Player Matchup

Gilgamesh
Gilgamesh
LeeroyBrown
Gilgamesh
Level 43
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 17L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
TriTestament
Sun Wukong
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 8L
1,395 Elo+
Party 1
Anubis
Anubis
frugshin
Anubis
Level 7
God Stats
1W - 4L
1,404 SR
Queue Stats
1W - 8L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
mrsenor8
Danzaburou
Level 3
God Stats
0W - 4L
1,213 SR
Queue Stats
0W - 9L
1,209 Elo+
Party 1
Ao Kuang
Ao Kuang
shadowknexsestus
Ao Kuang
Level 148
God Stats
3W - 2L
1,846 SR
Queue Stats
175W - 165L
1,544 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,368 Elo+

VS

Team Averages
Level 94
1,638 SR
1,556 Elo+
Anubis
Anubis
ISOHAWNY
Anubis
Level 109
God Stats
5W - 11L
1,797 SR
Queue Stats
181W - 139L
1,540 Elo+
Party 2
Ravana
Ravana
ScoobyMFDoo
Ravana
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 110L
1,654 Elo+
Party 2
Skadi
Skadi
SemperSlapTrash
Skadi
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 104L
1,628 Elo+
Party 2
Baron Samedi
Baron Samedi
VirgovirgoXoXo
Baron Samedi
Level 29
God Stats
5W - 3L
1,669 SR
Queue Stats
43W - 76L
1,377 Elo+
Solo
Hercules
Hercules
jumpinborders69
Hercules
Level 141
God Stats
1W - 0L
1,725 SR
Queue Stats
79W - 55L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeeroyBrown
Gilgamesh
11
0 / 8 / 1
6,838
622
2,498
12,833
5,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
TriTestament
Sun Wukong
12
0 / 7 / 0
6,690
608
2,943
10,477
4,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
frugshin
Anubis
13
0 / 4 / 0
7,223
657
3,074
7,211
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
mrsenor8
Danzaburou
12
0 / 5 / 1
7,042
640
5,140
8,692
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 0
8,082
735
6,763
13,964
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ISOHAWNY
Anubis
17
10 / 0 / 13
9,814
892
13,540
3,655
1,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
17
8 / 0 / 8
10,146
922
9,541
9,311
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 10
8,753
796
6,996
2,123
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
VirgovirgoXoXo
Baron Samedi
16
2 / 1 / 10
9,099
827
4,972
4,255
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
16
4 / 1 / 13
9,313
847
8,404
12,774
10,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
82
2
Kills
28
28
Deaths
2
2
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anubis
ISOHAWNY
Anubis
10
0
13
16.5
L
Gilgamesh
LeeroyBrown
Gilgamesh
0
8
1
0.06
W
Ravana
8
0
8
12
W
4
0
10
9
L
Sun Wukong
TriTestament
Sun Wukong
0
7
0
0
W
Baron Samedi
VirgovirgoXoXo
Baron Samedi
2
1
10
7
L
Anubis
frugshin
Anubis
0
4
0
0
W
Hercules
4
1
13
10.5
L
Danzaburou
mrsenor8
Danzaburou
0
5
1
0.1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,418
Damage
43,453
53,177
Taken
32,118
20,408
Mitigated
20,439
6,992
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ISOHAWNY
Anubis
13,540
446
0
2,793
3,655
1,759
2,237
708
2,947
39,791
0
L
Gilgamesh
LeeroyBrown
Gilgamesh
2,498
348
375
260
12,833
5,684
0
5,041
7,792
0
5,870
W
Ravana
9,541
2,262
0
2,601
9,311
4,197
3,248
2,720
6,591
0
38,778
W
6,996
3,427
0
587
2,123
698
2,353
845
1,278
0
20,457
L
Sun Wukong
TriTestament
Sun Wukong
2,943
260
0
785
10,477
4,422
0
4,029
6,448
0
6,648
W
Baron Samedi
VirgovirgoXoXo
Baron Samedi
4,972
867
244
982
4,255
2,924
1,120
2,393
1,862
30,491
0
L
Anubis
frugshin
Anubis
3,074
388
0
685
7,211
3,109
0
2,819
4,392
26,107
0
W
Hercules
8,404
2,137
0
5,155
12,774
10,861
1,130
3,171
9,603
0
24,775
L
Danzaburou
mrsenor8
Danzaburou
5,140
1,821
0
1,047
8,692
2,628
0
2,274
6,418
0
13,196
L
6,763
619
0
3,840
13,964
4,565
0
4,349
9,615
23,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
47,125
131
Minions Killed
245
0
Camps Cleared
0
891,184
Distance Traveled
1,133,860
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,814
892
53
5
0
216,719
0
L
Gilgamesh
6,838
622
6
1
0
96,846
0
W
Ravana
10,146
922
65
6
0
252,281
3
W
Skadi
8,753
796
30
3
0
215,018
0
L
Sun Wukong
6,690
608
12
1
0
205,087
2
W
Baron Samedi
9,099
827
59
5
0
211,235
2
L
Anubis
7,223
657
54
5
0
200,511
0
W
Hercules
9,313
847
38
3
0
238,607
3
L
Danzaburou
7,042
640
17
2
0
169,655
0
L
Ao Kuang
8,082
735
42
4
0
219,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role