Player Matchup

Olorun
Olorun
Finres
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
Scyxeno
Sylvanus
Level 143
God Stats
1W - 3L
1,238 SR
Queue Stats
145W - 77L
1,700 Elo+
Party 1
Bastet
Bastet
Viltch
Bastet
Level 155
God Stats
4W - 2L
1,537 SR
Queue Stats
167W - 102L
1,715 Elo+
Party 1
Team Averages
Level 112
1,425 SR
1,637 Elo+

VS

Team Averages
Level 63
1,415 SR
1,405 Elo+
Hou Yi
Hou Yi
Dearepth
Hou Yi
Level 107
God Stats
2W - 1L
1,389 SR
Queue Stats
24W - 20L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Fmz On 60Fps
Cthulhu
Level 48
God Stats
4W - 2L
1,442 SR
Queue Stats
16W - 25L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
LordRyann
Nu Wa
Level 34
God Stats
2W - 1L
1,415 SR
Queue Stats
12W - 21L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Finres
Olorun
15
1 / 8 / 6
10,508
618
5,871
17,500
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Scyxeno
Sylvanus
15
2 / 6 / 9
11,700
688
8,029
26,689
33,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Viltch
Bastet
18
9 / 1 / 3
12,117
713
21,346
21,794
9,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dearepth
Hou Yi
19
11 / 0 / 2
13,755
809
29,762
15,582
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Fmz On 60Fps
Cthulhu
17
1 / 3 / 11
12,488
735
12,314
18,572
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
LordRyann
Nu Wa
15
3 / 9 / 8
11,356
668
11,852
12,580
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
12
Kills
15
15
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dearepth
Hou Yi
11
0
2
12
L
Olorun
Finres
Olorun
1
8
6
0.5
W
Cthulhu
Fmz On 60Fps
Cthulhu
1
3
11
2.17
W
Nu Wa
LordRyann
Nu Wa
3
9
8
0.78
L
Sylvanus
Scyxeno
Sylvanus
2
6
9
1.08
L
Bastet
Viltch
Bastet
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
53,928
65,983
Taken
46,734
52,249
Mitigated
23,214
25,441
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dearepth
Hou Yi
29,762
17,280
0
6,825
15,582
5,561
1,992
4,924
10,658
0
72,595
L
Olorun
Finres
Olorun
5,871
2,058
920
3,736
17,500
8,702
0
6,612
10,888
50,865
0
W
Cthulhu
Fmz On 60Fps
Cthulhu
12,314
772
1,268
4,271
18,572
14,224
360
6,276
10,704
41,531
0
W
Nu Wa
LordRyann
Nu Wa
11,852
3,337
0
440
12,580
3,429
917
3,370
9,210
35,279
0
L
Sylvanus
Scyxeno
Sylvanus
8,029
2,072
3,628
9,238
26,689
33,689
0
8,983
17,706
16,233
0
L
Bastet
Viltch
Bastet
21,346
3,948
0
7,919
21,794
9,858
0
8,746
13,048
0
71,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
37,599
191
Minions Killed
217
5
Camps Cleared
9
897,243
Distance Traveled
868,951
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,755
809
107
6
5
296,866
2
L
Olorun
10,508
618
97
6
2
259,471
3
W
Cthulhu
12,488
735
67
4
2
338,660
4
W
Nu Wa
11,356
668
43
3
2
233,425
0
L
Sylvanus
11,700
688
20
1
1
261,058
2
L
Bastet
12,117
713
74
4
2
376,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role