Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AirGatti23
Bacchus
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 10L
1,740 Elo+
Party 1
Ratatoskr
Ratatoskr
KungFuHotDog
Ratatoskr
Level 153
God Stats
3W - 4L
1,342 SR
Queue Stats
273W - 247L
1,544 Elo+
Party 1
Camazotz
Camazotz
QuickCalf978493
Camazotz
Level 142
God Stats
3W - 2L
1,534 SR
Queue Stats
80W - 84L
1,526 Elo+
Party 1
Izanami
Izanami
SMURFx9
Izanami
Level 108
God Stats
68W - 25L
1,847 SR
Queue Stats
537W - 488L
1,553 Elo+
Party 1
Team Averages
Level 114
1,545 SR
1,573 Elo+

VS

Team Averages
Level 58
1,519 SR
1,446 Elo+
Janus
Janus
PassagenRoland
Janus
Level 49
God Stats
4W - 5L
1,447 SR
Queue Stats
100W - 101L
1,390 Elo+
Party 2
King Arthur
King Arthur
Sososwitch
King Arthur
Level 49
God Stats
3W - 2L
1,564 SR
Queue Stats
92W - 77L
1,525 Elo+
Solo
Neith
Neith
TheEickers
Neith
Level 34
God Stats
48W - 35L
1,566 SR
Queue Stats
135W - 113L
1,481 Elo+
Party 2
Mercury
Mercury
iPablitoo
Mercury
Level 113
God Stats
18W - 13L
1,528 SR
Queue Stats
306W - 275L
1,494 Elo+
Party 2
Bacchus
Bacchus
ultrAslan_2096
Bacchus
Level 45
God Stats
2W - 3L
1,491 SR
Queue Stats
80W - 68L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 4 / 0
9,572
532
14,680
9,000
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
AirGatti23
Bacchus
10
0 / 7 / 4
6,943
386
1,184
11,929
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
KungFuHotDog
Ratatoskr
16
6 / 3 / 6
9,969
554
10,279
14,817
6,660
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
15
4 / 4 / 2
8,748
486
6,094
17,386
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SMURFx9
Izanami
15
2 / 5 / 3
9,485
527
6,286
13,082
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,233
457
3,261
9,403
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sososwitch
King Arthur
18
6 / 4 / 3
11,239
624
15,421
18,902
15,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
7 / 4 / 4
10,275
571
9,163
12,267
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
iPablitoo
Mercury
19
7 / 1 / 4
10,698
594
14,804
14,206
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 12
9,458
525
6,800
10,505
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
20
Kills
23
23
Deaths
20
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
4
0
2
L
Bacchus
AirGatti23
Bacchus
0
7
4
0.29
L
Ratatoskr
KungFuHotDog
Ratatoskr
6
3
6
3
W
2
8
2
0.38
L
Camazotz
4
4
2
1.25
L
Izanami
SMURFx9
Izanami
2
5
3
0.7
W
King Arthur
Sososwitch
King Arthur
6
4
3
1.88
W
Neith
7
4
4
2.25
W
Mercury
iPablitoo
Mercury
7
1
4
9
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,523
Damage
49,449
66,214
Taken
65,283
35,328
Mitigated
41,663
16,032
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,680
431
0
2,596
9,000
3,540
0
3,049
5,951
70,100
0
L
Bacchus
AirGatti23
Bacchus
1,184
235
177
434
11,929
9,599
0
2,781
9,148
5,206
0
L
Ratatoskr
KungFuHotDog
Ratatoskr
10,279
2,379
0
271
14,817
6,660
0
2,233
12,584
0
72,731
W
3,261
13
0
0
9,403
2,916
448
4,760
4,377
35,095
0
L
Camazotz
6,094
598
0
8,334
17,386
11,077
0
1,287
16,099
0
41,107
L
Izanami
SMURFx9
Izanami
6,286
2,474
0
4,220
13,082
4,452
1,014
1,872
11,210
0
73,327
W
King Arthur
Sososwitch
King Arthur
15,421
1,703
0
7,780
18,902
15,912
126
1,509
16,861
2,581
68,829
W
Neith
9,163
3,330
0
4,943
12,267
5,319
2,942
2,510
9,572
0
68,685
W
Mercury
iPablitoo
Mercury
14,804
8,552
0
749
14,206
5,003
1,942
3,358
10,145
0
87,844
W
6,800
877
116
1,525
10,505
12,513
66
3,322
6,973
15,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
49,903
463
Minions Killed
462
0
Camps Cleared
0
1,725,027
Distance Traveled
1,757,813
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,572
532
111
6
0
335,042
4
L
Bacchus
6,943
386
10
1
0
362,491
1
L
Ratatoskr
9,969
554
128
7
0
380,515
1
W
Janus
8,233
457
57
3
0
308,917
0
L
Camazotz
8,748
486
77
4
0
338,549
1
L
Izanami
9,485
527
137
8
0
308,430
0
W
King Arthur
11,239
624
121
7
0
354,209
1
W
Neith
10,275
571
129
7
0
301,017
3
W
Mercury
10,698
594
140
8
0
421,044
0
W
Bacchus
9,458
525
15
1
0
372,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role