Player Matchup

Nu Wa
Nu Wa
Chexco39
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 75L
1,300 Elo+
Party 1
Hercules
Hercules
Psicotropico7
Hercules
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,433 Elo+
Party 1
Bacchus
Bacchus
narcotic_6988
Bacchus
Level 129
God Stats
4W - 8L
1,434 SR
Queue Stats
103W - 145L
1,409 Elo+
Party 1
Team Averages
Level 81
1,478 SR
1,381 Elo+

VS

Team Averages
Level 86
1,498 SR
1,327 Elo+
Medusa
Medusa
FAFFO2310
Medusa
Level 112
God Stats
12W - 14L
1,494 SR
Queue Stats
204W - 284L
1,322 Elo+
Party 2
Olorun
Olorun
ManuGiuly
Olorun
Level 34
God Stats
22W - 17L
1,533 SR
Queue Stats
166W - 250L
1,324 Elo+
Party 2
Rama
Rama
Rbrt-94
Rama
Level 112
God Stats
8W - 11L
1,468 SR
Queue Stats
104W - 166L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chexco39
Nu Wa
11
0 / 4 / 1
7,640
588
1,716
7,156
2,430
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Psicotropico7
Hercules
12
0 / 2 / 1
7,648
588
1,083
9,695
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
12
1 / 3 / 1
8,201
631
4,761
10,512
6,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FAFFO2310
Medusa
14
2 / 0 / 7
8,985
691
7,870
4,402
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
ManuGiuly
Olorun
14
3 / 2 / 5
9,036
695
6,585
4,392
1,683
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Rbrt-94
Rama
14
4 / 0 / 5
9,298
715
5,414
3,773
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Chexco39
Nu Wa
0
4
1
0.13
W
Medusa
FAFFO2310
Medusa
2
0
7
5.5
W
Olorun
ManuGiuly
Olorun
3
2
5
2.75
L
Hercules
Psicotropico7
Hercules
0
2
1
0.25
W
Rama
Rbrt-94
Rama
4
0
5
6.5
L
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,560
Damage
19,869
27,363
Taken
12,567
17,196
Mitigated
5,178
3,567
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Chexco39
Nu Wa
1,716
416
0
205
7,156
2,430
478
2,881
4,275
25,576
0
W
Medusa
FAFFO2310
Medusa
7,870
2,667
0
909
4,402
1,792
582
2,976
1,388
0
28,730
W
Olorun
ManuGiuly
Olorun
6,585
2,242
271
431
4,392
1,683
1,593
2,266
2,022
26,402
0
L
Hercules
Psicotropico7
Hercules
1,083
47
0
1,819
9,695
8,066
146
1,536
8,159
3,651
12,165
W
Rama
Rbrt-94
Rama
5,414
2,976
290
830
3,773
1,703
553
1,712
2,033
0
28,538
L
Bacchus
4,761
129
0
1,543
10,512
6,700
150
2,497
8,015
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
27,319
109
Minions Killed
156
3
Camps Cleared
6
656,215
Distance Traveled
650,238
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,640
588
46
4
1
199,259
0
W
Medusa
8,985
691
40
3
1
237,586
4
W
Olorun
9,036
695
56
4
2
232,173
2
L
Hercules
7,648
588
39
3
1
223,145
1
W
Rama
9,298
715
60
5
3
180,479
3
L
Bacchus
8,201
631
24
2
1
233,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role