Player Matchup

Ao Kuang
Ao Kuang
ISimpleEdits
Ao Kuang
Level 49
God Stats
4W - 9L
1,279 SR
Queue Stats
21W - 34L
1,254 Elo+
Party 1
Ravana
Ravana
NiFe Ganseki
Ravana
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
436W - 489L
1,433 Elo+
Solo
Mercury
Mercury
ThatCupOfJoe
Mercury
Level 148
God Stats
1W - 1L
1,626 SR
Queue Stats
59W - 53L
1,582 Elo+
Party 1
Team Averages
Level 115
1,468 SR
1,423 Elo+

VS

Team Averages
Level 82
1,557 SR
1,428 Elo+
Cerberus
Cerberus
BigHam007
Cerberus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Monocyte_87
Baron Samedi
Level 58
God Stats
8W - 2L
1,672 SR
Queue Stats
26W - 28L
1,308 Elo+
Solo
Hou Yi
Hou Yi
xXH3llsAng3lXx
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ISimpleEdits
Ao Kuang
15
4 / 3 / 6
10,813
676
8,506
15,124
4,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
14
3 / 8 / 7
10,474
655
9,619
23,279
18,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
ThatCupOfJoe
Mercury
17
5 / 4 / 7
11,775
736
16,333
16,575
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigHam007
Cerberus
15
2 / 2 / 10
11,731
733
11,860
20,328
27,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Monocyte_87
Baron Samedi
16
5 / 5 / 9
11,625
727
16,655
13,988
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 5 / 5
12,534
783
15,177
12,038
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
12
Kills
15
15
Deaths
12
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigHam007
Cerberus
2
2
10
3.5
L
Ao Kuang
ISimpleEdits
Ao Kuang
4
3
6
2.33
W
Baron Samedi
Monocyte_87
Baron Samedi
5
5
9
1.9
L
Ravana
3
8
7
0.81
L
Mercury
ThatCupOfJoe
Mercury
5
4
7
2.13
W
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
43,692
54,978
Taken
46,354
28,705
Mitigated
40,715
6,741
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigHam007
Cerberus
11,860
1,204
0
4,948
20,328
27,991
117
3,861
16,467
29,862
0
L
Ao Kuang
ISimpleEdits
Ao Kuang
8,506
3,076
0
3,161
15,124
4,916
347
9,243
5,881
20,286
0
W
Baron Samedi
Monocyte_87
Baron Samedi
16,655
1,125
2,729
4,941
13,988
6,677
694
2,418
11,570
47,925
0
L
Ravana
9,619
2,877
0
2,726
23,279
18,418
587
10,463
12,816
0
22,841
L
Mercury
ThatCupOfJoe
Mercury
16,333
6,572
0
854
16,575
5,371
386
9,828
6,747
0
53,802
W
15,177
8,786
0
2,488
12,038
6,047
1,576
2,805
9,233
0
52,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
35,890
124
Minions Killed
188
7
Camps Cleared
6
886,367
Distance Traveled
856,981
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,731
733
55
3
1
318,809
0
L
Ao Kuang
10,813
676
19
1
3
304,467
0
W
Baron Samedi
11,625
727
67
4
1
270,924
1
L
Ravana
10,474
655
16
1
0
257,329
2
L
Mercury
11,775
736
89
6
4
324,571
0
W
Hou Yi
12,534
783
66
4
4
267,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role