Player Matchup

Osiris
Osiris
Isaacrod12
Osiris
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
100W - 99L
1,579 Elo+
Solo
Freya
Freya
buizel64
Freya
Level 63
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 4L
1,646 Elo+
Party 2
Loki
Loki
tiptonblu3
Loki
Level 13
God Stats
1W - 2L
1,579 SR
Queue Stats
2W - 4L
1,646 Elo+
Party 2
Team Averages
Level 68
1,534 SR
1,624 Elo+

VS

Team Averages
Level 79
1,434 SR
1,507 Elo+
Ra
Ra
DeityHunter22
Ra
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 102L
1,504 Elo+
Party 1
Chaac
Chaac
Garthmare2
Chaac
Level 80
God Stats
2W - 5L
1,502 SR
Queue Stats
61W - 66L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
ResetVeXs
Baron Samedi
Level 13
God Stats
6W - 2L
1,301 SR
Queue Stats
39W - 33L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Isaacrod12
Osiris
15
5 / 4 / 4
10,109
722
11,471
16,765
19,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
buizel64
Freya
14
4 / 7 / 4
10,177
727
10,358
11,935
4,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 8 / 5
8,126
580
5,391
11,770
4,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
10,117
723
7,319
8,625
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
16
10 / 3 / 8
11,165
798
14,889
14,015
16,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ResetVeXs
Baron Samedi
15
6 / 4 / 11
10,420
744
10,137
9,615
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
19
19
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Chaac
10
3
8
4.67
L
Osiris
Isaacrod12
Osiris
5
4
4
1.75
W
Baron Samedi
ResetVeXs
Baron Samedi
6
4
11
2.88
L
Freya
buizel64
Freya
4
7
4
0.86
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,220
Damage
32,345
40,470
Taken
32,255
29,250
Mitigated
23,376
3,426
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
340
1,167
1,613
8,625
3,125
276
4,077
4,548
44,871
0
W
Chaac
14,889
4,321
216
3,639
14,015
16,061
778
5,431
8,584
0
33,133
L
Osiris
Isaacrod12
Osiris
11,471
2,299
82
1,262
16,765
19,737
0
8,007
8,293
7,287
27,069
W
Baron Samedi
ResetVeXs
Baron Samedi
10,137
1,742
1,845
2,454
9,615
4,190
986
3,362
6,253
23,895
0
L
Freya
buizel64
Freya
10,358
3,432
0
1,855
11,935
4,942
288
5,632
6,124
30,003
0
L
5,391
1,723
0
227
11,770
4,571
0
4,337
7,101
0
16,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,412
Gold Earned
31,702
101
Minions Killed
154
5
Camps Cleared
7
669,011
Distance Traveled
700,376
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,117
723
99
7
5
238,589
2
W
Chaac
11,165
798
37
3
0
259,841
3
L
Osiris
10,109
722
37
3
1
259,388
2
W
Baron Samedi
10,420
744
18
1
2
201,946
1
L
Freya
10,177
727
38
3
2
191,149
4
L
Loki
8,126
580
26
2
2
218,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role