Player Matchup

Sun Wukong
Sun Wukong
Cartier52
Sun Wukong
Level 92
God Stats
6W - 4L
1,656 SR
Queue Stats
16W - 18L
1,324 Elo+
Solo
Tyr
Tyr
JazzGamer95
Tyr
Level 105
God Stats
1W - 1L
1,256 SR
Queue Stats
3W - 5L
1,231 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Whole n tie
Ah Muzen Cab
Level 60
God Stats
2W - 4L
1,284 SR
Queue Stats
213W - 217L
1,375 Elo+
Solo
Anubis
Anubis
xSEE U IN HELLx
Anubis
Level 130
God Stats
3W - 3L
1,262 SR
Queue Stats
72W - 72L
1,353 Elo+
Solo
Sobek
Sobek
xXJNOvaXx
Sobek
Level 71
God Stats
4W - 1L
1,280 SR
Queue Stats
199W - 156L
1,546 Elo+
Solo
Team Averages
Level 92
1,347 SR
1,366 Elo+

VS

Team Averages
Level 67
1,488 SR
1,349 Elo+
Nike
Nike
EndOfTheLine1933
Nike
Level 61
God Stats
8W - 3L
1,663 SR
Queue Stats
92W - 103L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
FearBuntata
Ao Kuang
Level 94
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 90L
1,482 Elo+
Party 1
Hel
Hel
Thatmexican04
Hel
Level 66
God Stats
1W - 2L
1,476 SR
Queue Stats
152W - 144L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
dr201ago
Cu Chulainn
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 23L
1,216 Elo+
Solo
Skadi
Skadi
justin micheal
Skadi
Level 83
God Stats
0W - 6L
1,301 SR
Queue Stats
26W - 42L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cartier52
Sun Wukong
19
16 / 4 / 20
14,263
549
26,472
25,006
18,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 4 / 13
13,317
512
14,361
21,983
23,730
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Whole n tie
Ah Muzen Cab
19
10 / 5 / 22
13,736
528
30,446
21,979
9,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 1 / 10
16,680
642
24,038
16,215
9,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
xXJNOvaXx
Sobek
17
4 / 2 / 21
13,034
501
9,312
24,079
34,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 8
11,195
431
11,571
30,796
19,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
FearBuntata
Ao Kuang
20
7 / 9 / 6
13,015
501
17,105
31,601
10,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 10 / 7
10,956
421
10,060
15,763
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
dr201ago
Cu Chulainn
15
3 / 13 / 1
10,235
394
10,142
32,372
16,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 12 / 5
10,261
395
17,138
19,525
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
43
53
Kills
16
16
Deaths
53
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cartier52
Sun Wukong
16
4
20
6.5
L
2
9
8
0.67
L
Ao Kuang
FearBuntata
Ao Kuang
7
9
6
1.11
W
9
4
13
3.88
L
2
10
7
0.55
W
Ah Muzen Cab
Whole n tie
Ah Muzen Cab
10
5
22
4.2
L
Cu Chulainn
dr201ago
Cu Chulainn
3
13
1
0.27
L
2
12
5
0.38
W
14
1
10
19
W
Sobek
xXJNOvaXx
Sobek
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,629
Damage
66,016
109,262
Taken
130,057
95,833
Mitigated
55,775
48,666
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cartier52
Sun Wukong
26,472
6,405
0
9,913
25,006
18,150
1,315
10,998
14,008
600
85,104
L
11,571
2,177
409
2,664
30,796
19,629
247
7,327
23,454
0
49,870
L
Ao Kuang
FearBuntata
Ao Kuang
17,105
7,242
0
10,627
31,601
10,827
507
7,733
23,707
97,336
0
W
14,361
3,989
0
7,324
21,983
23,730
1,093
5,744
16,239
0
58,063
L
10,060
989
828
2,358
15,763
4,129
233
4,666
11,097
43,507
0
W
Ah Muzen Cab
Whole n tie
Ah Muzen Cab
30,446
16,227
0
12,194
21,979
9,499
2,658
5,665
16,314
0
115,696
L
Cu Chulainn
dr201ago
Cu Chulainn
10,142
1,128
0
1,256
32,372
16,344
264
9,399
22,868
754
38,354
L
17,138
7,772
414
1,853
19,525
4,846
999
4,626
14,899
0
70,285
W
24,038
796
319
10,287
16,215
9,568
2,591
4,558
11,657
145,807
0
W
Sobek
xXJNOvaXx
Sobek
9,312
800
0
8,629
24,079
34,886
417
5,147
18,932
43,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,030
Gold Earned
55,662
591
Minions Killed
457
0
Camps Cleared
0
2,242,922
Distance Traveled
2,147,266
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,263
549
92
4
0
527,765
0
L
Nike
11,195
431
104
4
0
419,290
0
L
Ao Kuang
13,015
501
108
4
0
466,178
2
W
Tyr
13,317
512
79
3
0
455,841
3
L
Hel
10,956
421
78
3
0
422,255
6
W
Ah Muzen Cab
13,736
528
144
6
0
406,975
2
L
Cu Chulainn
10,235
394
63
2
0
386,842
0
L
Skadi
10,261
395
104
4
0
452,701
4
W
Anubis
16,680
642
235
9
0
425,508
4
W
Sobek
13,034
501
41
2
0
426,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role