team Averages
Level 73
1,541 SR
1,580 Elo+

VS

Team Averages
Level 57
1,595 SR
1,524 Elo+
Izanami
Izanami
FnafTheory
Izanami
Level 29
God Stats
5W - 11L
1,481 SR
Queue Stats
22W - 34L
1,416 Elo+
Party 2
Hercules
Hercules
LPD1405DUXS
Hercules
Level 121
God Stats
0W - 2L
1,271 SR
Queue Stats
171W - 167L
1,470 Elo+
Party 2
Ra
Ra
Novitium36
Ra
Level 19
God Stats
7W - 4L
1,724 SR
Queue Stats
60W - 85L
1,589 Elo+
Party 3
Cthulhu
Cthulhu
Novitium6
Cthulhu
Level 24
God Stats
1W - 4L
1,785 SR
Queue Stats
31W - 55L
1,541 Elo+
Party 3
Arachne
Arachne
TRP Lionnel
Arachne
Level 90
God Stats
1W - 1L
1,712 SR
Queue Stats
114W - 120L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,611
561
2,263
6,371
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 4
6,489
649
7,734
4,582
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Sirtwerkalo
Cliodhna
10
4 / 1 / 3
6,085
609
4,169
5,985
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 4 / 3
5,856
586
4,117
5,386
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
3 / 0 / 2
6,341
634
4,170
5,329
3,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FnafTheory
Izanami
9
2 / 3 / 1
5,624
562
2,961
4,055
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LPD1405DUXS
Hercules
10
0 / 2 / 0
5,602
560
2,327
6,046
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 0
5,342
534
2,000
5,133
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Novitium6
Cthulhu
8
1 / 4 / 6
5,507
551
3,928
8,713
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
TRP Lionnel
Arachne
9
4 / 4 / 1
5,718
572
4,634
10,008
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
8
8
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Izanami
FnafTheory
Izanami
2
3
1
0.83
L
Hercules
LPD1405DUXS
Hercules
0
2
0
0
L
1
4
0
0.25
L
Cthulhu
Novitium6
Cthulhu
1
4
6
1
W
5
1
4
7
W
Cliodhna
Sirtwerkalo
Cliodhna
4
1
3
5.5
L
Arachne
TRP Lionnel
Arachne
4
4
1
1.13
W
4
4
3
1.38
W
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
15,850
27,653
Taken
33,955
11,824
Mitigated
14,464
10,493
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,263
322
0
1,697
6,371
3,465
72
1,786
4,585
8,472
0
L
Izanami
FnafTheory
Izanami
2,961
2,368
0
611
4,055
963
0
723
3,332
0
27,255
L
Hercules
LPD1405DUXS
Hercules
2,327
826
0
2,824
6,046
4,782
0
10
6,036
0
25,534
L
2,000
86
63
1,140
5,133
1,499
0
2,752
2,381
20,554
0
L
Cthulhu
Novitium6
Cthulhu
3,928
504
206
1,866
8,713
4,345
0
3,759
4,954
9,565
1,366
W
7,734
1,302
0
1,185
4,582
1,316
53
1,236
3,346
36,621
0
W
Cliodhna
Sirtwerkalo
Cliodhna
4,169
667
0
3,497
5,985
2,046
0
1,018
4,967
0
33,300
L
Arachne
TRP Lionnel
Arachne
4,634
3,592
0
1,687
10,008
2,875
0
2,753
7,255
0
26,119
W
4,117
2,470
0
1,119
5,386
1,325
605
1,407
3,979
0
26,214
W
Fenrir
4,170
983
0
2,995
5,329
3,672
0
110
4,966
0
27,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
27,793
282
Minions Killed
229
0
Camps Cleared
0
974,267
Distance Traveled
974,267
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,611
561
2
0
0
179,332
4
L
Izanami
5,624
562
57
6
0
169,980
2
L
Hercules
5,602
560
65
7
0
188,574
1
L
Ra
5,342
534
49
5
0
196,925
3
L
Cthulhu
5,507
551
10
1
0
184,447
3
W
Agni
6,489
649
89
9
0
203,261
2
W
Cliodhna
6,085
609
71
7
0
216,425
3
L
Arachne
5,718
572
48
5
0
234,341
2
W
Apollo
5,856
586
51
5
0
172,166
1
W
Fenrir
6,341
634
69
7
0
203,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role