Player Matchup

Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DeltaKnight17
Yu Huang
Level 119
God Stats
1W - 4L
1,217 SR
Queue Stats
329W - 276L
1,538 Elo+
Solo
Cliodhna
Cliodhna
vPyrow
Cliodhna
Level 66
God Stats
44W - 32L
1,634 SR
Queue Stats
255W - 236L
1,575 Elo+
Party 1
Team Averages
Level 98
1,450 SR
1,538 Elo+

VS

Team Averages
Level 104
1,456 SR
1,582 Elo+
Rama
Rama
Eci_61
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 74L
1,626 Elo+
Party 2
Vulcan
Vulcan
Fenly2k
Vulcan
Level 106
God Stats
32W - 32L
1,367 SR
Queue Stats
436W - 463L
1,496 Elo+
Solo
Hercules
Hercules
xZ_dFuZe-RezXiiZ
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 76L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 6
8,179
818
4,889
8,808
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
DeltaKnight17
Yu Huang
12
2 / 2 / 4
7,479
748
7,058
7,205
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
vPyrow
Cliodhna
14
5 / 0 / 2
8,222
822
6,303
6,760
2,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eci_61
Rama
11
1 / 4 / 1
6,595
660
3,116
8,762
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Fenly2k
Vulcan
11
1 / 2 / 0
6,402
640
7,099
3,691
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 1
6,651
665
3,639
9,669
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
6
4
W
Yu Huang
DeltaKnight17
Yu Huang
2
2
4
2
L
Rama
Eci_61
Rama
1
4
1
0.38
L
Vulcan
Fenly2k
Vulcan
1
2
0
0.5
W
Cliodhna
vPyrow
Cliodhna
5
0
2
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
13,854
22,773
Taken
22,122
11,118
Mitigated
9,444
13,606
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,889
1,018
305
5,643
8,808
5,932
227
3,173
5,635
0
13,935
W
Yu Huang
DeltaKnight17
Yu Huang
7,058
750
0
3,323
7,205
2,692
1,435
3,218
3,987
27,622
0
L
Rama
Eci_61
Rama
3,116
2,173
0
698
8,762
2,858
0
3,236
5,526
0
22,163
L
Vulcan
Fenly2k
Vulcan
7,099
2,918
0
403
3,691
1,066
0
1,306
2,385
21,581
0
W
Cliodhna
vPyrow
Cliodhna
6,303
486
0
4,335
6,760
2,494
926
1,348
5,412
0
41,793
L
3,639
287
0
2,566
9,669
5,520
0
2,656
7,013
0
7,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
19,648
144
Minions Killed
94
9
Camps Cleared
1
625,668
Distance Traveled
555,078
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,179
818
25
3
2
211,662
1
W
Yu Huang
7,479
748
49
5
1
185,435
2
L
Rama
6,595
660
53
5
1
174,784
1
L
Vulcan
6,402
640
32
3
0
183,353
1
W
Cliodhna
8,222
822
70
7
6
228,571
2
L
Hercules
6,651
665
9
1
0
196,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role