Player Matchup

Horus
Horus
Diamond V
 
Horus
Diamond V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
DJ HeIp
Zhong Kui
Gold II
Level 112
God Stats
0W - 1L
1,445 SR
Queue Stats
88W - 80L
1,804 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Friskybot
Gilgamesh
Gold III
Level 103
God Stats
6W - 2L
1,770 SR
Queue Stats
58W - 53L
1,879 MMR
Party 1
Ullr
Ullr
Platinum V
JDeCoste21
Ullr
Platinum V
Level 143
God Stats
10W - 12L
1,700 SR
Queue Stats
280W - 280L
1,760 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Kamaligy
Erlang Shen
Platinum V
Level 104
God Stats
5W - 5L
1,644 SR
Queue Stats
73W - 71L
1,795 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,612 SR
1,748 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,762 SR
1,811 MMR
Cu Chulainn
Cu Chulainn
Gold I
ThaChosenOne29
Cu Chulainn
Gold I
Level 145
God Stats
6W - 0L
1,673 SR
Queue Stats
33W - 20L
1,832 MMR
Solo
Atlas
Atlas
Platinum IV
TheMuntCuncher
Atlas
Platinum IV
Level 128
God Stats
17W - 12L
1,765 SR
Queue Stats
179W - 172L
1,760 MMR
Solo
Chang'e
Chang'e
Platinum IV
TheSquadOnPoint
Chang'e
Platinum IV
Level 150
God Stats
27W - 17L
1,740 SR
Queue Stats
180W - 177L
1,842 MMR
Solo
Izanami
Izanami
Platinum III
devilfam4
Izanami
Platinum III
Level 143
God Stats
36W - 24L
1,787 SR
Queue Stats
552W - 551L
1,786 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
j-e-d_z
Tsukuyomi
Gold III
Level 141
God Stats
5W - 1L
1,843 SR
Queue Stats
21W - 11L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 6 / 7
14,600
471
16,885
38,527
48,519
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
DJ HeIp
Zhong Kui
20
6 / 9 / 1
13,769
444
33,340
28,484
14,992
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Friskybot
Gilgamesh
20
4 / 7 / 2
14,605
471
18,670
28,188
23,475
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 4 / 5
15,328
494
20,407
22,328
7,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Kamaligy
Erlang Shen
20
1 / 4 / 3
13,145
424
14,133
29,796
28,566
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThothArtio

VS

Bans
ChironBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ThaChosenOne29
Cu Chulainn
20
1 / 2 / 13
16,350
527
20,555
27,860
40,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 3 / 14
15,313
494
14,503
34,607
37,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 3 / 12
16,750
540
21,220
29,346
11,461
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
devilfam4
Izanami
20
8 / 4 / 8
18,416
594
23,642
28,120
11,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
j-e-d_z
Tsukuyomi
20
14 / 6 / 4
18,182
587
33,634
27,112
11,271
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
18
Kills
30
30
Deaths
18
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
6
7
1.25
L
Zhong Kui
DJ HeIp
Zhong Kui
6
9
1
0.72
L
Gilgamesh
Friskybot
Gilgamesh
4
7
2
0.71
L
3
4
5
1.38
L
Erlang Shen
Kamaligy
Erlang Shen
1
4
3
0.63
W
Cu Chulainn
ThaChosenOne29
Cu Chulainn
1
2
13
3.75
W
1
3
14
2.67
W
6
3
12
4
W
Izanami
devilfam4
Izanami
8
4
8
3
W
Tsukuyomi
j-e-d_z
Tsukuyomi
14
6
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,435
Damage
113,554
147,323
Taken
147,045
122,815
Mitigated
112,356
37,044
Healing
57,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
16,885
6,654
2,499
6,999
38,527
48,519
34
12,665
25,079
0
52,388
L
Zhong Kui
DJ HeIp
Zhong Kui
33,340
2,493
0
4,123
28,484
14,992
228
8,558
19,491
111,552
0
L
Gilgamesh
Friskybot
Gilgamesh
18,670
4,085
0
6,152
28,188
23,475
68
5,967
22,010
0
147,061
L
20,407
6,677
0
4,798
22,328
7,263
2,502
4,568
17,687
0
137,674
L
Erlang Shen
Kamaligy
Erlang Shen
14,133
7,782
0
12,473
29,796
28,566
296
3,648
26,096
0
87,486
W
Cu Chulainn
ThaChosenOne29
Cu Chulainn
20,555
3,750
0
4,785
27,860
40,890
1,344
5,731
22,129
11,152
104,768
W
14,503
4,437
4,628
7,957
34,607
37,630
402
6,299
26,984
44,972
4,976
W
21,220
1,275
8,378
11,190
29,346
11,461
1,514
9,130
20,216
106,636
0
W
Izanami
devilfam4
Izanami
23,642
16,032
0
11,996
28,120
11,104
6,106
5,687
22,433
0
182,757
W
Tsukuyomi
j-e-d_z
Tsukuyomi
33,634
8,095
0
8,208
27,112
11,271
1,099
7,752
19,360
0
162,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,447
Gold Earned
85,011
756
Minions Killed
866
0
Camps Cleared
0
2,775,916
Distance Traveled
3,034,492
42
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,600
471
60
2
0
552,596
3
L
Zhong Kui
13,769
444
135
4
0
507,261
11
L
Gilgamesh
14,605
471
188
6
0
584,127
10
L
Ullr
15,328
494
220
7
0
557,912
10
L
Erlang Shen
13,145
424
153
5
0
574,020
8
W
Cu Chulainn
16,350
527
189
6
0
581,963
3
W
Atlas
15,313
494
63
2
0
616,870
13
W
Chang'e
16,750
540
193
6
0
613,438
14
W
Izanami
18,416
594
246
8
0
565,721
8
W
Tsukuyomi
18,182
587
175
6
0
656,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role