Player Matchup

Ah Puch
Ah Puch
BanjoFuter
Ah Puch
Level 30
God Stats
0W - 1L
1,689 SR
Queue Stats
173W - 144L
1,694 Elo+
Party 2
Geb
Geb
Mickdo85
Geb
Level 27
God Stats
4W - 7L
1,310 SR
Queue Stats
56W - 45L
1,500 Elo+
Party 2
Hachiman
Hachiman
SkzPeep
Hachiman
Level 27
God Stats
17W - 11L
1,821 SR
Queue Stats
72W - 62L
1,821 Elo+
Party 2
Team Averages
Level 28
1,607 SR
1,672 Elo+

VS

Team Averages
Level 121
1,651 SR
1,626 Elo+
Pele
Pele
Magus
Pele
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 13L
1,651 Elo+
Party 1
Zeus
Zeus
chungus95
Zeus
Level 128
God Stats
5W - 2L
1,675 SR
Queue Stats
30W - 16L
1,606 Elo+
Party 1
Geb
Geb
mazey8191
Geb
Level 109
God Stats
7W - 0L
1,778 SR
Queue Stats
35W - 21L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BanjoFuter
Ah Puch
12
0 / 3 / 2
8,056
575
10,042
7,840
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 1
8,671
619
3,219
8,260
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SkzPeep
Hachiman
12
1 / 3 / 0
8,065
576
4,080
8,029
2,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Magus
Pele
15
6 / 0 / 1
10,099
721
6,284
8,512
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
14
2 / 0 / 6
8,995
643
11,313
4,437
1,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 7
9,126
652
4,320
13,623
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BanjoFuter
Ah Puch
0
3
2
0.33
W
Pele
Magus
Pele
6
0
1
6.5
L
1
2
1
0.75
L
Hachiman
SkzPeep
Hachiman
1
3
0
0.33
W
Zeus
2
0
6
5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,341
Damage
21,917
24,129
Taken
26,572
12,217
Mitigated
17,506
3,544
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BanjoFuter
Ah Puch
10,042
208
0
1,170
7,840
2,963
0
5,132
2,620
34,855
0
W
Pele
Magus
Pele
6,284
686
0
3,246
8,512
4,330
42
4,397
3,769
0
42,113
L
3,219
345
0
1,750
8,260
6,545
0
4,401
3,572
6,362
0
L
Hachiman
SkzPeep
Hachiman
4,080
2,813
0
624
8,029
2,709
0
6,228
1,761
0
20,963
W
Zeus
11,313
599
0
1,321
4,437
1,638
832
2,787
1,440
35,558
0
W
4,320
380
0
4,247
13,623
11,538
24
5,693
7,484
12,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
28,220
109
Minions Killed
168
4
Camps Cleared
8
734,887
Distance Traveled
781,662
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,056
575
64
5
2
249,645
6
W
Pele
10,099
721
93
7
3
290,855
1
L
Geb
8,671
619
1
0
1
253,233
3
L
Hachiman
8,065
576
44
3
1
232,009
5
W
Zeus
8,995
643
63
5
5
231,446
5
W
Geb
9,126
652
12
1
0
259,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role