Player Matchup

Hun Batz
Hun Batz
Colzen
Hun Batz
Level 127
God Stats
3W - 1L
1,909 SR
Queue Stats
121W - 63L
1,680 Elo+
Party 2
Gilgamesh
Gilgamesh
Georush
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,600 Elo+
Party 2
Thoth
Thoth
Riflehound
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 38L
1,643 Elo+
Party 2
Cu Chulainn
Cu Chulainn
knight67
Cu Chulainn
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 15L
1,774 Elo+
Party 2
Rama
Rama
patyoyo
Rama
Level 123
God Stats
3W - 1L
1,901 SR
Queue Stats
109W - 55L
1,692 Elo+
Party 2
Team Averages
Level 91
1,662 SR
1,678 Elo+

VS

Team Averages
Level 110
1,638 SR
1,697 Elo+
Vulcan
Vulcan
INS0M
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 34L
1,694 Elo+
Party 1
Scylla
Scylla
MadMag92
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,637 Elo+
Party 1
Zeus
Zeus
MrP00pyButth0l3z
Zeus
Level 109
God Stats
2W - 0L
1,689 SR
Queue Stats
9W - 0L
1,840 Elo+
Party 1
Cabrakan
Cabrakan
Ridhick
Cabrakan
Level 99
God Stats
1W - 0L
1,811 SR
Queue Stats
18W - 10L
1,676 Elo+
Party 1
Eset
Eset
jhwy
Eset
Level 160
God Stats
1W - 0L
1,689 SR
Queue Stats
37W - 22L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Colzen
Hun Batz
17
6 / 3 / 5
9,565
736
15,443
13,071
10,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Georush
Gilgamesh
14
0 / 5 / 10
8,419
648
3,678
15,002
23,234
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
14
2 / 7 / 7
8,823
679
7,687
12,565
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
knight67
Cu Chulainn
15
0 / 6 / 10
8,941
688
4,716
19,721
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
patyoyo
Rama
18
6 / 3 / 8
9,922
763
11,871
12,919
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
INS0M
Vulcan
18
10 / 2 / 10
11,326
871
24,273
10,240
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
MadMag92
Scylla
15
1 / 2 / 11
8,970
690
4,302
5,395
2,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 16
10,061
774
15,873
5,790
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Ridhick
Cabrakan
17
3 / 4 / 19
10,858
835
8,305
20,817
32,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
jhwy
Eset
18
7 / 4 / 10
11,153
858
14,663
10,677
8,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
90
14
Kills
24
24
Deaths
14
40
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Colzen
Hun Batz
6
3
5
2.83
L
Gilgamesh
Georush
Gilgamesh
0
5
10
1
W
Vulcan
INS0M
Vulcan
10
2
10
7.5
W
Scylla
MadMag92
Scylla
1
2
11
3.25
W
3
2
16
5.5
W
Cabrakan
Ridhick
Cabrakan
3
4
19
3.13
L
Thoth
2
7
7
0.79
W
Eset
jhwy
Eset
7
4
10
3
L
Cu Chulainn
knight67
Cu Chulainn
0
6
10
0.83
L
Rama
patyoyo
Rama
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,395
Damage
67,416
73,278
Taken
52,919
61,277
Mitigated
51,894
15,994
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Colzen
Hun Batz
15,443
1,346
2,008
1,161
13,071
10,749
208
11,153
1,918
0
29,718
L
Gilgamesh
Georush
Gilgamesh
3,678
476
1,506
1,199
15,002
23,234
0
13,427
1,575
0
9,986
W
Vulcan
INS0M
Vulcan
24,273
5,362
1,605
943
10,240
6,262
574
1,344
8,735
46,805
0
W
Scylla
MadMag92
Scylla
4,302
770
0
0
5,395
2,491
1,544
518
4,855
10,504
0
W
15,873
1,703
607
379
5,790
2,766
1,394
556
5,195
35,510
0
W
Cabrakan
Ridhick
Cabrakan
8,305
1,343
1,357
4,177
20,817
32,014
301
3,465
16,976
11,744
0
L
Thoth
7,687
414
1,348
922
12,565
4,498
596
12,121
444
22,525
0
W
Eset
jhwy
Eset
14,663
951
2,041
1,224
10,677
8,361
852
1,108
9,471
27,234
0
L
Cu Chulainn
knight67
Cu Chulainn
4,716
936
852
1,748
19,721
18,199
341
18,195
1,526
0
11,052
L
Rama
patyoyo
Rama
11,871
8,790
2,548
2,702
12,919
4,597
953
12,520
399
0
36,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
52,368
158
Minions Killed
125
0
Camps Cleared
0
1,144,426
Distance Traveled
1,223,796
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,565
736
39
3
0
235,645
1
L
Gilgamesh
8,419
648
10
1
0
227,957
3
W
Vulcan
11,326
871
43
3
0
274,185
0
W
Scylla
8,970
690
15
1
0
249,623
0
W
Zeus
10,061
774
43
3
0
246,533
5
W
Cabrakan
10,858
835
6
0
0
225,405
1
L
Thoth
8,823
679
46
4
0
209,777
1
W
Eset
11,153
858
18
1
0
228,050
3
L
Cu Chulainn
8,941
688
11
1
0
236,199
0
L
Rama
9,922
763
52
4
0
234,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role