Player Matchup

Charybdis
Charybdis
Hawkeyexi
Charybdis
Level 88
God Stats
34W - 42L
1,504 SR
Queue Stats
160W - 234L
1,358 Elo+
Party 1
King Arthur
King Arthur
Hayabusa_FS
King Arthur
Level 83
God Stats
10W - 20L
1,283 SR
Queue Stats
90W - 138L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
Warm21
Baron Samedi
Level 135
God Stats
6W - 11L
1,500 SR
Queue Stats
160W - 185L
1,397 Elo+
Solo
Team Averages
Level 102
1,429 SR
1,362 Elo+

VS

Team Averages
Level 116
1,508 SR
1,470 Elo+
Cupid
Cupid
ItsOminous
Cupid
Level 125
God Stats
5W - 2L
1,702 SR
Queue Stats
425W - 372L
1,589 Elo+
Party 2
Fafnir
Fafnir
JoshKPT
Fafnir
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 245L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Shunshumaru
Kukulkan
Level 122
God Stats
1W - 4L
1,322 SR
Queue Stats
31W - 45L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hawkeyexi
Charybdis
15
6 / 3 / 7
10,095
841
15,833
8,885
3,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Hayabusa_FS
King Arthur
13
1 / 2 / 9
8,338
695
8,103
14,121
10,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Warm21
Baron Samedi
15
7 / 3 / 4
9,679
807
8,758
9,189
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
7 / 6 / 0
8,409
701
12,544
13,058
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
JoshKPT
Fafnir
12
0 / 2 / 8
8,443
704
3,235
14,489
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Shunshumaru
Kukulkan
13
1 / 6 / 6
8,183
682
6,952
9,326
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
8
8
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Hawkeyexi
Charybdis
6
3
7
3.17
W
King Arthur
Hayabusa_FS
King Arthur
1
2
9
2.75
L
Cupid
7
6
0
1.17
L
Fafnir
JoshKPT
Fafnir
0
2
8
2
L
Kukulkan
Shunshumaru
Kukulkan
1
6
6
0.67
W
Baron Samedi
Warm21
Baron Samedi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
22,731
32,195
Taken
36,873
20,220
Mitigated
23,240
7,066
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Hawkeyexi
Charybdis
15,833
9,737
0
1,351
8,885
3,320
1,210
3,038
5,847
0
41,060
W
King Arthur
Hayabusa_FS
King Arthur
8,103
776
0
1,260
14,121
10,606
0
4,414
9,707
0
20,028
L
Cupid
12,544
7,180
808
1,501
13,058
5,651
19
2,636
10,422
0
25,684
L
Fafnir
JoshKPT
Fafnir
3,235
1,158
0
5,786
14,489
14,279
0
2,572
11,917
9,756
0
L
Kukulkan
Shunshumaru
Kukulkan
6,952
379
0
1,718
9,326
3,310
0
4,097
5,229
35,998
0
W
Baron Samedi
Warm21
Baron Samedi
8,758
897
1,202
3,253
9,189
6,294
368
3,242
5,947
31,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
25,035
140
Minions Killed
101
8
Camps Cleared
3
642,781
Distance Traveled
652,471
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,095
841
64
5
6
210,847
1
W
King Arthur
8,338
695
25
2
0
228,604
2
L
Cupid
8,409
701
32
3
1
207,974
3
L
Fafnir
8,443
704
6
1
0
233,391
0
L
Kukulkan
8,183
682
63
5
2
211,106
6
W
Baron Samedi
9,679
807
51
4
2
203,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role